fix DrawDeviceAlphaBitmap() with mirroring (tdf#136223)
It turns out even the slow path was broken, so make it work (a hack, but it's already slow anyway, and apparently not used often). Also make the fast paths work directly, even with manual mirroring it should be still faster. Change-Id: Id798351f349e9906e85c1685f269df98a1b833b4 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/103595 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
This commit is contained in:
@@ -711,6 +711,64 @@ public:
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CPPUNIT_ASSERT_EQUAL(COL_WHITE, device->GetPixel(Point(6, 6)));
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}
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void testDrawAlphaBitmapMirrored()
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{
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// Normal virtual device.
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ScopedVclPtr<VirtualDevice> device = VclPtr<VirtualDevice>::Create(DeviceFormat::DEFAULT);
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// Virtual device with alpha.
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ScopedVclPtr<VirtualDevice> alphaDevice
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= VclPtr<VirtualDevice>::Create(DeviceFormat::DEFAULT, DeviceFormat::DEFAULT);
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device->SetOutputSizePixel(Size(20, 20));
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device->SetBackground(Wallpaper(COL_BLACK));
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device->Erase();
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alphaDevice->SetOutputSizePixel(Size(20, 20));
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alphaDevice->SetBackground(Wallpaper(COL_BLACK));
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alphaDevice->Erase();
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Bitmap bitmap(Size(4, 4), 24);
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AlphaMask alpha(Size(4, 4));
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bitmap.Erase(COL_LIGHTBLUE);
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{
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BitmapScopedWriteAccess writeAccess(bitmap);
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writeAccess->SetPixel(3, 3, COL_LIGHTRED);
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}
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// alpha 127 will make COL_LIGHTRED -> COL_RED and the same for blue
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alpha.Erase(127);
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// Normal device.
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device->DrawBitmapEx(Point(5, 5), Size(-4, -4), BitmapEx(bitmap));
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device->DrawBitmapEx(Point(15, 15), Size(4, 4), BitmapEx(bitmap));
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exportDevice("/tmp/draw_alpha_bitmap_mirrored_01.png", device);
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CPPUNIT_ASSERT_EQUAL(COL_LIGHTRED, device->GetPixel(Point(18, 18)));
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CPPUNIT_ASSERT_EQUAL(COL_LIGHTBLUE, device->GetPixel(Point(17, 18)));
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CPPUNIT_ASSERT_EQUAL(COL_LIGHTRED, device->GetPixel(Point(2, 2)));
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CPPUNIT_ASSERT_EQUAL(COL_LIGHTBLUE, device->GetPixel(Point(3, 2)));
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device->Erase();
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device->DrawBitmapEx(Point(5, 5), Size(-4, -4), BitmapEx(bitmap, alpha));
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device->DrawBitmapEx(Point(15, 15), Size(4, 4), BitmapEx(bitmap, alpha));
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exportDevice("/tmp/draw_alpha_bitmap_mirrored_02.png", device);
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CPPUNIT_ASSERT_EQUAL(COL_RED, device->GetPixel(Point(18, 18)));
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CPPUNIT_ASSERT_EQUAL(COL_BLUE, device->GetPixel(Point(17, 18)));
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CPPUNIT_ASSERT_EQUAL(COL_RED, device->GetPixel(Point(2, 2)));
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CPPUNIT_ASSERT_EQUAL(COL_BLUE, device->GetPixel(Point(3, 2)));
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device->Erase();
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// Now with alpha device.
