Files
libreoffice-translations-we…/source/it/svx/source/engine3d.po
Andras Timar 3f9323c2a6 update translations for LibreOffice 4.1 rc1
Change-Id: Icdd695955786c330a21e7870ac9e617ccf2d5ebe
2013-06-27 21:21:47 +02:00

942 lines
16 KiB
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#. extracted from svx/source/engine3d
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: https://bugs.freedesktop.org/enter_bug.cgi?product=LibreOffice&bug_status=UNCONFIRMED&component=UI\n"
"POT-Creation-Date: 2013-05-23 12:06+0200\n"
"PO-Revision-Date: 2013-06-11 00:34+0200\n"
"Last-Translator: Valter Mura <valtermura@gmail.com>\n"
"Language-Team: Italian <l10n@it.libreoffice.org>\n"
"Language: it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: LibreOffice\n"
"X-Accelerator-Marker: ~\n"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_GEO\n"
"imagebutton.quickhelptext"
msgid "Geometry"
msgstr "Geometria"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_REPRESENTATION\n"
"imagebutton.quickhelptext"
msgid "Shading"
msgstr "Rappresentazione"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT\n"
"imagebutton.quickhelptext"
msgid "Illumination"
msgstr "Illuminazione"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEXTURE\n"
"imagebutton.quickhelptext"
msgid "Textures"
msgstr "Texture"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_MATERIAL\n"
"imagebutton.quickhelptext"
msgid "Material"
msgstr "Materiale"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_UPDATE\n"
"imagebutton.quickhelptext"
msgid "Update"
msgstr "Aggiorna"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_ASSIGN\n"
"imagebutton.quickhelptext"
msgid "Assign"
msgstr "Assegna"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_CHANGE_TO_3D\n"
"imagebutton.quickhelptext"
msgid "Convert to 3D"
msgstr "Converti in 3D"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LATHE_OBJ\n"
"imagebutton.quickhelptext"
msgid "Convert to Lathe Object"
msgstr "Converti in corpo di rotazione"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_PERSPECTIVE\n"
"imagebutton.quickhelptext"
msgid "Perspective On/Off"
msgstr "Attiva/disattiva prospettiva"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_GEOMETRIE\n"
"fixedline.text"
msgid "Geometry"
msgstr "Geometria"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_PERCENT_DIAGONAL\n"
"fixedtext.text"
msgid "R~ounded edges"
msgstr "Bordi arr~otondati"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_BACKSCALE\n"
"fixedtext.text"
msgid "~Scaled depth"
msgstr "~Scala profondità"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_END_ANGLE\n"
"fixedtext.text"
msgid "~Rotation angle"
msgstr "Angolo di ~rotazione"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"MTR_END_ANGLE\n"
"metricfield.text"
msgid " degree(s)"
msgstr " gradi"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_DEPTH\n"
"fixedtext.text"
msgid "~Depth"
msgstr "~Profondità"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_SEGMENTS\n"
"fixedline.text"
msgid "Segments"
msgstr "Segmenti"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_HORIZONTAL\n"
"fixedtext.text"
msgid "~Horizontal"
msgstr "~Orizzontale"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_VERTICAL\n"
"fixedtext.text"
msgid "~Vertical"
msgstr "~Verticale"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_NORMALS\n"
"fixedline.text"
msgid "Normals"
msgstr "Normali"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_NORMALS_OBJ\n"
"imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "Specifico per l'oggetto"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_NORMALS_FLAT\n"
"imagebutton.quickhelptext"
msgid "Flat"
msgstr "Piano"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_NORMALS_SPHERE\n"
"imagebutton.quickhelptext"
msgid "Spherical"
msgstr "Sferico"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_NORMALS_INVERT\n"
"imagebutton.quickhelptext"
msgid "Invert Normals"
msgstr "Inverti i normali"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TWO_SIDED_LIGHTING\n"
"imagebutton.quickhelptext"
msgid "Double-Sided Illumination"
msgstr "Illuminazione su due lati"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_DOUBLE_SIDED\n"
"imagebutton.quickhelptext"
msgid "Double-Sided"
msgstr "Su entrambi i lati"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_SHADEMODE\n"
"fixedtext.text"
msgid "~Mode"
msgstr "~Modo"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
"1\n"
"stringlist.text"
msgid "Flat"
msgstr "Piano"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
"2\n"
"stringlist.text"
msgid "Phong"
msgstr "Phong"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
"3\n"
"stringlist.text"
msgid "Gouraud"
msgstr "Gouraud"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_SHADOW\n"
"fixedline.text"
msgid "Shadow"
