winaccessibility: make listener methods a bit more obvious

- disambiguate overloading
- only use SAL_CALL for UNO methods, and non-UNO methods start uppercase
- use SAL_OVERRIDE

Change-Id: Ib57adad65b2b8e8246b103ff77ce162b0b540422
This commit is contained in:
Michael Stahl
2013-11-20 01:33:42 +01:00
parent 18f37ebc69
commit 2fb80b6d30
31 changed files with 281 additions and 279 deletions
@@ -41,39 +41,38 @@ public:
AccComponentEventListener(com::sun::star::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent);
virtual ~AccComponentEventListener();
//AccessibleEventListener
// XAccessibleEventListener
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for value changed event
virtual void SAL_CALL handleValueChangedEvent(
virtual void HandleValueChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//for action changed event
virtual void SAL_CALL handleActionChangedEvent();
virtual void HandleActionChangedEvent();
//for text changed event
virtual void SAL_CALL handleTextChangedEvent(
virtual void HandleTextChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//for caret changed event
virtual void SAL_CALL handleCaretChangedEvent(
virtual void HandleCaretChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//for visible data changed event
virtual void SAL_CALL handleVisibleDataChangedEvent();
virtual void HandleVisibleDataChangedEvent() SAL_OVERRIDE;
//for bound rect changed event
virtual void SAL_CALL handleBoundrectChangedEvent();
virtual void HandleBoundrectChangedEvent() SAL_OVERRIDE;
virtual void SAL_CALL setComponentState(short state, bool enable);
virtual void SAL_CALL fireStatePropertyChange(short state, bool set
);
virtual void SAL_CALL fireStateFocusdChange(bool enable);
virtual void SetComponentState(short state, bool enable) SAL_OVERRIDE;
virtual void FireStatePropertyChange(short state, bool set) SAL_OVERRIDE;
virtual void FireStateFocusedChange(bool enable) SAL_OVERRIDE;
void handleSelectionChangedEvent();
void HandleSelectionChangedEventNoArgs();
//add TEXT_SELECTION_CHANGED event
void handleTextSelectionChangedEvent();
void HandleTextSelectionChangedEvent();
};
#endif
@@ -45,63 +45,62 @@ public:
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for child changed event
virtual void SAL_CALL handleChildChangedEvent(
virtual void HandleChildChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//for selection changed event
virtual void SAL_CALL handleSelectionChangedEvent(
virtual void HandleSelectionChangedEvent(
const css::uno::Any &oldValue, const css::uno::Any &newValue);
//for all children changed event
virtual void SAL_CALL handleAllChildrenChangedEvent();
virtual void HandleAllChildrenChangedEvent();
//for text changed event
virtual void SAL_CALL handleTextChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
virtual void SAL_CALL handleStateChangedEvent(
virtual void HandleTextChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
virtual void HandleStateChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue) SAL_OVERRIDE;
//for visible data changed event
virtual void SAL_CALL handleVisibleDataChangedEvent();
virtual void HandleVisibleDataChangedEvent() SAL_OVERRIDE;
//for bound rect changed event
virtual void SAL_CALL handleBoundrectChangedEvent();
virtual void HandleBoundrectChangedEvent() SAL_OVERRIDE;
//for value changed event
virtual void SAL_CALL handleValueChangedEvent(
virtual void HandleValueChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//state changed
virtual void SAL_CALL setComponentState(short state, bool enable);
virtual void SAL_CALL fireStatePropertyChange(short state, bool set
);
virtual void SAL_CALL fireStateFocusdChange(bool enable);
virtual bool SAL_CALL IsEditable(
virtual void SetComponentState(short state, bool enable) SAL_OVERRIDE;
virtual void FireStatePropertyChange(short state, bool set) SAL_OVERRIDE;
virtual void FireStateFocusedChange(bool enable) SAL_OVERRIDE;
virtual bool IsEditable(
css::uno::Reference<css::accessibility::XAccessibleContext> xContext);
// update all children's state
void SAL_CALL UpdateAllChildrenState( com::sun::star::accessibility::XAccessible* pXAccessible );
void UpdateAllChildrenState(
com::sun::star::accessibility::XAccessible* pXAccessible);
bool NotifyChildEvent(short nWinEvent, const css::uno::Any &Value);
virtual void handleSelectionChangedAddEvent(
virtual void HandleSelectionChangedAddEvent(
const css::uno::Any &oldValue, const css::uno::Any &newValue);
virtual void handleSelectionChangedRemoveEvent(
virtual void HandleSelectionChangedRemoveEvent(
const css::uno::Any &oldValue, const css::uno::Any &newValue);
virtual void handleSelectionChangedWithinEvent(
virtual void HandleSelectionChangedWithinEvent(
const css::uno::Any &oldValue, const css::uno::Any &newValue);
virtual void handlePageChangedEvent(
virtual void HandlePageChangedEvent(
const css::uno::Any &oldValue, const css::uno::Any &newValue);
virtual void handleSectionChangedEvent(
virtual void HandleSectionChangedEvent(
const css::uno::Any &oldValue, const css::uno::Any &newValue);
virtual void handleColumnChangedEvent(
virtual void HandleColumnChangedEvent(
const css::uno::Any &oldValue, const css::uno::Any &newValue);
//IAccessibility2 Implementation 2009-----
//for name changed event
virtual void SAL_CALL handleNameChangedEvent(css::uno::Any name);
//-----IAccessibility2 Implementation 2009
virtual void HandleNameChangedEvent(css::uno::Any name) SAL_OVERRIDE;
};
#endif
@@ -39,27 +39,27 @@ public:
AccDescendantManagerEventListener(com::sun::star::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent);
virtual ~AccDescendantManagerEventListener();
//AccessibleEventListener
// XAccessibleEventListener
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for selection changed event
virtual void SAL_CALL handleSelectionChangedEvent(
virtual void HandleSelectionChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//for child changed event
virtual void SAL_CALL handleChildChangedEvent(
virtual void HandleChildChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
virtual void SAL_CALL handleChildChangedNoFocusEvent(
virtual void HandleChildChangedNoFocusEvent(
css::uno::Any oldValue, css::uno::Any newValue);
bool NotifyChildEvent(short nWinEvent,const css::uno::Any &Value);
virtual void handleSelectionChangedAddEvent(
virtual void HandleSelectionChangedAddEvent(
const css::uno::Any &oldValue, const css::uno::Any &newValue);
virtual void handleSelectionChangedRemoveEvent(
virtual void HandleSelectionChangedRemoveEvent(
const css::uno::Any &oldValue, const css::uno::Any &newValue);
virtual void handleSelectionChangedWithinEvent(
virtual void HandleSelectionChangedWithinEvent(
const css::uno::Any &oldValue, const css::uno::Any &newValue);
};
@@ -41,19 +41,17 @@ public:
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for child changed event
virtual void SAL_CALL handleChildChangedEvent(
