943 lines
15 KiB
Plaintext
943 lines
15 KiB
Plaintext
#. extracted from svx/source/engine3d
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: https://bugs.libreoffice.org/enter_bug.cgi?product=LibreOffice&bug_status=UNCONFIRMED&component=UI\n"
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"POT-Creation-Date: 2014-05-30 13:09+0200\n"
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"PO-Revision-Date: 2014-10-21 10:10+0000\n"
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"Last-Translator: Ákos <nagy.akos@libreoffice.ro>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: ro\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : (n==0 || (n%100 > 0 && n%100 < 20)) ? 1 : 2);;\n"
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"X-Generator: Pootle 2.5.1\n"
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"X-Accelerator-Marker: ~\n"
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"X-POOTLE-MTIME: 1413886225.000000\n"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_GEO\n"
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"imagebutton.quickhelptext"
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msgid "Geometry"
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msgstr "Geometry"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_REPRESENTATION\n"
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"imagebutton.quickhelptext"
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msgid "Shading"
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msgstr "Shading"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT\n"
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"imagebutton.quickhelptext"
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msgid "Illumination"
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msgstr "Illumination"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_TEXTURE\n"
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"imagebutton.quickhelptext"
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msgid "Textures"
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msgstr "Textures"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_MATERIAL\n"
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"imagebutton.quickhelptext"
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msgid "Material"
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msgstr "Material"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_UPDATE\n"
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"imagebutton.quickhelptext"
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msgid "Update"
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msgstr "Update"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_ASSIGN\n"
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"imagebutton.quickhelptext"
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msgid "Assign"
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msgstr "Assign"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_CHANGE_TO_3D\n"
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"imagebutton.quickhelptext"
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msgid "Convert to 3D"
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msgstr "Convert to 3D"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LATHE_OBJ\n"
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"imagebutton.quickhelptext"
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msgid "Convert to Lathe Object"
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msgstr "Convert to Lathe Object"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_PERSPECTIVE\n"
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"imagebutton.quickhelptext"
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msgid "Perspective On/Off"
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msgstr "Perspective On/Off"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_GEOMETRIE\n"
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"fixedline.text"
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msgid "Geometry"
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msgstr "Geometry"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_PERCENT_DIAGONAL\n"
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"fixedtext.text"
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msgid "R~ounded edges"
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msgstr "~Margini rotunjite"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_BACKSCALE\n"
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"fixedtext.text"
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msgid "~Scaled depth"
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msgstr "~Adâncime scalată"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_END_ANGLE\n"
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"fixedtext.text"
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msgid "~Rotation angle"
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msgstr "~Unghi de rotire"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"MTR_END_ANGLE\n"
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"metricfield.text"
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msgid " degree(s)"
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msgstr " grad(e)"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_DEPTH\n"
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"fixedtext.text"
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msgid "~Depth"
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msgstr "~Adâncime"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_SEGMENTS\n"
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"fixedline.text"
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msgid "Segments"
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msgstr "Segmente"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_HORIZONTAL\n"
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"fixedtext.text"
