It turns out even the slow path was broken, so make it work (a hack, but it's already slow anyway, and apparently not used often). Also make the fast paths work directly, even with manual mirroring it should be still faster. Change-Id: Id798351f349e9906e85c1685f269df98a1b833b4 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/103595 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
272 lines
10 KiB
C++
272 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#include <test/bootstrapfixture.hxx>
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#include <vcl/virdev.hxx>
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#include <vcl/bitmapaccess.hxx>
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#include <vcl/svapp.hxx>
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#include <tools/stream.hxx>
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#include <vcl/graphicfilter.hxx>
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#include <vcl/filter/PngImageReader.hxx>
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#include <svdata.hxx>
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#include <salinst.hxx>
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constexpr OUStringLiteral gaDataUrl = u"/vcl/qa/cppunit/bitmaprender/data/";
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class BitmapRenderTest : public test::BootstrapFixture
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{
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OUString getFullUrl(const OUString& sFileName)
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{
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return m_directories.getURLFromSrc(gaDataUrl) + sFileName;
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}
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public:
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BitmapRenderTest()
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: BootstrapFixture(true, false)
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{
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}
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void testTdf104141();
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void testTdf113918();
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void testDrawAlphaBitmapEx();
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void testAlphaVirtualDevice();
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void testTdf116888();
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CPPUNIT_TEST_SUITE(BitmapRenderTest);
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CPPUNIT_TEST(testTdf104141);
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CPPUNIT_TEST(testTdf113918);
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CPPUNIT_TEST(testDrawAlphaBitmapEx);
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CPPUNIT_TEST(testAlphaVirtualDevice);
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CPPUNIT_TEST(testTdf116888);
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CPPUNIT_TEST_SUITE_END();
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};
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void BitmapRenderTest::testTdf104141()
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{
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ScopedVclPtrInstance<VirtualDevice> pVDev;
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pVDev->SetOutputSizePixel(Size(400, 400));
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pVDev->SetBackground(Wallpaper(COL_GREEN));
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pVDev->Erase();
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// Load animated GIF and draw it on green background
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GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter();
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Graphic aGraphic;
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const OUString aURL(getFullUrl("tdf104141.gif"));
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SvFileStream aFileStream(aURL, StreamMode::READ);
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ErrCode bResult = rFilter.ImportGraphic(aGraphic, aURL, aFileStream);
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CPPUNIT_ASSERT_EQUAL(ERRCODE_NONE, bResult);
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BitmapEx aBitmap = aGraphic.GetBitmapEx();
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pVDev->DrawBitmapEx(Point(20, 20), aBitmap);
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// Check drawing results: ensure that it contains transparent
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// (greenish) pixels
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const Color aColor = pVDev->GetPixel(Point(21, 21));
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CPPUNIT_ASSERT(aColor.GetGreen() > 10 * aColor.GetRed()
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&& aColor.GetGreen() > 10 * aColor.GetBlue());
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}
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void BitmapRenderTest::testTdf113918()
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{
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ScopedVclPtrInstance<VirtualDevice> pVDev;
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pVDev->SetOutputSizePixel(Size(2480, 3508));
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pVDev->SetBackground(Wallpaper(COL_GREEN));
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pVDev->Erase();
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GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter();
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Graphic aGraphic;
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const OUString aURL(getFullUrl("tdf113918.png"));
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SvFileStream aFileStream(aURL, StreamMode::READ);
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ErrCode bResult = rFilter.ImportGraphic(aGraphic, aURL, aFileStream);
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CPPUNIT_ASSERT_EQUAL(ERRCODE_NONE, bResult);
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BitmapEx aBitmap = aGraphic.GetBitmapEx();
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pVDev->DrawBitmapEx(Point(0, 0), aBitmap);
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// Ensure that image is drawn with white background color from palette
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CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(21, 21)));
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// Ensure that image is drawn with gray text color from palette
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const Color aColor = pVDev->GetPixel(Point(1298, 1368));
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CPPUNIT_ASSERT(aColor.GetGreen() == aColor.GetRed() && aColor.GetGreen() == aColor.GetBlue());