virtual void HandleChildChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//for visible data changed event
virtual void SAL_CALL handleVisibleDataChangedEvent();
virtual void HandleVisibleDataChangedEvent() SAL_OVERRIDE;
//for bound rect changed event
virtual void SAL_CALL handleBoundrectChangedEvent();
virtual void HandleBoundrectChangedEvent() SAL_OVERRIDE;
//state changed
virtual void SAL_CALL setComponentState(short state, bool enable);
//virtual void SAL_CALL fireStatePropertyChange(short state, bool set);
//virtual void SAL_CALL fireStateFocusdChange(bool enable);
virtual void SetComponentState(short state, bool enable) SAL_OVERRIDE;
};
+16 -16
View File
@@ -50,37 +50,37 @@ public:
AccEventListener( com::sun::star::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent);
virtual ~AccEventListener();
//AccessibleEventListener
// XEventListener
virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw (::com::sun::star::uno::RuntimeException);
// XAccessibleEventListener
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for name changed event
virtual void SAL_CALL handleNameChangedEvent(css::uno::Any name);
virtual void HandleNameChangedEvent(css::uno::Any name);
//for description changed event
virtual void SAL_CALL handleDescriptionChangedEvent(css::uno::Any desc);
virtual void HandleDescriptionChangedEvent(css::uno::Any desc);
//for state changed event
virtual void SAL_CALL handleStateChangedEvent(
virtual void HandleStateChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
virtual void SAL_CALL setComponentState(short state, bool enable);
virtual void SAL_CALL fireStatePropertyChange(short state, bool set
);
virtual void SAL_CALL fireStateFocusdChange(bool enable);
virtual void SetComponentState(short state, bool enable);
virtual void FireStatePropertyChange(short state, bool set);
virtual void FireStateFocusedChange(bool enable);
//for bound rect changed event
virtual void SAL_CALL handleBoundrectChangedEvent();
virtual void HandleBoundrectChangedEvent();
//for visible data changed event
virtual void SAL_CALL handleVisibleDataChangedEvent();
virtual void HandleVisibleDataChangedEvent();
//for interface
virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw (::com::sun::star::uno::RuntimeException);
//get the accessible role of pAccessible
virtual short SAL_CALL getRole();
virtual short GetRole();
//get the accessible parent's role
virtual short SAL_CALL getParentRole();
public:
void removeMeFromBroadcaster();
virtual short GetParentRole();
void RemoveMeFromBroadcaster();
};
#endif
@@ -38,23 +38,21 @@ public:
AccFrameEventListener(com::sun::star::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent);
virtual ~AccFrameEventListener();
//AccessibleEventListener
// XAccessibleEventListener
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for child changed event
virtual void SAL_CALL handleChildChangedEvent(
virtual void HandleChildChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//for visible data changed event
virtual void SAL_CALL handleVisibleDataChangedEvent();
virtual void HandleVisibleDataChangedEvent() SAL_OVERRIDE;
//for bound rect changed event
virtual void SAL_CALL handleBoundrectChangedEvent();
virtual void HandleBoundrectChangedEvent() SAL_OVERRIDE;
//state changed
virtual void SAL_CALL setComponentState(short state, bool enable);
//virtual void SAL_CALL fireStatePropertyChange(short state, bool set);
//virtual void SAL_CALL fireStateFocusdChange(bool enable);
virtual void SetComponentState(short state, bool enable) SAL_OVERRIDE;
};
@@ -40,14 +40,15 @@ public:
AccListEventListener(com::sun::star::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent);
virtual ~AccListEventListener();
//AccessibleEventListener
// XAccessibleEventListener
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for active descendant changed event
virtual void SAL_CALL handleActiveDescendantChangedEvent(
virtual void HandleActiveDescendantChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//for value changed event
virtual void SAL_CALL handleValueChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
virtual void HandleValueChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue) SAL_OVERRIDE;
};
#endif
@@ -42,14 +42,14 @@ public:
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for child changed event
virtual void SAL_CALL handleChildChangedEvent(
virtual void HandleChildChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//for selection changed event
virtual void SAL_CALL handleSelectionChangedEvent();
virtual void HandleSelectionChangedEventNoArgs();
//for state changed event
virtual void SAL_CALL fireStatePropertyChange(short state, bool set );
virtual void FireStatePropertyChange(short state, bool set) SAL_OVERRIDE;
};
#endif
@@ -38,11 +38,11 @@ public:
AccObjectContainerEventListener(com::sun::star::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent);
virtual ~AccObjectContainerEventListener();
//overwrite handleStateChangedEvent()
virtual void SAL_CALL handleStateChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
virtual void HandleStateChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue) SAL_OVERRIDE;
//for visible data changed event, for shapes, the visiabledatachanged should be mapped to LOCATION_CHANGED
virtual void SAL_CALL handleVisibleDataChangedEvent();
virtual void HandleVisibleDataChangedEvent() SAL_OVERRIDE;
};
#endif
@@ -42,19 +42,19 @@ public:
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for caret changed event
virtual void SAL_CALL handleCaretChangedEvent(
virtual void HandleCaretChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//for visible data changed event
virtual void SAL_CALL handleVisibleDataChangedEvent();
virtual void HandleVisibleDataChangedEvent() SAL_OVERRIDE;
//for bound rect changed event
virtual void SAL_CALL handleBoundrectChangedEvent();
virtual void HandleBoundrectChangedEvent() SAL_OVERRIDE;
virtual void SAL_CALL setComponentState(short state, bool enable);
virtual void SetComponentState(short state, bool enable) SAL_OVERRIDE;
//add TEXT_SELECTION_CHANGED event
void handleTextSelectionChangedEvent();
void HandleTextSelectionChangedEvent();
};
#endif
@@ -38,13 +38,14 @@ public:
AccTableEventListener(com::sun::star::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent);
virtual ~AccTableEventListener();
//AccessibleEventListener
// XAccessibleEventListener
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for active descendant changed event
virtual void SAL_CALL handleActiveDescendantChangedEvent(
virtual void HandleActiveDescendantChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
void SAL_CALL handleTableModelChangeEvent(css::uno::Any newValue);
void HandleTableModelChangeEvent(css::uno::Any newValue);
};
@@ -38,7 +38,7 @@ public:
AccTextComponentEventListener(com::sun::star::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent);