msgstr "Ombreggiatura"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_SHADOW_3D\n"
"imagebutton.quickhelptext"
msgid "3D Shadowing On/Off"
msgstr "Mostra/nascondi ombre 3D"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_SLANT\n"
"fixedtext.text"
msgid "S~urface angle"
msgstr "~Inclinazione carta"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"MTR_SLANT\n"
"metricfield.text"
msgid " degree(s)"
msgstr " gradi"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_CAMERA\n"
"fixedline.text"
msgid "Camera"
msgstr "Punto di osservazione"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_DISTANCE\n"
"fixedtext.text"
msgid "~Distance"
msgstr "~Distanza"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_FOCAL_LENGTH\n"
"fixedtext.text"
msgid "~Focal length"
msgstr "Ampiezza ~focale"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_REPRESENTATION\n"
"fixedline.text"
msgid "Shading"
msgstr "Rappresentazione"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_LIGHTSOURCE\n"
"fixedtext.text"
msgid "~Light source"
msgstr "Sorgente ~luminosa"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_1\n"
"imagebutton.quickhelptext"
msgid "Light Source 1"
msgstr "Sorgente luminosa 1"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_2\n"
"imagebutton.quickhelptext"
msgid "Light Source 2"
msgstr "Sorgente luminosa 2"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_3\n"
"imagebutton.quickhelptext"
msgid "Light Source 3"
msgstr "Sorgente luminosa 3"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_4\n"
"imagebutton.quickhelptext"
msgid "Light Source 4"
msgstr "Sorgente luminosa 4"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_5\n"
"imagebutton.quickhelptext"
msgid "Light Source 5"
msgstr "Sorgente luminosa 5"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_6\n"
"imagebutton.quickhelptext"
msgid "Light Source 6"
msgstr "Sorgente luminosa 6"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_7\n"
"imagebutton.quickhelptext"
msgid "Light Source 7"
msgstr "Sorgente luminosa 7"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_8\n"
"imagebutton.quickhelptext"
msgid "Light Source 8"
msgstr "Sorgente luminosa 8"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_COLOR\n"
"imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Scelta colore tramite finestra di dialogo"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_AMBIENTLIGHT\n"
"fixedtext.text"
msgid "~Ambient light"
msgstr "Luce ~ambientale"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_AMBIENT_COLOR\n"
"imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Scelta colore tramite finestra di dialogo"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_LIGHT\n"
"fixedline.text"
msgid "Illumination"
msgstr "Illuminazione"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_TEX_KIND\n"
"fixedtext.text"
msgid "~Type"
msgstr "~Tipo"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_LUMINANCE\n"
"imagebutton.quickhelptext"
msgid "Black & White"
msgstr "Bianco e nero"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_COLOR\n"
"imagebutton.quickhelptext"
msgid "Color"
msgstr "Colore"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_TEX_MODE\n"
"fixedtext.text"
msgid "~Mode"
msgstr "~Modo"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_REPLACE\n"
"imagebutton.quickhelptext"
msgid "Only Texture"
msgstr "Solo texture"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_MODULATE\n"
"imagebutton.quickhelptext"
msgid "Texture and Shading"
msgstr "Texture e ombreggiatura"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_BLEND\n"
"imagebutton.quickhelptext"
msgid "Texture, Shadow and Color"
msgstr "Texture, ombra e colore"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_TEX_PROJECTION_X\n"
"fixedtext.text"
msgid "~Projection X"
msgstr "~Proiezione X"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_OBJECT_X\n"
"imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "Specifico per l'oggetto"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_PARALLEL_X\n"
"imagebutton.quickhelptext"
msgid "Parallel"
msgstr "Parallelo"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_CIRCLE_X\n"
"imagebutton.quickhelptext"
msgid "Circular"
msgstr "Circolare"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_TEX_PROJECTION_Y\n"
"fixedtext.text"
msgid "P~rojection Y"
msgstr "P~roiezione Y"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_OBJECT_Y\n"
"imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "Specifico per l'oggetto"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_PARALLEL_Y\n"
"imagebutton.quickhelptext"
msgid "Parallel"
msgstr "Parallelo"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_CIRCLE_Y\n"
"imagebutton.quickhelptext"
msgid "Circular"
msgstr "Circolare"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_TEX_FILTER\n"