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alphaDevice->DrawBitmapEx(Point(5, 5), Size(-4, -4), BitmapEx(bitmap));
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alphaDevice->DrawBitmapEx(Point(15, 15), Size(4, 4), BitmapEx(bitmap));
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exportDevice("/tmp/draw_alpha_bitmap_mirrored_03.png", alphaDevice);
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CPPUNIT_ASSERT_EQUAL(COL_LIGHTRED, alphaDevice->GetPixel(Point(18, 18)));
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CPPUNIT_ASSERT_EQUAL(COL_LIGHTBLUE, alphaDevice->GetPixel(Point(17, 18)));
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CPPUNIT_ASSERT_EQUAL(COL_LIGHTRED, alphaDevice->GetPixel(Point(2, 2)));
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CPPUNIT_ASSERT_EQUAL(COL_LIGHTBLUE, alphaDevice->GetPixel(Point(3, 2)));
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alphaDevice->Erase();
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alphaDevice->DrawBitmapEx(Point(5, 5), Size(-4, -4), BitmapEx(bitmap, alpha));
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alphaDevice->DrawBitmapEx(Point(15, 15), Size(4, 4), BitmapEx(bitmap, alpha));
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exportDevice("/tmp/draw_alpha_bitmap_mirrored_04.png", alphaDevice);
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CPPUNIT_ASSERT_EQUAL(COL_RED, alphaDevice->GetPixel(Point(18, 18)));
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CPPUNIT_ASSERT_EQUAL(COL_BLUE, alphaDevice->GetPixel(Point(17, 18)));
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CPPUNIT_ASSERT_EQUAL(COL_RED, alphaDevice->GetPixel(Point(2, 2)));
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CPPUNIT_ASSERT_EQUAL(COL_BLUE, alphaDevice->GetPixel(Point(3, 2)));
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alphaDevice->Erase();
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}
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void testTdf124848()
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{
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ScopedVclPtr<VirtualDevice> device = VclPtr<VirtualDevice>::Create(DeviceFormat::DEFAULT);
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@@ -832,6 +890,7 @@ public:
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CPPUNIT_TEST(testRadialGradientOfs);
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CPPUNIT_TEST(testDrawBlendExtended);
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CPPUNIT_TEST(testDrawAlphaBitmapMirrored);
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CPPUNIT_TEST(testTdf124848);
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CPPUNIT_TEST(testTdf136171);
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@@ -101,6 +101,22 @@ void BitmapRenderTest::testTdf113918()
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CPPUNIT_ASSERT(aColor.GetGreen() > 100);
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}
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#if defined(_WIN32) || defined(MACOSX) || defined(IOS)
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namespace
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{
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int deltaColor(BitmapColor aColor1, BitmapColor aColor2)
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{
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int deltaR = std::abs(aColor1.GetRed() - aColor2.GetRed());
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int deltaG = std::abs(aColor1.GetGreen() - aColor2.GetGreen());
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int deltaB = std::abs(aColor1.GetBlue() - aColor2.GetBlue());
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return std::max(std::max(deltaR, deltaG), deltaB);
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}
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}
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#endif
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void BitmapRenderTest::testDrawAlphaBitmapEx()
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{
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ScopedVclPtrInstance<VirtualDevice> pVDev;
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@@ -141,28 +157,14 @@ void BitmapRenderTest::testDrawAlphaBitmapEx()
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CPPUNIT_ASSERT_EQUAL(Color(0x00, 0xFF, 0xFF, 0xFF), pVDev->GetPixel(Point(0, 0)));
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CPPUNIT_ASSERT_EQUAL(Color(0x00, 0xFF, 0xFF, 0x00), pVDev->GetPixel(Point(1, 1)));
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// sometimes on Windows we get rounding error in blending so let's ignore this on Windows for now.
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#if !defined(_WIN32)
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#if defined(_WIN32) || defined(MACOSX) || defined(IOS)
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// sometimes on Windows we get rounding error in blending so let's ignore this on Windows for now.