virtual ~AccTextComponentEventListener();
virtual void SAL_CALL setComponentState(short state, bool enable);
virtual void SetComponentState(short state, bool enable) SAL_OVERRIDE;
};
@@ -43,6 +43,8 @@ private:
public:
AccTopWindowListener();
virtual ~AccTopWindowListener();
// XTopWindowListener
virtual void SAL_CALL windowOpened( const ::com::sun::star::lang::EventObject& e ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL windowClosing( const ::com::sun::star::lang::EventObject& e ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL windowClosed( const ::com::sun::star::lang::EventObject& e ) throw (::com::sun::star::uno::RuntimeException);
@@ -50,10 +52,13 @@ public:
virtual void SAL_CALL windowNormalized( const ::com::sun::star::lang::EventObject& e ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL windowActivated( const ::com::sun::star::lang::EventObject& e ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL windowDeactivated( const ::com::sun::star::lang::EventObject& e ) throw (::com::sun::star::uno::RuntimeException);
// XEventListener
virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw (::com::sun::star::uno::RuntimeException);
virtual void AddAllListeners(com::sun::star::accessibility::XAccessible* pAccessible,com::sun::star::accessibility::XAccessible* pParentXAcc,HWND pWND );
//for On-Demand load.
virtual void handleWindowOpened( com::sun::star::accessibility::XAccessible* pAccessible );
virtual void HandleWindowOpened( com::sun::star::accessibility::XAccessible* pAccessible );
};
#endif
@@ -38,10 +38,11 @@ public:
AccTreeEventListener(com::sun::star::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent);
virtual ~AccTreeEventListener();
//AccessibleEventListener
// XAccessibleEventListener
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for active descendant changed event
virtual void SAL_CALL handleActiveDescendantChangedEvent(
virtual void HandleActiveDescendantChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
};
@@ -38,21 +38,21 @@ public:
AccWindowEventListener(com::sun::star::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent);
virtual ~AccWindowEventListener();
//AccessibleEventListener
// XAccessibleEventListener
virtual void SAL_CALL notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException);
//for child changed event
virtual void SAL_CALL handleChildChangedEvent(
virtual void HandleChildChangedEvent(
css::uno::Any oldValue, css::uno::Any newValue);
//for visible data changed event
virtual void SAL_CALL handleVisibleDataChangedEvent();
virtual void HandleVisibleDataChangedEvent() SAL_OVERRIDE;
//for bound rect changed event
virtual void SAL_CALL handleBoundrectChangedEvent();
virtual void HandleBoundrectChangedEvent() SAL_OVERRIDE;
//state changed
virtual void SAL_CALL setComponentState(short state, bool enable);
virtual void SetComponentState(short state, bool enable) SAL_OVERRIDE;
};
@@ -50,29 +50,29 @@ throw (::com::sun::star::uno::RuntimeException)
switch (aEvent.EventId)
{
case AccessibleEventId::VALUE_CHANGED:
handleValueChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleValueChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::ACTION_CHANGED:
handleActionChangedEvent();
HandleActionChangedEvent();
break;
case AccessibleEventId::TEXT_CHANGED:
handleTextChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleTextChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::CARET_CHANGED:
handleCaretChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleCaretChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::VISIBLE_DATA_CHANGED:
handleVisibleDataChangedEvent();
HandleVisibleDataChangedEvent();
break;
case AccessibleEventId::BOUNDRECT_CHANGED:
handleBoundrectChangedEvent();
HandleBoundrectChangedEvent();
break;
case AccessibleEventId::SELECTION_CHANGED:
handleSelectionChangedEvent();
HandleSelectionChangedEventNoArgs();
break;
//to add TEXT_SELECTION_CHANGED event
case AccessibleEventId::TEXT_SELECTION_CHANGED:
handleTextSelectionChangedEvent();
HandleTextSelectionChangedEvent();
break;
//End
default:
@@ -87,7 +87,7 @@ throw (::com::sun::star::uno::RuntimeException)
* @param oldValue the old value of the source of event
* @param newValue the new value of the source of event
*/
void AccComponentEventListener::handleValueChangedEvent(Any oldValue, Any newValue)
void AccComponentEventListener::HandleValueChangedEvent(Any oldValue, Any newValue)
{
pAgent->UpdateValue(pAccessible);
pAgent->NotifyAccEvent(UM_EVENT_OBJECT_VALUECHANGE, pAccessible);
@@ -96,7 +96,7 @@ void AccComponentEventListener::handleValueChangedEvent(Any oldValue, Any newVal
/**
* handle the NAME_CHANGED event
*/
void AccComponentEventListener::handleActionChangedEvent()
void AccComponentEventListener::HandleActionChangedEvent()
{
pAgent->UpdateAction(pAccessible);
pAgent->NotifyAccEvent(UM_EVENT_OBJECT_DEFACTIONCHANGE, pAccessible);
@@ -108,7 +108,7 @@ void AccComponentEventListener::handleActionChangedEvent()
* @param oldValue the old value of the source of event
* @param newValue the new value of the source of event
*/
void AccComponentEventListener::handleTextChangedEvent(Any oldValue, Any newValue)
void AccComponentEventListener::HandleTextChangedEvent(Any oldValue, Any newValue)
{
pAgent->UpdateValue(pAccessible, newValue);
pAgent->NotifyAccEvent(UM_EVENT_OBJECT_VALUECHANGE, pAccessible);
@@ -120,7 +120,7 @@ void AccComponentEventListener::handleTextChangedEvent(Any oldValue, Any newValu
* @param oldValue the old value of the source of event
* @param newValue the new value of the source of event
*/
void AccComponentEventListener::handleCaretChangedEvent(Any oldValue, Any newValue)
void AccComponentEventListener::HandleCaretChangedEvent(Any oldValue, Any newValue)
{
pAgent->NotifyAccEvent(UM_EVENT_OBJECT_CARETCHANGE, pAccessible);
}
@@ -128,17 +128,17 @@ void AccComponentEventListener::handleCaretChangedEvent(Any oldValue, Any newVal
/**
* handle the VISIBLE_DATA_CHANGED event
*/
void AccComponentEventListener::handleVisibleDataChangedEvent()
void AccComponentEventListener::HandleVisibleDataChangedEvent()
{
AccEventListener::handleVisibleDataChangedEvent();
AccEventListener::HandleVisibleDataChangedEvent();
}
/**
* handle the BOUNDRECT_CHANGED event
*/
void AccComponentEventListener::handleBoundrectChangedEvent()
void AccComponentEventListener::HandleBoundrectChangedEvent()
{
AccEventListener::handleBoundrectChangedEvent();
AccEventListener::HandleBoundrectChangedEvent();
}
/**
@@ -147,7 +147,7 @@ void AccComponentEventListener::handleBoundrectChangedEvent()
* @param state new state id
* @param enable true if state is set, false if state is unset
*/
void AccComponentEventListener::setComponentState(short state, bool enable )
void AccComponentEventListener::SetComponentState(short state, bool enable)
{
// only the following state can be fired state event.