"fixedtext.text"
msgid "~Filtering"
msgstr "~Filtro"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_FILTER\n"
"imagebutton.quickhelptext"
msgid "Filtering On/Off"
msgstr "Filtro on/off"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_TEXTURE\n"
"fixedline.text"
msgid "Textures"
msgstr "Texture"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_MAT_FAVORITES\n"
"fixedtext.text"
msgid "~Favorites"
msgstr "~Preferiti"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"1\n"
"stringlist.text"
msgid "User-defined"
msgstr "Definito dall'utente"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"2\n"
"stringlist.text"
msgid "Metal"
msgstr "Metallo"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"3\n"
"stringlist.text"
msgid "Gold"
msgstr "Oro"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"4\n"
"stringlist.text"
msgid "Chrome"
msgstr "Cromato"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"5\n"
"stringlist.text"
msgid "Plastic"
msgstr "Plastica"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"6\n"
"stringlist.text"
msgid "Wood"
msgstr "Legno"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_MAT_COLOR\n"
"fixedtext.text"
msgid "~Object color"
msgstr "~Colore oggetti"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_MAT_COLOR\n"
"imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Scelta colore tramite finestra di dialogo"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_MAT_EMISSION\n"
"fixedtext.text"
msgid "~Illumination color"
msgstr "Colore ~illuminazione"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_EMISSION_COLOR\n"
"imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Scelta colore tramite finestra di dialogo"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_MAT_SPECULAR\n"
"fixedline.text"
msgid "Specular"
msgstr "Riflesso"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_MAT_SPECULAR\n"
"fixedtext.text"
msgid "~Color"
msgstr "~Colore"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_SPECULAR_COLOR\n"
"imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Scelta colore tramite finestra di dialogo"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_MAT_SPECULAR_INTENSITY\n"
"fixedtext.text"
msgid "I~ntensity"
msgstr "I~ntensità"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_MATERIAL\n"
"fixedline.text"
msgid "Material"
msgstr "Materiale"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"dockingwindow.text"
msgid "3D Effects"
msgstr "Effetti 3D"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FAVORITE\n"
"string.text"
msgid "Favorite"
msgstr "Preferito"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_X\n"
"string.text"
msgid "X"
msgstr "X"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_Y\n"
"string.text"
msgid "Y"
msgstr "Y"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_Z\n"
"string.text"
msgid "Z"
msgstr "Z"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_R\n"
"string.text"
msgid "R:"
msgstr "R:"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_G\n"
"string.text"
msgid "G:"
msgstr "G:"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_B\n"
"string.text"
msgid "B:"
msgstr "B:"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_COLOR_LIGHT_PRE\n"
"string.text"
msgid "Color Light Preview"
msgstr "Anteprima luce colore"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_CREATE_LATHE\n"
"string.text"
msgid "Create 3D rotation object"
msgstr "Crea oggetto di rotazione 3D"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_EXCHANGE_PASTE\n"
"string.text"
msgid "Insert object(s)"
msgstr "Incolla oggetti"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_SEGMENTS\n"
"string.text"
msgid "Number of segments"
msgstr "Numero dei segmenti"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_DEEPTH\n"
"string.text"
msgid "Object depth"
msgstr "Profondità oggetto"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_FOCAL\n"
"string.text"
msgid "Focal length"
msgstr "Ampiezza focale"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_CAMPOS\n"
"string.text"
msgid "Camera position"
msgstr "Posizione focale"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_ROTATE\n"
"string.text"
msgid "Rotate 3D object"
msgstr "Ruota oggetto 3D"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_EXTRUDE\n"
"string.text"
msgid "Create extrusion object"
msgstr "Creare un oggetto di estrusione"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_LATHE\n"
"string.text"
msgid "Create rotation object"
msgstr "Creare un oggetto di rotazione"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_BREAK_LATHE\n"
"string.text"
msgid "Split 3D object"
msgstr "Separa oggetto 3D"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_ATTRIBUTES\n"
"string.text"
msgid "3D Attributes"
msgstr "Attributi 3D"