Fix typos
Change-Id: Iba46fbe8559211403118a23cd198a2217b333a81 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/90900 Tested-by: Jenkins Reviewed-by: Julien Nabet <serval2412@yahoo.fr> Reviewed-by: Adolfo Jayme Barrientos <fitojb@ubuntu.com>
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Adolfo Jayme Barrientos
parent
574e3ddae1
commit
77a8b48508
@@ -249,8 +249,8 @@ bool Flatten::VisitIfStmt(IfStmt const * ifStmt)
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}
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if (thenThrowExpr)
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{
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// if the "if" statement is not the last statement in it's block, and it contains
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// var decls in it's else block, we cannot de-indent the else block without
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// if the "if" statement is not the last statement in its block, and it contains
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// var decls in its else block, we cannot de-indent the else block without
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// extending the lifetime of some variables, which may be problematic
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if (ifStmt != lastStmtInCompoundStmt && containsVarDecl(ifStmt->getElse()))
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return true;
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@@ -66,7 +66,7 @@ protected:
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ODataSettings(::cppu::OBroadcastHelper& _rBHelper,bool _bQuery = false);
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virtual void getPropertyDefaultByHandle( sal_Int32 _nHandle, css::uno::Any& _rDefault ) const override;
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/** register the properties from the param given. The parameter instance must be alive as long as tis object live.
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/** register the properties from the param given. The parameter instance must be alive as long as its object lives.
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@param _pItem
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The database settings, can be <br>this</br>
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*/
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@@ -43,7 +43,7 @@ namespace drawinglayer
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will provide the text tools::PolyPolygon outlines as filled polygons, correctly
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transformed.
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To get better text quality, it is suggested to handle tis primitive directly
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To get better text quality, it is suggested to handle this primitive directly
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in a renderer. In that case, e.g. hintings on the system can be supported.
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@param maTextTransform
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@@ -45,7 +45,7 @@ namespace drawinglayer
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to construct any processor with a given ViewInformation2D. To be able
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to handle primitives which need to change the current transformation
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(as e.g. TransformPrimitive2D) it is allowed for the processor implementation
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to change tis local value using updateViewInformation.
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to change its local value using updateViewInformation.
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The basic processing method is process(..) which gets handed over the
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sequence of primitives to process. For convenience of the C++ implementations,
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@@ -82,7 +82,7 @@ SvtBroadcaster::SvtBroadcaster( const SvtBroadcaster &rBC ) :
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mbNormalized(true), mbDestNormalized(true)
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{
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assert(!rBC.mbAboutToDie && "copying an object marked with PrepareForDestruction()?");
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assert(!rBC.mbDisposing && "copying an object that is in it's destructor?");
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assert(!rBC.mbDisposing && "copying an object that is in its destructor?");
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rBC.Normalize(); // so that insert into ourself is in-order, and therefore we do not need to Normalize()
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maListeners.reserve(rBC.maListeners.size());
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@@ -147,7 +147,7 @@ ImplPrimitive2DIDBlock(OverlayStaticRectanglePrimitive, PRIMITIVE2D_ID_OVERLAYRE
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// calculate back from internal bitmap's extreme coordinates (the edges)
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// to logical coordinates. Only use a unified scaling value (getDiscreteUnit(),
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// the prepared one which expresses how many logic units form a discrete unit)
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// for this step. This primitive is to be displayed always unscaled (in it's pixel size)
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// for this step. This primitive is to be displayed always unscaled (in its pixel size)
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// and unrotated, more like a marker
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const double fLeft((0.0 - getCenterX()) * getDiscreteUnit());
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const double fTop((0.0 - getCenterY()) * getDiscreteUnit());
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@@ -512,7 +512,7 @@ void AreaPropertyPanelBase::SelectFillAttrHdl_Impl()
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const XFillGradientItem aXFillGradientItem(mxLbFillAttr->get_active_text(), aGradient);
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// #i122676# Change FillStyle and Gradinet in one call
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// #i122676# Change FillStyle and Gradient in one call
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XFillStyleItem aXFillStyleItem(drawing::FillStyle_GRADIENT);
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setFillStyleAndGradient(bFillStyleChange ? &aXFillStyleItem : nullptr, aXFillGradientItem);
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}
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@@ -1299,10 +1299,10 @@ void SwNoTextFrame::PaintPicture( vcl::RenderContext* pOut, const SwRect &rGrfAr
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// a sdr::contact::ViewContact supplier by supporting
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// a GetViewContact() - call. For ObjectContact we can use
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// the already existing ObjectContact from the involved
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// DrawingLayer. For tis, the helper classes
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// DrawingLayer. For this, the helper classes
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// ViewObjectContactOfSwNoTextFrame
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// ViewContactOfSwNoTextFrame
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// are created which support the VOC-mechanism in it's minimal
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// are created which support the VOC-mechanism in its minimal
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// form. This allows automatic and view-dependent (multiple edit
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// windows, print, etc.) re-use of the created primitives.
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// Also: Will be very useful when completely changing the Writer
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@@ -157,7 +157,7 @@ lcl_PaintTransparentFormControls(SwViewShell const & rShell, SwRect const& rRect
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// and deactivation and mpPrePostOutDev to remember the OutDev from the BeginDrawLayers
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// call. That way, all places where paint take place can be handled the same way, even
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// when calling other paint methods. This is the case at the places where SW paints
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// buffered into VDevs to avoid flicker. Tis is in general problematic and should be
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// buffered into VDevs to avoid flicker. It is in general problematic and should be
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// solved once using the BufferedOutput functionality of the DrawView.
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void SwViewShell::PrePaint()
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