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msgid "~Horizontal"
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msgstr "~Orizontal"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_VERTICAL\n"
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"fixedtext.text"
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msgid "~Vertical"
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msgstr "~Vertical "
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_NORMALS\n"
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"fixedline.text"
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msgid "Normals"
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msgstr "Normale"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_NORMALS_OBJ\n"
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"imagebutton.quickhelptext"
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msgid "Object-Specific"
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msgstr "Object-Specific"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_NORMALS_FLAT\n"
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"imagebutton.quickhelptext"
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msgid "Flat"
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msgstr "Flat"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_NORMALS_SPHERE\n"
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"imagebutton.quickhelptext"
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msgid "Spherical"
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msgstr "Spherical"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_NORMALS_INVERT\n"
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"imagebutton.quickhelptext"
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msgid "Invert Normals"
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msgstr "Invert Normals"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_TWO_SIDED_LIGHTING\n"
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"imagebutton.quickhelptext"
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msgid "Double-Sided Illumination"
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msgstr "Double-Sided Illumination"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_DOUBLE_SIDED\n"
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"imagebutton.quickhelptext"
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msgid "Double-Sided"
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msgstr "Double-Sided"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_SHADEMODE\n"
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"fixedtext.text"
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msgid "~Mode"
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msgstr "~Mod"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
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"Flat\n"
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"stringlist.text"
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msgid "Flat"
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msgstr "Flat"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
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"Phong\n"
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"stringlist.text"
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msgid "Phong"
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msgstr "Phong"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
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"Gouraud\n"
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"stringlist.text"
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msgid "Gouraud"
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msgstr "Plat"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_SHADOW\n"
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"fixedline.text"
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msgid "Shadow"
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msgstr "Umbră"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_SHADOW_3D\n"
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"imagebutton.quickhelptext"
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msgid "3D Shadowing On/Off"
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msgstr "3D Shadowing On/Off"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_SLANT\n"
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"fixedtext.text"
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msgid "S~urface angle"
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msgstr "~Unghiul de suprafață"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"MTR_SLANT\n"
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"metricfield.text"
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msgid " degree(s)"
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msgstr " grad(e)"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_CAMERA\n"
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"fixedline.text"
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msgid "Camera"
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msgstr "Cameră"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_DISTANCE\n"
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"fixedtext.text"
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msgid "~Distance"
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msgstr "~Distanță"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_FOCAL_LENGTH\n"
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"fixedtext.text"
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msgid "~Focal length"
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msgstr "~Distanță focală"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_REPRESENTATION\n"
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"fixedline.text"
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msgid "Shading"
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msgstr "Shading"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_LIGHTSOURCE\n"