switch (state)
@@ -158,10 +158,10 @@ void AccComponentEventListener::setComponentState(short state, bool enable )
case AccessibleStateType::ARMED:
case AccessibleStateType::INDETERMINATE:
case AccessibleStateType::SHOWING:
fireStatePropertyChange(state, enable);
FireStatePropertyChange(state, enable);
break;
case AccessibleStateType::VISIBLE:
if (getRole() == AccessibleRole::MENU_ITEM)
if (GetRole() == AccessibleRole::MENU_ITEM)
{
if(enable)
{
@@ -176,12 +176,12 @@ void AccComponentEventListener::setComponentState(short state, bool enable )
}
else
{
fireStatePropertyChange(state, enable);
FireStatePropertyChange(state, enable);
}
break;
break;
case AccessibleStateType::FOCUSED:
fireStateFocusdChange(enable);
FireStateFocusedChange(enable);
break;
case AccessibleStateType::ENABLED:
if(enable)
@@ -189,9 +189,11 @@ void AccComponentEventListener::setComponentState(short state, bool enable )
pAgent->UpdateState(pAccessible);
pAgent->DecreaseState( pAccessible, AccessibleStateType::DEFUNC);
// 8. label should have no FOCUSABLE state state, Firefox has READONLY state, we can also have.
if( getRole() != AccessibleRole::LABEL
&& getRole() != AccessibleRole::SCROLL_BAR) //IAccessibility2 Implementation 2009
if ( GetRole() != AccessibleRole::LABEL
&& GetRole() != AccessibleRole::SCROLL_BAR)
{
pAgent->IncreaseState( pAccessible, AccessibleStateType::FOCUSABLE);
}
}
else
{
@@ -215,7 +217,7 @@ void AccComponentEventListener::setComponentState(short state, bool enable )
* @param state the state id
* @param set true if state is set, false if state is unset
*/
void AccComponentEventListener::fireStatePropertyChange(short state, bool set)
void AccComponentEventListener::FireStatePropertyChange(short state, bool set)
{
if( set)
{
@@ -308,11 +310,11 @@ void AccComponentEventListener::fireStatePropertyChange(short state, bool set)
*
* @param enable true if get focus, false if lose focus
*/
void AccComponentEventListener::fireStateFocusdChange(bool enable)
void AccComponentEventListener::FireStateFocusedChange(bool enable)
{
if(enable)
{
if(getParentRole() != AccessibleRole::COMBO_BOX )
if (GetParentRole() != AccessibleRole::COMBO_BOX)
pAgent->NotifyAccEvent(UM_EVENT_STATE_FOCUSED, pAccessible);
}
else
@@ -322,13 +324,13 @@ void AccComponentEventListener::fireStateFocusdChange(bool enable)
}
}
void AccComponentEventListener::handleSelectionChangedEvent()
void AccComponentEventListener::HandleSelectionChangedEventNoArgs()
{
pAgent->NotifyAccEvent(UM_EVENT_SELECTION_CHANGED, pAccessible);
}
//add TEXT_SELECTION_CHANGED event
void AccComponentEventListener::handleTextSelectionChangedEvent()
void AccComponentEventListener::HandleTextSelectionChangedEvent()
{
pAgent->NotifyAccEvent(UM_EVENT_TEXT_SELECTION_CHANGED, pAccessible);
}
@@ -47,49 +47,49 @@ AccContainerEventListener::~AccContainerEventListener()
void AccContainerEventListener::notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent )
throw (::com::sun::star::uno::RuntimeException)
{
short role = getRole();
short role = GetRole();
switch (aEvent.EventId)
{
case AccessibleEventId::CHILD:
handleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::SELECTION_CHANGED:
handleSelectionChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleSelectionChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::INVALIDATE_ALL_CHILDREN:
handleAllChildrenChangedEvent();
HandleAllChildrenChangedEvent();
break;
case AccessibleEventId::TEXT_CHANGED:
handleTextChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleTextChangedEvent(aEvent.OldValue, aEvent.NewValue);
case AccessibleEventId::VISIBLE_DATA_CHANGED:
handleVisibleDataChangedEvent();
HandleVisibleDataChangedEvent();
break;
case AccessibleEventId::BOUNDRECT_CHANGED:
handleBoundrectChangedEvent();
HandleBoundrectChangedEvent();
break;
case AccessibleEventId::STATE_CHANGED:
handleStateChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleStateChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::VALUE_CHANGED:
handleValueChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleValueChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::SELECTION_CHANGED_ADD:
handleSelectionChangedAddEvent(aEvent.OldValue, aEvent.NewValue);
HandleSelectionChangedAddEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::SELECTION_CHANGED_REMOVE:
handleSelectionChangedRemoveEvent(aEvent.OldValue, aEvent.NewValue);
HandleSelectionChangedRemoveEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::SELECTION_CHANGED_WITHIN:
handleSelectionChangedWithinEvent(aEvent.OldValue, aEvent.NewValue);
HandleSelectionChangedWithinEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::PAGE_CHANGED:
handlePageChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandlePageChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::SECTION_CHANGED:
handleSectionChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleSectionChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::COLUMN_CHANGED:
handleColumnChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleColumnChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
default:
AccEventListener::notifyEvent(aEvent);
@@ -100,29 +100,29 @@ throw (::com::sun::star::uno::RuntimeException)
/**
* handle the VISIBLE_DATA_CHANGED event
*/
void AccContainerEventListener::handleVisibleDataChangedEvent()
void AccContainerEventListener::HandleVisibleDataChangedEvent()
{
AccEventListener::handleVisibleDataChangedEvent();
AccEventListener::HandleVisibleDataChangedEvent();
}
/**
* handle the BOUNDRECT_CHANGED event
*/
void AccContainerEventListener::handleBoundrectChangedEvent()
void AccContainerEventListener::HandleBoundrectChangedEvent()
{
AccEventListener::handleBoundrectChangedEvent();
AccEventListener::HandleBoundrectChangedEvent();
}
void AccContainerEventListener::handleStateChangedEvent(Any oldValue, Any newValue)
void AccContainerEventListener::HandleStateChangedEvent(Any oldValue, Any newValue)
{
short State;
if( newValue >>= State)
{
setComponentState( State,true);
SetComponentState(State, true);
}
else if (oldValue >>= State)
{
setComponentState( State,false);
SetComponentState(State, false);
}
}
@@ -132,7 +132,7 @@ void AccContainerEventListener::handleStateChangedEvent(Any oldValue, Any newVal
* @param oldValue the child to be deleted
* @param newValue the child to be added
*/
void AccContainerEventListener::handleChildChangedEvent(Any oldValue, Any newValue)
void AccContainerEventListener::HandleChildChangedEvent(Any oldValue, Any newValue)
{
Reference< XAccessible > xChild;
if( newValue >>= xChild)
@@ -177,7 +177,7 @@ void AccContainerEventListener::handleChildChangedEvent(Any oldValue, Any newVal
* @param oldValue the old value of the source of event
* @param newValue the new value of the source of event
*/
void AccContainerEventListener::handleSelectionChangedEvent(const Any& /*oldValue*/, const Any& newValue)
void AccContainerEventListener::HandleSelectionChangedEvent(const Any& /*oldValue*/, const Any& newValue)
{
if(NotifyChildEvent(UM_EVENT_SELECTION_CHANGED,newValue))
{
@@ -185,14 +185,14 @@ void AccContainerEventListener::handleSelectionChangedEvent(const Any& /*oldValu
}
//menu bar does not process selection change event,just same as word behavior
if(getRole()!=AccessibleRole::MENU_BAR)
if (GetRole()!=AccessibleRole::MENU_BAR)
pAgent->NotifyAccEvent(UM_EVENT_SELECTION_CHANGED, pAccessible);
}
/**
* handle the INVALIDATE_ALL_CHILDREN event
*/
void AccContainerEventListener::handleAllChildrenChangedEvent()
void AccContainerEventListener::HandleAllChildrenChangedEvent()
{
//TODO: update all the children
if( pAccessible )
@@ -208,7 +208,7 @@ void AccContainerEventListener::handleAllChildrenChangedEvent()
/**
* handle the TEXT_CHANGED event
*/
void AccContainerEventListener::handleTextChangedEvent(Any oldValue, Any newValue)
void AccContainerEventListener::HandleTextChangedEvent(Any oldValue, Any newValue)
{
pAgent->UpdateValue(pAccessible, newValue);
pAgent->NotifyAccEvent(UM_EVENT_OBJECT_TEXTCHANGE, pAccessible);
@@ -219,7 +219,7 @@ void AccContainerEventListener::handleTextChangedEvent(Any oldValue, Any newValu
* @param state new state id
* @param enable true if state is set, false if state is unset
*/
void AccContainerEventListener::setComponentState(short state, bool enable )
void AccContainerEventListener::SetComponentState(short state, bool enable )
{
// only the following state can be fired state event.
@@ -232,10 +232,10 @@ void AccContainerEventListener::setComponentState(short state, bool enable )
case AccessibleStateType::FOCUSABLE:
case AccessibleStateType::SHOWING:
case AccessibleStateType::VISIBLE:
fireStatePropertyChange(state, enable);
FireStatePropertyChange(state, enable);
break;
case AccessibleStateType::FOCUSED:
fireStateFocusdChange(enable);
FireStateFocusedChange(enable);
break;
case AccessibleStateType::ENABLED:
if(enable)
@@ -259,7 +259,7 @@ void AccContainerEventListener::setComponentState(short state, bool enable )
// Only frames should be active
// no msaa state mapping
//for PAGE_TAB_LIST, there will be ACTIVE state, then it should be converted to FOCUSED event.