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CPPUNIT_ASSERT_LESS(2, deltaColor(Color(0x00, 0x7F, 0xFF, 0x7F), pVDev->GetPixel(Point(2, 2))));
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#else
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CPPUNIT_ASSERT_EQUAL(Color(0x00, 0x7F, 0xFF, 0x7F), pVDev->GetPixel(Point(2, 2)));
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#endif
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}
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#ifdef _WIN32
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namespace
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{
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int deltaColor(BitmapColor aColor1, BitmapColor aColor2)
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{
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int deltaR = std::abs(aColor1.GetRed() - aColor2.GetRed());
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int deltaG = std::abs(aColor1.GetGreen() - aColor2.GetGreen());
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int deltaB = std::abs(aColor1.GetBlue() - aColor2.GetBlue());
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return std::max(std::max(deltaR, deltaG), deltaB);
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}
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}
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#endif
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void BitmapRenderTest::testAlphaVirtualDevice()
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{
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// Create an alpha virtual device
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@@ -632,23 +632,34 @@ void OutputDevice::DrawDeviceAlphaBitmap( const Bitmap& rBmp, const AlphaMask& r
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ClipToPaintRegion(aDstRect);
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BmpMirrorFlags mirrorFlags = BmpMirrorFlags::NONE;
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if (bHMirr)
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{
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aOutSz.setWidth( -aOutSz.Width() );
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aOutPt.AdjustX( -(aOutSz.Width() - 1) );
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mirrorFlags |= BmpMirrorFlags::Horizontal;
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}
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if (bVMirr)
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{
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aOutSz.setHeight( -aOutSz.Height() );
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aOutPt.AdjustY( -(aOutSz.Height() - 1) );
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mirrorFlags |= BmpMirrorFlags::Vertical;
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}
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if (aDstRect.Intersection(tools::Rectangle(aOutPt, aOutSz)).IsEmpty())
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return;
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bool bTryDirectPaint = false;
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if(SkiaHelper::isVCLSkiaEnabled())
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bTryDirectPaint = true;
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#if HAVE_FEATURE_OPENGL
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if(OpenGLHelper::isVCLOpenGLEnabled())
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bTryDirectPaint = true;
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#endif
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static const char* pDisableNative = getenv( "SAL_DISABLE_NATIVE_ALPHA");
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bool bTryDirectPaint(!pDisableNative && !bHMirr && !bVMirr);
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if(pDisableNative)
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bTryDirectPaint = false;
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if (bTryDirectPaint)
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{
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@@ -659,8 +670,15 @@ void OutputDevice::DrawDeviceAlphaBitmap( const Bitmap& rBmp, const AlphaMask& r
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aRelPt.X(), aRelPt.Y(),
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aOutSz.Width(), aOutSz.Height());
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SalBitmap* pSalSrcBmp = rBmp.ImplGetSalBitmap().get();
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SalBitmap* pSalAlphaBmp = rAlpha.ImplGetSalBitmap().get();
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Bitmap bitmap(rBmp);
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AlphaMask alpha(rAlpha);
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if(bHMirr || bVMirr)
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{
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bitmap.Mirror(mirrorFlags);
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alpha.Mirror(mirrorFlags);
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}
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SalBitmap* pSalSrcBmp = bitmap.ImplGetSalBitmap().get();
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SalBitmap* pSalAlphaBmp = alpha.ImplGetSalBitmap().get();
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// #i83087# Naturally, system alpha blending (SalGraphics::DrawAlphaBitmap) cannot work
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// with separate alpha VDev
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@@ -683,25 +701,26 @@ void OutputDevice::DrawDeviceAlphaBitmap( const Bitmap& rBmp, const AlphaMask& r
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if (mpGraphics->DrawAlphaBitmap(aTR, *pSalSrcBmp, *pSalAlphaBmp, this))
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return;
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}
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assert(false);
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}
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// we need to make sure OpenGL never reaches this slow code path
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// tdf#136223: The slow code path will be obviously also reached if mirroring
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// is used, which makes the block above be skipped, as the blend bitmap calls
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// do not handle that case. Given that this seems to be rather rare, just
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// disable the assert, until faster mirroring is actually needed.
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assert(!SkiaHelper::isVCLSkiaEnabled() || !bTryDirectPaint);
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#if HAVE_FEATURE_OPENGL
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assert(!OpenGLHelper::isVCLOpenGLEnabled() || !bTryDirectPaint);
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#endif
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tools::Rectangle aBmpRect(Point(), rBmp.GetSizePixel());
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if (!aBmpRect.Intersection(tools::Rectangle(rSrcPtPixel, rSrcSizePixel)).IsEmpty())
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{
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Point auxOutPt(LogicToPixel(rDestPt));
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Size auxOutSz(LogicToPixel(rDestSize));
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DrawDeviceAlphaBitmapSlowPath(rBmp, rAlpha, aDstRect, aBmpRect, auxOutSz, auxOutPt);
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// HACK: The function is broken with alpha vdev and mirroring, mirror here.
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Bitmap bitmap(rBmp);
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AlphaMask alpha(rAlpha);
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if(mpAlphaVDev && (bHMirr || bVMirr))
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{
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bitmap.Mirror(mirrorFlags);
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alpha.Mirror(mirrorFlags);
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auxOutPt = aOutPt;
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auxOutSz = aOutSz;
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}
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DrawDeviceAlphaBitmapSlowPath(bitmap, alpha, aDstRect, aBmpRect, auxOutSz, auxOutPt);
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}
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}
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