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"fixedtext.text"
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msgid "~Light source"
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msgstr "~Sursă de lumină"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_1\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 1"
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msgstr "Light Source 1"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_2\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 2"
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msgstr "Light Source 2"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_3\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 3"
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msgstr "Light Source 3"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_4\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 4"
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msgstr "Light Source 4"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_5\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 5"
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msgstr "Light Source 5"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_6\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 6"
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msgstr "Light Source 6"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_7\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 7"
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msgstr "Light Source 7"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_8\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 8"
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msgstr "Light Source 8"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_COLOR\n"
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"imagebutton.quickhelptext"
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msgid "Colors Dialog"
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msgstr "Colors Dialog"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_AMBIENTLIGHT\n"
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"fixedtext.text"
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msgid "~Ambient light"
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msgstr "~Lumină ambientală"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_AMBIENT_COLOR\n"
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"imagebutton.quickhelptext"
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msgid "Colors Dialog"
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msgstr "Colors Dialog"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_LIGHT\n"
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"fixedline.text"
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msgid "Illumination"
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msgstr "Illumination"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_TEX_KIND\n"
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"fixedtext.text"
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msgid "~Type"
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msgstr "~Tip"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_TEX_LUMINANCE\n"
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"imagebutton.quickhelptext"
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msgid "Black & White"
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msgstr "Black & White"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_TEX_COLOR\n"
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"imagebutton.quickhelptext"
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msgid "Color"
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msgstr "Color"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_TEX_MODE\n"
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"fixedtext.text"
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msgid "~Mode"
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msgstr "~Mod"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_TEX_REPLACE\n"
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"imagebutton.quickhelptext"
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msgid "Only Texture"
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msgstr "Only Texture"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_TEX_MODULATE\n"
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"imagebutton.quickhelptext"
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msgid "Texture and Shading"
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msgstr "Texture and Shading"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_TEX_BLEND\n"
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"imagebutton.quickhelptext"
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msgid "Texture, Shadow and Color"
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msgstr "Texture, Shadow and Color"
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|
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#: float3d.src
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msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"FT_TEX_PROJECTION_X\n"
|
|
"fixedtext.text"
|
|
msgid "~Projection X"
|
|
msgstr "~Proiecție X"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"BTN_TEX_OBJECT_X\n"
|
|
"imagebutton.quickhelptext"
|
|
msgid "Object-Specific"
|
|
msgstr "Object-Specific"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"BTN_TEX_PARALLEL_X\n"
|
|
"imagebutton.quickhelptext"
|
|
msgid "Parallel"
|
|
msgstr "Parallel"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"BTN_TEX_CIRCLE_X\n"
|
|
"imagebutton.quickhelptext"
|
|
msgid "Circular"
|
|
msgstr "Circular"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"FT_TEX_PROJECTION_Y\n"
|
|
"fixedtext.text"
|
|
msgid "P~rojection Y"
|
|
msgstr "~Proiecție Y"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"BTN_TEX_OBJECT_Y\n"
|
|
"imagebutton.quickhelptext"
|
|
msgid "Object-Specific"
