ScPatternAttr is traditionally derived from SfxPoolItem
(or better: SfxSetItem) and held in the ScDocumentPool
as Item.
This is only because of 'using' the 'poolable'
functionality of the Item/ItemSet/ItemPool mechanism.
Lots of hacks were added to sc and Item/ItemSet/
ItemPool to make that 'work' which shows already that
this relationship is not optimal.
It uses DirectPutItemInPool/DirectRemoveItemFromPool
to do so, also with massive overhead to do that (and
with not much success). The RefCnt in the SfxPoolItem
that is used for this never worked reliably, so the
SfxItemPool was (ab)used as garbage collector (all
Items added and never removed get deleted at last
for good when the Pool goes down). For this reasons
and to be able to further get ItemSets modernized
I changed this. I did two big changes here:
(1) No longer derive ScPatternAttr from SfxItemSet/
SfxSetItem, no longer hold as SfxPoolItem
(2) Add tooling to reliably control the lifetime of
ScPatternAttr instances and ther uniqueness/
reusage for memory reasons
It is now a regular non-derived class. The SfxItemSet
formally derived from SfxSetItem is now a member. The
RefCnt is now also a member (so independent from
size/data type of SfxPoolItem). All in all it's pretty
much the same size as before.
To support handling it I created a CellAttributeHelper
that is at/owned by ScDocument and takes over tooling
to handle the ScPatternAttr. It supports to guarantee
the uniqueness of incarnated ScPatternAttr instances for
a ScDocument by providing helpers like registerAndCheck
and doUnregister. It hosts the default CellAttribute/
ScPatternAttr. That default handling was anyways not
using the standard default-handling of Items/Pools.
I adapted whole SC to use that mainly by replacing calls
to DirectPutItemInPool with registerAndCheck and
DirectRemoveItemFromPool with doUnregister, BUT: This
was not sufficient, the RefCnt kept to be broken.
For that reason I decided to also do (2) in this change:
I added a CellAttributeHolder that owns/regulates the
lifetime of a single ScPatternAttr. Originally it also
contained the CellAttributeHolder, but after some
thoughts I decided that this is not needed - if there
is no ScPatternAttr set, no CellAttributeHolder is
needed for safe cleanup at destruction of the helper.
So I moved/added the CellAttributeHolder to ScPatternAttr
where it belongs more naturally anyways. The big plus is
that CellAttributeHolder is just one ptr, so not bigger
than having a simple ScPatternAttr*. That way, e.g.
ScAttrEntry in ScAttrArray did not 'grow' at all. In
principle all places where a ScPatternAttr* is used can
now be replaced by using a CellAttributeHolder, except
for construction. It is capable to be initialized with
either ScPatternAttr instances from the heap (it creates
a copy that then gets RefCounted) or allocated (it
supports ownership change at construction time).
Note that ScAttrEntry started to get more a C++ class
in that change, it has a constructor. I did not change
the SCROW member, but that should also be done.
Also made registerAndCheck/doUnregister private in
CellAttributeHelper and exclusively used by
CellAttributeHolder. That way the RefCnt works, and a
lot of code gets much simpler (check ScItemPoolCache,
it's now straightforward) and safer and ~ScPatternAttr()
uses now a hard
assert(!isRegistered());
which shows that RefCnt works now (the 1st time?).
There can be done more (see ToDo section below) but I
myself will concentrate on getting ItemSets forward.
This decoupling makes both involved mechanisms more safe,
less complex and more stable. It also opens up
possibilities to further optimize ScPatternAttr in SC
without further hacking Item/ItemSet/ItemPool stuff.
NOTE: ScPatternAttr *should* be renamed to 'CellAttribute'
which describes what it is. The experiencd devs may know
what it does, but it is a hindrance for understanding for
attacting new devs. I already used now names like
CellAttributeHelper/CellAttributeHolder etc., but
abstained from renaming ScPatternAttr, see ToDo list below.
SfxItemSet discussion:
ScPatternAttr still contains a SfxItemSet, or better, a
SfxSetItem. For that reason it still depends on access to
an SfxItemPool (so there is acces in CellAttributeHelper).
This is in principle not needed - no Item (in the range
[ATTR_PATTERN_START .. ATTR_PATTERN_END]) needs that.
In principle ScPatternAttr could now do it's own handling
of those needed Items, however this might be done (linear
array, hash-by-WhichID, ...). The Items get translated
to and from this to the rest of the office anyways.
Note that *merging* of SfxItemSets is *still* needed what
means to have WhichID slots in SfxItemState::DONTCARE,
see note in ScPatternAttr::ScPatternAttr about that. And
there is also the Surrogates stuff which would have to be
checked.
The other extreme is to use SfxItemSet *more*, e.g. directly
derive from SfxItemSet what would make stuff easier, maybe
even get back to using the 'regular' Items like all office,
I doubt that that would be much slower, so why...?
Also possible is to remove that range of Items exclusively
used by ScPatternAttr from ScDocumentPool *completely* and
create an own Pool for them, owned by CellAttributeHelper.
That Pool might even be static global, so all SC Docs could
share all those Items - maybe even the ScPatternAttr
themselves (except the default per document). That would
remove the dependency of ScPatternAttr from a Pool
completely.
ToDo-List:
- rename ScPatternAttr to CellAttribute or similar
- use SfxItemSetFixed with range [ATTR_PATTERN_START
.. ATTR_PATTERN_END] instead of regular SfxItemSet
(if the copy-construtor works now...?)