if(getRole() == AccessibleRole::PAGE_TAB_LIST)
if (GetRole() == AccessibleRole::PAGE_TAB_LIST)
{
if (!enable) /* get the active state */
{
@@ -292,7 +292,7 @@ void AccContainerEventListener::setComponentState(short state, bool enable )
* @param state the state id
* @param set true if state is set, false if state is unset
*/
void AccContainerEventListener::fireStatePropertyChange(short state, bool set)
void AccContainerEventListener::FireStatePropertyChange(short state, bool set)
{
if( set )
{
@@ -354,14 +354,14 @@ void AccContainerEventListener::fireStatePropertyChange(short state, bool set)
* handle the focused event
* @param enable true if get focus, false if lose focus
*/
void AccContainerEventListener::fireStateFocusdChange(bool enable)
void AccContainerEventListener::FireStateFocusedChange(bool enable)
{
if(enable)
{
pAgent->IncreaseState( pAccessible, AccessibleStateType::FOCUSED);
//if the acc role is MENU_BAR, MSAA UM_EVENT_MENU_START event should be sent
//if the acc role is POPUP_MENU, MSAA UM_EVENT_MENUPOPUPSTART event should be sent
short role = getRole();
short role = GetRole();
if(role == AccessibleRole::MENU_BAR)
{
pAgent->NotifyAccEvent(UM_EVENT_MENU_START, pAccessible);
@@ -373,7 +373,7 @@ void AccContainerEventListener::fireStateFocusdChange(bool enable)
else if (role == AccessibleRole::PANEL || role == AccessibleRole::OPTION_PANE )
{
//don't send focused event on PANEL & OPTION_PANE if the parent is not toolbar
short parentRole = getParentRole();
short parentRole = GetParentRole();
if (parentRole == AccessibleRole::TOOL_BAR
|| parentRole == AccessibleRole::SCROLL_PANE // sidebar
|| parentRole == AccessibleRole::PANEL) // sidebar
@@ -417,11 +417,11 @@ void AccContainerEventListener::fireStateFocusdChange(bool enable)
pAgent->DecreaseState( pAccessible, AccessibleStateType::FOCUSED);
//if the acc role is MENU_BAR, MSAA UM_EVENT_MENU_END event should be sent
//if the acc role is POPUP_MENU, MSAA UM_EVENT_MENUPOPUPEND event should be sent
if(getRole() == AccessibleRole::MENU_BAR)
if (GetRole() == AccessibleRole::MENU_BAR)
{
pAgent->NotifyAccEvent(UM_EVENT_MENU_END, pAccessible);
}
else if (getRole() == AccessibleRole::POPUP_MENU)
else if (GetRole() == AccessibleRole::POPUP_MENU)
{
pAgent->NotifyAccEvent(UM_EVENT_MENUPOPUPEND, pAccessible);
}
@@ -434,7 +434,7 @@ void AccContainerEventListener::fireStateFocusdChange(bool enable)
* @param oldValue the old value of the source of event
* @param newValue the new value of the source of event
*/
void AccContainerEventListener::handleValueChangedEvent(Any oldValue, Any newValue)
void AccContainerEventListener::HandleValueChangedEvent(Any oldValue, Any newValue)
{
pAgent->UpdateValue(pAccessible);
pAgent->NotifyAccEvent(UM_EVENT_OBJECT_VALUECHANGE, pAccessible);
@@ -472,7 +472,7 @@ bool AccContainerEventListener::NotifyChildEvent(short nWinEvent,const Any &Valu
return false;
}
void AccContainerEventListener::handleSelectionChangedAddEvent(const Any& /*oldValue*/, const Any& newValue)
void AccContainerEventListener::HandleSelectionChangedAddEvent(const Any& /*oldValue*/, const Any& newValue)
{
if(NotifyChildEvent(UM_EVENT_SELECTION_CHANGED_ADD,newValue))
{
@@ -480,7 +480,8 @@ void AccContainerEventListener::handleSelectionChangedAddEvent(const Any& /*oldV
}
pAgent->NotifyAccEvent(UM_EVENT_SELECTION_CHANGED_ADD,pAccessible);
}
void AccContainerEventListener::handleSelectionChangedRemoveEvent(const Any& /*oldValue*/, const Any& newValue)
void AccContainerEventListener::HandleSelectionChangedRemoveEvent(const Any& /*oldValue*/, const Any& newValue)
{
if(NotifyChildEvent(UM_EVENT_SELECTION_CHANGED_REMOVE,newValue))
{
@@ -488,7 +489,8 @@ void AccContainerEventListener::handleSelectionChangedRemoveEvent(const Any& /*o
}
pAgent->NotifyAccEvent(UM_EVENT_SELECTION_CHANGED_REMOVE,pAccessible);
}
void AccContainerEventListener::handleSelectionChangedWithinEvent(const Any& /*oldValue*/, const Any& newValue)
void AccContainerEventListener::HandleSelectionChangedWithinEvent(const Any& /*oldValue*/, const Any& newValue)
{
if(NotifyChildEvent(UM_EVENT_SELECTION_CHANGED_WITHIN,newValue))
{
@@ -497,7 +499,7 @@ void AccContainerEventListener::handleSelectionChangedWithinEvent(const Any& /*o
pAgent->NotifyAccEvent(UM_EVENT_SELECTION_CHANGED_WITHIN,pAccessible);
}
void SAL_CALL AccContainerEventListener::UpdateAllChildrenState( com::sun::star::accessibility::XAccessible* pXAccessible )
void AccContainerEventListener::UpdateAllChildrenState(XAccessible* pXAccessible)
{
Reference<com::sun::star::accessibility::XAccessibleContext> xContext(pXAccessible->getAccessibleContext(),UNO_QUERY);
if(!xContext.is())
@@ -530,26 +532,24 @@ void SAL_CALL AccContainerEventListener::UpdateAllChildrenState( com::sun::star:
}
}
void AccContainerEventListener::handlePageChangedEvent(const Any& /*oldValue*/, const Any& /*newValue*/)
void AccContainerEventListener::HandlePageChangedEvent(const Any& /*oldValue*/, const Any& /*newValue*/)
{
pAgent->NotifyAccEvent(UM_EVENT_OBJECT_PAGECHANGED, pAccessible);
}
void AccContainerEventListener::handleSectionChangedEvent(const Any& /*oldValue*/, const Any& /*newValue*/ )
void AccContainerEventListener::HandleSectionChangedEvent(const Any& /*oldValue*/, const Any& /*newValue*/ )
{
pAgent->NotifyAccEvent(UM_EVENT_SECTION_CHANGED, pAccessible);
}
void AccContainerEventListener::handleColumnChangedEvent(const Any& /*oldValue*/, const Any& /*newValue*/)
void AccContainerEventListener::HandleColumnChangedEvent(const Any& /*oldValue*/, const Any& /*newValue*/)
{
pAgent->NotifyAccEvent(UM_EVENT_COLUMN_CHANGED, pAccessible);
}
//IAccessibility2 Implementation 2009-----
void AccContainerEventListener::handleNameChangedEvent( Any name )
void AccContainerEventListener::HandleNameChangedEvent( Any name )
{
if (getRole() == AccessibleRole::COMBO_BOX)
if (GetRole() == AccessibleRole::COMBO_BOX)