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CPPUNIT_ASSERT(aColor.GetGreen() > 100);
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}
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#if defined(_WIN32) || defined(MACOSX) || defined(IOS)
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namespace
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{
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int deltaColor(BitmapColor aColor1, BitmapColor aColor2)
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{
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int deltaR = std::abs(aColor1.GetRed() - aColor2.GetRed());
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int deltaG = std::abs(aColor1.GetGreen() - aColor2.GetGreen());
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int deltaB = std::abs(aColor1.GetBlue() - aColor2.GetBlue());
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return std::max(std::max(deltaR, deltaG), deltaB);
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}
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}
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#endif
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void BitmapRenderTest::testDrawAlphaBitmapEx()
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{
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ScopedVclPtrInstance<VirtualDevice> pVDev;
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pVDev->SetOutputSizePixel(Size(8, 8));
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pVDev->SetBackground(Wallpaper(COL_WHITE));
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pVDev->Erase();
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CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(0, 0)));
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CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(1, 1)));
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CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(2, 2)));
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SvFileStream aFileStream(getFullUrl("ImageRGBA.png"), StreamMode::READ);
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vcl::PngImageReader aPngReader(aFileStream);
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BitmapEx aBitmapEx;
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aPngReader.read(aBitmapEx);
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// Check backend capabilities, if the backend support 32-bit bitmap
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auto pBackendCapabilities = ImplGetSVData()->mpDefInst->GetBackendCapabilities();
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if (pBackendCapabilities->mbSupportsBitmap32)
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{
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CPPUNIT_ASSERT_EQUAL(sal_uInt16(32), aBitmapEx.GetBitmap().GetBitCount());
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}
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else
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{
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CPPUNIT_ASSERT_EQUAL(sal_uInt16(24), aBitmapEx.GetBitmap().GetBitCount());
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CPPUNIT_ASSERT_EQUAL(true, aBitmapEx.IsAlpha());
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CPPUNIT_ASSERT_EQUAL(sal_uInt16(8), aBitmapEx.GetAlpha().GetBitCount());
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}
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// Check the bitmap has pixels we expect
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CPPUNIT_ASSERT_EQUAL(Color(0xFF, 0x00, 0x00, 0x00), aBitmapEx.GetPixelColor(0, 0));
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CPPUNIT_ASSERT_EQUAL(Color(0x00, 0xFF, 0xFF, 0x00), aBitmapEx.GetPixelColor(1, 1));
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CPPUNIT_ASSERT_EQUAL(Color(0x7F, 0x00, 0xFF, 0x00), aBitmapEx.GetPixelColor(2, 2));
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pVDev->DrawBitmapEx(Point(), aBitmapEx);
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CPPUNIT_ASSERT_EQUAL(Color(0x00, 0xFF, 0xFF, 0xFF), pVDev->GetPixel(Point(0, 0)));
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CPPUNIT_ASSERT_EQUAL(Color(0x00, 0xFF, 0xFF, 0x00), pVDev->GetPixel(Point(1, 1)));
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#if defined(_WIN32) || defined(MACOSX) || defined(IOS)
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// sometimes on Windows we get rounding error in blending so let's ignore this on Windows for now.
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CPPUNIT_ASSERT_LESS(2, deltaColor(Color(0x00, 0x7F, 0xFF, 0x7F), pVDev->GetPixel(Point(2, 2))));
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#else
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CPPUNIT_ASSERT_EQUAL(Color(0x00, 0x7F, 0xFF, 0x7F), pVDev->GetPixel(Point(2, 2)));
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#endif
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}
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void BitmapRenderTest::testAlphaVirtualDevice()
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{
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// Create an alpha virtual device
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ScopedVclPtr<VirtualDevice> pAlphaVirtualDevice(VclPtr<VirtualDevice>::Create(
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*Application::GetDefaultDevice(), DeviceFormat::DEFAULT, DeviceFormat::DEFAULT));
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// Set it up
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pAlphaVirtualDevice->SetOutputSizePixel(Size(4, 4));
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pAlphaVirtualDevice->SetBackground(Wallpaper(COL_TRANSPARENT));
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pAlphaVirtualDevice->Erase();
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// Get a BitmapEx from the VirDev -> Colors should have alpha
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BitmapEx aBitmap = pAlphaVirtualDevice->GetBitmapEx(Point(), Size(4, 4));
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CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Width());
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CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Height());
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Color aColor = aBitmap.GetPixelColor(1, 1);
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CPPUNIT_ASSERT_EQUAL(Color(0xffffffff), aColor);
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// Draw an opaque pixel to the VirDev
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pAlphaVirtualDevice->DrawPixel(Point(1, 1), Color(0x0022ff55));
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aColor = pAlphaVirtualDevice->GetPixel(Point(1, 1));
