Introduce LanguageTagIcu::getDisplayName()
To be used in generating display names for on-the-fly language tags in the language listbox. Change-Id: Ibb36fe312e550f77f1e2d3acc2dbff9e83c15f7b Reviewed-on: https://gerrit.libreoffice.org/c/core/+/120797 Reviewed-by: Eike Rathke <erack@redhat.com> Tested-by: Jenkins
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@@ -46,4 +46,26 @@ icu::Locale LanguageTagIcu::getIcuLocale( const LanguageTag & rLanguageTag, std:
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);
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}
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// static
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OUString LanguageTagIcu::getDisplayName( const LanguageTag & rLanguageTag, const LanguageTag & rDisplayLanguage )
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{
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// This will be initialized by the first call; as the UI language doesn't
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// change the tag mostly stays the same, unless someone overrides it for a
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// call here, and thus obtaining the UI icu::Locale has to be done only
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// once.
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static thread_local LanguageTag aUITag( LANGUAGE_SYSTEM);
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static thread_local icu::Locale aUILocale;
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if (aUITag != rDisplayLanguage)
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{
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aUITag = rDisplayLanguage;
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aUILocale = getIcuLocale( rDisplayLanguage);
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}
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icu::Locale aLocale( getIcuLocale( rLanguageTag));
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icu::UnicodeString aResult;
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aLocale.getDisplayName( aUILocale, aResult);
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return OUString( reinterpret_cast<const sal_Unicode*>(aResult.getBuffer()), aResult.length());
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -15,6 +15,7 @@
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#include <string_view>
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#include <i18nlangtag/i18nlangtagdllapi.h>
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#include <rtl/ustring.hxx>
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#include <unicode/locid.h>
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class LanguageTag;
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@@ -49,6 +50,22 @@ public:
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Always resolves an empty tag to the system locale.
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*/
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static icu::Locale getIcuLocale( const LanguageTag & rLanguageTag, std::u16string_view rVariant, std::u16string_view rKeywords);
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/** Obtain the display name for a language tag.
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Gets a localized name from icu::Locale::getDisplayName(). Meant to be
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used only with language tags that do not have a language list entry in
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svtools/inc/langtab.hrc STR_ARR_SVT_LANGUAGE_TABLE, thus used by
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SvtLanguageTable::GetLanguageString()
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@param rLanguageTag
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The language tag for which the name is to be displayed.
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@param rDisplayLanguage
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The language in which the name is to be displayed.
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Usually Application::GetSettings().GetUILanguageTag().
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*/
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static OUString getDisplayName( const LanguageTag & rLanguageTag, const LanguageTag & rDisplayLanguage );
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};
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#endif // INCLUDED_I18NLANGTAG_LANGUAGETAGICU_HXX
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