{
Reference<XAccessibleContext> mxContext(pAccessible->getAccessibleContext(),UNO_QUERY);
if(mxContext.is())
@@ -566,8 +566,7 @@ void AccContainerEventListener::handleNameChangedEvent( Any name )
}
}
}
AccEventListener::handleNameChangedEvent(name);
AccEventListener::HandleNameChangedEvent(name);
}
//-----IAccessibility2 Implementation 2009
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
@@ -50,22 +50,22 @@ throw (::com::sun::star::uno::RuntimeException)
switch (aEvent.EventId)
{
case AccessibleEventId::SELECTION_CHANGED:
handleSelectionChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleSelectionChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::CHILD:
handleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::ACTIVE_DESCENDANT_CHANGED_NOFOCUS:
handleChildChangedNoFocusEvent(aEvent.OldValue, aEvent.NewValue);
HandleChildChangedNoFocusEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::SELECTION_CHANGED_ADD:
handleSelectionChangedAddEvent(aEvent.OldValue, aEvent.NewValue);
HandleSelectionChangedAddEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::SELECTION_CHANGED_REMOVE:
handleSelectionChangedRemoveEvent(aEvent.OldValue, aEvent.NewValue);
HandleSelectionChangedRemoveEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::SELECTION_CHANGED_WITHIN:
handleSelectionChangedWithinEvent(aEvent.OldValue, aEvent.NewValue);
HandleSelectionChangedWithinEvent(aEvent.OldValue, aEvent.NewValue);
break;
default:
AccComponentEventListener::notifyEvent(aEvent);
@@ -78,7 +78,7 @@ throw (::com::sun::star::uno::RuntimeException)
* @param oldValue the child to be deleted
* @param newValue the child to be added
*/
void AccDescendantManagerEventListener::handleChildChangedEvent(Any oldValue, Any newValue)
void AccDescendantManagerEventListener::HandleChildChangedEvent(Any oldValue, Any newValue)
{
Reference< XAccessible > xChild;
@@ -117,7 +117,7 @@ void AccDescendantManagerEventListener::handleChildChangedEvent(Any oldValue, An
/**
* handle the SELECTION_CHANGED event
*/
void AccDescendantManagerEventListener::handleSelectionChangedEvent(Any oldValue, Any newValue)
void AccDescendantManagerEventListener::HandleSelectionChangedEvent(Any oldValue, Any newValue)
{
bool bSend =false;
Reference< XAccessible > xChild;
@@ -151,7 +151,7 @@ void AccDescendantManagerEventListener::handleSelectionChangedEvent(Any oldValue
}
void AccDescendantManagerEventListener::handleChildChangedNoFocusEvent(Any oldValue, Any newValue)
void AccDescendantManagerEventListener::HandleChildChangedNoFocusEvent(Any oldValue, Any newValue)
{
Reference< XAccessible > xChild;
if(newValue >>= xChild )
@@ -196,7 +196,7 @@ bool AccDescendantManagerEventListener::NotifyChildEvent(short nWinEvent,const A
}
return false;
}
void AccDescendantManagerEventListener::handleSelectionChangedAddEvent(const Any& /*oldValue*/, const Any &newValue)
void AccDescendantManagerEventListener::HandleSelectionChangedAddEvent(const Any& /*oldValue*/, const Any &newValue)
{
if(NotifyChildEvent(UM_EVENT_SELECTION_CHANGED_ADD,newValue))
{
@@ -204,7 +204,8 @@ void AccDescendantManagerEventListener::handleSelectionChangedAddEvent(const Any
}
pAgent->NotifyAccEvent(UM_EVENT_SELECTION_CHANGED_ADD,pAccessible);
}
void AccDescendantManagerEventListener::handleSelectionChangedRemoveEvent(const Any& /*oldValue*/, const Any &newValue)
void AccDescendantManagerEventListener::HandleSelectionChangedRemoveEvent(const Any& /*oldValue*/, const Any &newValue)
{
if(NotifyChildEvent(UM_EVENT_SELECTION_CHANGED_REMOVE,newValue))
{
@@ -213,7 +214,7 @@ void AccDescendantManagerEventListener::handleSelectionChangedRemoveEvent(const
pAgent->NotifyAccEvent(UM_EVENT_SELECTION_CHANGED_REMOVE,pAccessible);
}
void AccDescendantManagerEventListener::handleSelectionChangedWithinEvent(const Any& /*oldValue*/, const Any &newValue)
void AccDescendantManagerEventListener::HandleSelectionChangedWithinEvent(const Any& /*oldValue*/, const Any &newValue)
{
if(NotifyChildEvent(UM_EVENT_SELECTION_CHANGED_WITHIN,newValue))
{
@@ -47,13 +47,13 @@ throw (::com::sun::star::uno::RuntimeException)
switch (aEvent.EventId)
{
case AccessibleEventId::CHILD:
handleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::VISIBLE_DATA_CHANGED:
handleVisibleDataChangedEvent();
HandleVisibleDataChangedEvent();
break;
case AccessibleEventId::BOUNDRECT_CHANGED:
handleBoundrectChangedEvent();
HandleBoundrectChangedEvent();
break;
default:
AccEventListener::notifyEvent(aEvent);
@@ -64,17 +64,17 @@ throw (::com::sun::star::uno::RuntimeException)
/**
* handle the VISIBLE_DATA_CHANGED event
*/
void AccDialogEventListener::handleVisibleDataChangedEvent()
void AccDialogEventListener::HandleVisibleDataChangedEvent()
{
AccEventListener::handleVisibleDataChangedEvent();
AccEventListener::HandleVisibleDataChangedEvent();
}
/**
* handle the BOUNDRECT_CHANGED event
*/
void AccDialogEventListener::handleBoundrectChangedEvent()
void AccDialogEventListener::HandleBoundrectChangedEvent()
{
AccEventListener::handleBoundrectChangedEvent();
AccEventListener::HandleBoundrectChangedEvent();
}
/**
@@ -82,7 +82,7 @@ void AccDialogEventListener::handleBoundrectChangedEvent()
* @param oldValue the child to be deleted
* @param newValue the child to be added
*/
void AccDialogEventListener::handleChildChangedEvent(Any oldValue, Any newValue)
void AccDialogEventListener::HandleChildChangedEvent(Any oldValue, Any newValue)
{
Reference< XAccessible > xChild;
if( newValue >>= xChild)
@@ -123,7 +123,7 @@ void AccDialogEventListener::handleChildChangedEvent(Any oldValue, Any newValue)
* @param state new state id
* @param enable true if state is set, false if state is unset
*/
void AccDialogEventListener::setComponentState(short state, bool enable )
void AccDialogEventListener::SetComponentState(short state, bool enable)
{
// only the following state can be fired state event.