- maybe create own/separate Pool for exclusive Items
- make ScAttrEntry more a C++ class by moving SCROW
to the private section, add get/set methods and
adapt SC
Had to add some more usages of CellAttributeHolder
to the SC Sort mechanism, there were situations where
the sorted ScPatternAttr were replaced in the Table,
but the 'sorted' ones were just ScPatternAttr*, thus
deleting the valid ones in the Table already. Using
CellAttributeHolder makes this safe, too.
Added a small, one-entry cache to CellAttributeHelper
to buffer the last found buffered ScPattrnAttr. It
has a HitRate of ca. 5-6% and brings the UnitTest
testSheetCellRangeProperties from 0m48,710s to
0m37,556s. Not too massive, but erery bit counts :-)
Also shows that after that change optimizations in
the now split functionality is possible and easy.
Change-Id: I268a7b2a943ce5ddfe3c75b5e648c0f6b0cedb85
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/161244
Tested-by: Jenkins
Reviewed-by: Armin Le Grand <Armin.Le.Grand@me.com>
LibreOffice
LibreOffice is an integrated office suite based on copyleft licenses and compatible with most document formats and standards. Libreoffice is backed by The Document Foundation, which represents a large independent community of enterprises, developers and other volunteers moved by the common goal of bringing to the market the best software for personal productivity. LibreOffice is open source, and free to download, use and distribute.
A quick overview of the LibreOffice code structure.
Overview
You can develop for LibreOffice in one of two ways, one recommended and one much less so. First the somewhat less recommended way: it is possible to use the SDK to develop an extension, for which you can read the API docs and Developers Guide. This re-uses the (extremely generic) UNO APIs that are also used by macro scripting in StarBasic.
The best way to add a generally useful feature to LibreOffice is to work on the code base however. Overall this way makes it easier to compile and build your code, it avoids any arbitrary limitations of our scripting APIs, and in general is far more simple and intuitive - if you are a reasonably able C++ programmer.
The Build Chain and Runtime Baselines
These are the current minimal operating system and compiler versions to run and compile LibreOffice, also used by the TDF builds:
- Windows:
- Runtime: Windows 7
- Build: Cygwin + Visual Studio 2019 version 16.10
- macOS:
- Runtime: 10.15
- Build: 12 (13 for aarch64) + Xcode 14
- Linux:
- Runtime: RHEL 8 or CentOS 8 and comparable
- Build: either GCC 12; or Clang 12 with libstdc++ 8.5
- iOS (only for LibreOfficeKit):
- Runtime: 11.4 (only support for newer i devices == 64 bit)
- Build: Xcode 9.3 and iPhone SDK 11.4
- Android:
- Build: NDK r23 and SDK 30.0.3
- Emscripten / WASM:
- Runtime: a browser with SharedMemory support (threads + atomics)
- Build: Qt 5.15 with Qt supported Emscripten 1.39.8
- See README.wasm
Java is required for building many parts of LibreOffice. In TDF Wiki article Development/Java, the exact modules that depend on Java are listed.
The baseline for Java is Java Development Kit (JDK) Version 17 or later.
If you want to use Clang with the LibreOffice compiler plugins, the minimal version of Clang is 12.0.1. Since Xcode doesn't provide the compiler plugin headers, you have to compile your own Clang to use them on macOS.
You can find the TDF configure switches in the distro-configs/ directory.
To setup your initial build environment on Windows and macOS, we provide the LibreOffice Development Environment (LODE) scripts.
For more information see the build instructions for your platform in the TDF wiki.
The Important Bits of Code
Each module should have a README.md file inside it which has some
degree of documentation for that module; patches are most welcome to
improve those. We have those turned into a web page here:
However, there are two hundred modules, many of them of only peripheral interest for a specialist audience. So - where is the good stuff, the code that is most useful. Here is a quick overview of the most important ones:
| Module | Description |
|---|---|
| sal/ | this provides a simple System Abstraction Layer |
| tools/ | this provides basic internal types: Rectangle, Color etc. |
| vcl/ | this is the widget toolkit library and one rendering abstraction |
| framework/ | UNO framework, responsible for building toolbars, menus, status bars, and the chrome around the document using widgets from VCL, and XML descriptions from /uiconfig/ files |
| sfx2/ | legacy core framework used by Writer/Calc/Draw: document model / load/save / signals for actions etc. |
| svx/ | drawing model related helper code, including much of Draw/Impress |
Then applications
| Module | Description |
|---|---|
| desktop/ | this is where the main() for the application lives, init / bootstrap. the name dates back to an ancient StarOffice that also drew a desktop |
| sw/ | Writer |
| sc/ | Calc |
| sd/ | Draw / Impress |
There are several other libraries that are helpful from a graphical perspective:
| Module | Description |
|---|---|
| basegfx/ | algorithms and data-types for graphics as used in the canvas |
| canvas/ | new (UNO) canvas rendering model with various backends |
| cppcanvas/ | C++ helper classes for using the UNO canvas |
| drawinglayer/ | View code to render drawable objects and break them down into primitives we can render more easily. |
Rules for #include Directives (C/C++)
Use the "..." form if and only if the included file is found next to the
including file. Otherwise, use the <...> form. (For further details, see the
mail Re: C[++]: Normalizing include syntax ("" vs
<>).)
The UNO API include files should consistently use double quotes, for the benefit of external users of this API.
loplugin:includeform (compilerplugins/clang/includeform.cxx) enforces these rules.
Finding Out More
Beyond this, you can read the README.md files, send us patches, ask
on the mailing list libreoffice@lists.freedesktop.org (no subscription
required) or poke people on IRC #libreoffice-dev on irc.libera.chat -
we're a friendly and generally helpful mob. We know the code can be
hard to get into at first, and so there are no silly questions.