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// Read back the opaque pixel
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#if defined _WIN32
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CPPUNIT_ASSERT_LESS(6, deltaColor(Color(0x0022ff55), aColor));
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#else
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CPPUNIT_ASSERT_EQUAL(Color(0x0022ff55), aColor);
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#endif
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// Read back the BitmapEx and check the opaque pixel
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aBitmap = pAlphaVirtualDevice->GetBitmapEx(Point(), Size(4, 4));
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CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Width());
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CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Height());
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aColor = aBitmap.GetPixelColor(1, 1);
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#if defined _WIN32
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CPPUNIT_ASSERT_LESS(6, deltaColor(Color(0x0022ff55), aColor));
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#else
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CPPUNIT_ASSERT_EQUAL(Color(0x0022ff55), aColor);
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#endif
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// Draw an semi-transparent pixel
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pAlphaVirtualDevice->DrawPixel(Point(0, 0), Color(0x44, 0x22, 0xff, 0x55));
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aColor = pAlphaVirtualDevice->GetPixel(Point(0, 0));
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// Read back the semi-transparent pixel
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#if defined _WIN32
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CPPUNIT_ASSERT_LESS(6, deltaColor(Color(0x4422FF55), aColor));
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#else
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CPPUNIT_ASSERT_EQUAL(Color(0x4422FF55), aColor);
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#endif
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// Read back the BitmapEx and check the semi-transparent pixel
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aBitmap = pAlphaVirtualDevice->GetBitmapEx(Point(), Size(4, 4));
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CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Width());
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CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Height());
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aColor = aBitmap.GetPixelColor(0, 0);
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#if defined _WIN32
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CPPUNIT_ASSERT_LESS(6, deltaColor(Color(0x4422FF55), aColor));
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#else
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CPPUNIT_ASSERT_EQUAL(Color(0x4422FF55), aColor);
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#endif
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}
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void BitmapRenderTest::testTdf116888()
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{
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// The image is a 8bit image with a non-grayscale palette. In OpenGL mode
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// pdf export of the image was broken, because OpenGLSalBitmap::ReadTexture()
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// didn't handle 8bit non-grayscale and moreover OpenGLSalBitmap::AcquireBuffer()
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// didn't properly release mpUserBuffer after ReadTexture() failure.
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GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter();
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Graphic aGraphic;
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const OUString aURL(getFullUrl("tdf116888.gif"));
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SvFileStream aFileStream(aURL, StreamMode::READ);
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ErrCode bResult = rFilter.ImportGraphic(aGraphic, aURL, aFileStream);
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CPPUNIT_ASSERT_EQUAL(ERRCODE_NONE, bResult);
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Bitmap aBitmap = aGraphic.GetBitmapEx().GetBitmap();
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CPPUNIT_ASSERT(!aBitmap.IsEmpty());
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aBitmap.Scale(0.8, 0.8); // This scaling discards mpUserData,
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Bitmap::ScopedReadAccess pAccess(aBitmap); // forcing ReadTexture() here.
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// Check that there is mpUserBuffer content.
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CPPUNIT_ASSERT(pAccess);
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const ScanlineFormat eFormat = pAccess->GetScanlineFormat();
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CPPUNIT_ASSERT_EQUAL(ScanlineFormat::N8BitPal, eFormat);
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CPPUNIT_ASSERT(!aBitmap.HasGreyPaletteAny());
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// HACK: Some rendering backends change white to #FEFEFE while scaling for some reason.
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// That is pretty much white too in practice, so adjust for that.
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BitmapColor white(COL_WHITE);
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if (pAccess->GetColor(0, 0) == Color(0xfe, 0xfe, 0xfe))
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white = Color(0xfe, 0xfe, 0xfe);
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// Check that the image contents are also valid.
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CPPUNIT_ASSERT_EQUAL(white, pAccess->GetColor(0, 0));
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CPPUNIT_ASSERT_EQUAL(white, pAccess->GetColor(0, pAccess->Width() - 1));
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CPPUNIT_ASSERT_EQUAL(white, pAccess->GetColor(pAccess->Height() - 1, 0));
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CPPUNIT_ASSERT_EQUAL(BitmapColor(COL_BLACK),
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pAccess->GetColor(pAccess->Height() - 1, pAccess->Width() - 1));
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}
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CPPUNIT_TEST_SUITE_REGISTRATION(BitmapRenderTest);
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CPPUNIT_PLUGIN_IMPLEMENT();
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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