|
|
msgstr "Object-Specific"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"BTN_TEX_PARALLEL_Y\n"
|
|
"imagebutton.quickhelptext"
|
|
msgid "Parallel"
|
|
msgstr "Parallel"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"BTN_TEX_CIRCLE_Y\n"
|
|
"imagebutton.quickhelptext"
|
|
msgid "Circular"
|
|
msgstr "Circular"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"FT_TEX_FILTER\n"
|
|
"fixedtext.text"
|
|
msgid "~Filtering"
|
|
msgstr "~Filtrare"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"BTN_TEX_FILTER\n"
|
|
"imagebutton.quickhelptext"
|
|
msgid "Filtering On/Off"
|
|
msgstr "Filtering On/Off"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"FL_TEXTURE\n"
|
|
"fixedline.text"
|
|
msgid "Textures"
|
|
msgstr "Textures"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"FT_MAT_FAVORITES\n"
|
|
"fixedtext.text"
|
|
msgid "~Favorites"
|
|
msgstr "~Preferințe"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
|
"User-defined\n"
|
|
"stringlist.text"
|
|
msgid "User-defined"
|
|
msgstr "Definit de utilizator"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
|
"Metal\n"
|
|
"stringlist.text"
|
|
msgid "Metal"
|
|
msgstr "Metal"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
|
"Gold\n"
|
|
"stringlist.text"
|
|
msgid "Gold"
|
|
msgstr "Aur"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
|
"Chrome\n"
|
|
"stringlist.text"
|
|
msgid "Chrome"
|
|
msgstr "Crom"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
|
"Plastic\n"
|
|
"stringlist.text"
|
|
msgid "Plastic"
|
|
msgstr "Plastic"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
|
"Wood\n"
|
|
"stringlist.text"
|
|
msgid "Wood"
|
|
msgstr "Lemn"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"FT_MAT_COLOR\n"
|
|
"fixedtext.text"
|
|
msgid "~Object color"
|
|
msgstr "~Culoare obiect"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"BTN_MAT_COLOR\n"
|
|
"imagebutton.quickhelptext"
|
|
msgid "Colors Dialog"
|
|
msgstr "Colors Dialog"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"FT_MAT_EMISSION\n"
|
|
"fixedtext.text"
|
|
msgid "~Illumination color"
|
|
msgstr "~Culoare decor"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"BTN_EMISSION_COLOR\n"
|
|
"imagebutton.quickhelptext"
|
|
msgid "Colors Dialog"
|
|
msgstr "Colors Dialog"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"FL_MAT_SPECULAR\n"
|
|
"fixedline.text"
|
|
msgid "Specular"
|
|
msgstr "Reflectorizant"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"FT_MAT_SPECULAR\n"
|
|
"fixedtext.text"
|
|
msgid "~Color"
|
|
msgstr "~Culoare"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"BTN_SPECULAR_COLOR\n"
|
|
"imagebutton.quickhelptext"
|
|
msgid "Colors Dialog"
|
|
msgstr "Colors Dialog"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"FT_MAT_SPECULAR_INTENSITY\n"
|
|
"fixedtext.text"
|
|
msgid "I~ntensity"
|
|
msgstr "~Intensitate"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"FL_MATERIAL\n"
|
|
"fixedline.text"
|
|
msgid "Material"
|
|
msgstr "Material"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT_3D\n"
|
|
"dockingwindow.text"
|
|
msgid "3D Effects"
|
|
msgstr "Efecte 3D"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT3D_FAVORITE\n"
|
|
"string.text"
|
|
msgid "Favorite"
|
|
msgstr "Favorit"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT3D_FIX_X\n"
|
|
"string.text"
|
|
msgid "X"
|
|
msgstr "X"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT3D_FIX_Y\n"
|
|
"string.text"
|
|
msgid "Y"
|
|
msgstr "Y"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT3D_FIX_Z\n"
|
|
"string.text"
|
|
msgid "Z"
|
|
msgstr "Z"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT3D_FIX_R\n"
|
|
"string.text"
|
|
msgid "R:"
|
|
msgstr "R:"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT3D_FIX_G\n"
|
|
"string.text"
|
|
msgid "G:"
|
|
msgstr "G:"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT3D_FIX_B\n"
|
|
"string.text"
|
|
msgid "B:"
|
|
msgstr "B:"
|
|
|
|
#: float3d.src
|
|
msgctxt ""
|
|
"float3d.src\n"
|
|
"RID_SVXFLOAT3D_COLOR_LIGHT_PRE\n"
|
|
"string.text"
|
|
msgid "Color Light Preview"
|
|
msgstr "Previzualizare lumină colorată"
|
|
|
|
#: string3d.src
|
|
msgctxt ""
|
|
"string3d.src\n"
|
|
"RID_SVX_3D_CREATE_LATHE\n"
|
|
"string.text"
|
|
msgid "Create 3D rotation object"
|
|
msgstr "Creează obiect de rotire 3D"
|
|
|
|
#: string3d.src
|
|
msgctxt ""
|
|
"string3d.src\n"
|
|
"RID_SVX_3D_UNDO_EXCHANGE_PASTE\n"
|
|
"string.text"
|
|
msgid "Insert object(s)"
|
|
msgstr "Inserează obiect(e)"
|
|
|
|
#: string3d.src
|
|
msgctxt ""
|
|
"string3d.src\n"
|
|
"RID_SVX_3D_UNDO_SEGMENTS\n"
|
|
"string.text"
|
|
msgid "Number of segments"
|
|
msgstr "Număr de segmente"
|
|
|
|
#: string3d.src
|
|
msgctxt ""
|
|
"string3d.src\n"
|
|
"RID_SVX_3D_UNDO_DEEPTH\n"
|
|
"string.text"
|
|
msgid "Object depth"
|
|
msgstr "Adâncime obiect"
|
|
|
|
#: string3d.src
|
|
msgctxt ""
|
|
"string3d.src\n"
|
|
"RID_SVX_3D_UNDO_FOCAL\n"
|
|
"string.text"
|
|
msgid "Focal length"
|
|
msgstr "Lungime focală"
|
|
|
|
#: string3d.src
|
|
msgctxt ""
|
|
"string3d.src\n"
|
|
"RID_SVX_3D_UNDO_CAMPOS\n"
|
|
"string.text"
|
|
msgid "Camera position"
|
|
msgstr "Poziție cameră"
|
|
|
|
#: string3d.src
|
|
msgctxt ""
|
|
"string3d.src\n"
|
|
"RID_SVX_3D_UNDO_ROTATE\n"
|
|
"string.text"
|
|
msgid "Rotate 3D object"
|
|
msgstr "Rotire obiect 3D"
|
|
|
|
#: string3d.src
|
|
msgctxt ""
|
|
"string3d.src\n"
|
|
"RID_SVX_3D_UNDO_EXTRUDE\n"
|
|
"string.text"
|
|
msgid "Create extrusion object"
|
|
msgstr "Creează obiect extrudat"
|
|
|
|
#: string3d.src
|
|
msgctxt ""
|
|
"string3d.src\n"
|
|
"RID_SVX_3D_UNDO_LATHE\n"
|
|
"string.text"
|
|
msgid "Create rotation object"
|
|
msgstr "Creează obiect de rotație"
|
|
|
|
#: string3d.src
|
|
msgctxt ""
|
|
"string3d.src\n"
|
|
"RID_SVX_3D_UNDO_BREAK_LATHE\n"
|
|
"string.text"
|
|
msgid "Split 3D object"
|
|
msgstr "Despică obiect 3D"
|
|
|
|
#: string3d.src
|
|
msgctxt ""
|
|
"string3d.src\n"
|
|
"RID_SVX_3D_UNDO_ATTRIBUTES\n"
|
|
"string.text"
|
|
msgid "3D Attributes"
|
|
msgstr "Atribute 3D"
|