switch (state)
@@ -67,13 +67,13 @@ throw (::com::sun::star::uno::RuntimeException)
switch (aEvent.EventId)
{
case AccessibleEventId::NAME_CHANGED:
handleNameChangedEvent(aEvent.NewValue);
HandleNameChangedEvent(aEvent.NewValue);
break;
case AccessibleEventId::DESCRIPTION_CHANGED:
handleDescriptionChangedEvent(aEvent.NewValue);
HandleDescriptionChangedEvent(aEvent.NewValue);
break;
case AccessibleEventId::STATE_CHANGED:
handleStateChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleStateChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
default:
break;
@@ -84,7 +84,7 @@ throw (::com::sun::star::uno::RuntimeException)
* handle the NAME_CHANGED event
* @param name the new name with changed.
*/
void AccEventListener::handleNameChangedEvent(Any name)
void AccEventListener::HandleNameChangedEvent(Any name)
{
if ( pAgent->IsTopWinAcc( pAccessible ) )
{
@@ -104,7 +104,7 @@ void AccEventListener::handleNameChangedEvent(Any name)
* handle the DESCRIPTION_CHANGED event
* @param desc the new description
*/
void AccEventListener::handleDescriptionChangedEvent(Any desc)
void AccEventListener::HandleDescriptionChangedEvent(Any desc)
{
pAgent->UpdateDescription(pAccessible, desc);
pAgent->NotifyAccEvent(UM_EVENT_OBJECT_DESCRIPTIONCHANGE, pAccessible);
@@ -113,7 +113,7 @@ void AccEventListener::handleDescriptionChangedEvent(Any desc)
/**
* handle the BOUNDRECT_CHANGED event
*/
void AccEventListener::handleBoundrectChangedEvent()
void AccEventListener::HandleBoundrectChangedEvent()
{
pAgent->UpdateLocation(pAccessible);
pAgent->NotifyAccEvent(UM_EVENT_BOUNDRECT_CHANGED, pAccessible);
@@ -122,7 +122,7 @@ void AccEventListener::handleBoundrectChangedEvent()
/**
* handle the VISIBLE_DATA_CHANGED event
*/
void AccEventListener::handleVisibleDataChangedEvent()
void AccEventListener::HandleVisibleDataChangedEvent()
{
pAgent->UpdateValue(pAccessible);
pAgent->NotifyAccEvent(UM_EVENT_VISIBLE_DATA_CHANGED, pAccessible);
@@ -133,16 +133,16 @@ void AccEventListener::handleVisibleDataChangedEvent()
* @param oldValue the old state of the source of event
* @param newValue the new state of the source of event
*/
void AccEventListener::handleStateChangedEvent(Any oldValue, Any newValue)
void AccEventListener::HandleStateChangedEvent(Any oldValue, Any newValue)
{
short newV, oldV;
if( newValue >>= newV)
{
setComponentState(newV, true);
SetComponentState(newV, true);
}
else if (oldValue >>= oldV)
{
setComponentState(oldV, false);
SetComponentState(oldV, false);
}
}
@@ -151,15 +151,15 @@ void AccEventListener::handleStateChangedEvent(Any oldValue, Any newValue)
* @param state new state id
* @param enable true if state is set, false if state is unset
*/
void AccEventListener::setComponentState(short state, bool enable )
void AccEventListener::SetComponentState(short state, bool enable )
{
switch (state)
{
case AccessibleStateType::FOCUSED:
fireStateFocusdChange(enable);
FireStateFocusedChange(enable);
break;
default:
fireStatePropertyChange(state, enable);
FireStatePropertyChange(state, enable);
break;
}
}
@@ -168,7 +168,7 @@ void AccEventListener::setComponentState(short state, bool enable )
* handle the focused event
* @param enable true if get focus, false if lose focus
*/
void AccEventListener::fireStateFocusdChange(bool enable)
void AccEventListener::FireStateFocusedChange(bool enable)
{
if(enable)
{
@@ -187,7 +187,7 @@ void AccEventListener::fireStateFocusdChange(bool enable)
* @param state the state id
* @param set true if state is set, false if state is unset
*/
void AccEventListener::fireStatePropertyChange(short /*state*/, bool set )
void AccEventListener::FireStatePropertyChange(short /*state*/, bool set )
{
if( set )
{
@@ -202,7 +202,7 @@ void AccEventListener::fireStatePropertyChange(short /*state*/, bool set )
/**
* get the role of accessible object which is observed
*/
short AccEventListener::getRole()
short AccEventListener::GetRole()
{
Reference<com::sun::star::accessibility::XAccessibleContext> xContext(pAccessible->getAccessibleContext(),UNO_QUERY);
if(xContext.is())
@@ -215,7 +215,7 @@ short AccEventListener::getRole()
/**
* get the role of accessible parent object which is observed
*/
short AccEventListener::getParentRole()
short AccEventListener::GetParentRole()
{
if(pAccessible)
{
@@ -226,7 +226,7 @@ short AccEventListener::getParentRole()
/**
* remove the listener from accessible object
*/
void AccEventListener::removeMeFromBroadcaster()
void AccEventListener::RemoveMeFromBroadcaster()
{
try
{
@@ -276,7 +276,7 @@ void AccEventListener::removeMeFromBroadcaster()
void AccEventListener::disposing( const ::com::sun::star::lang::EventObject& /*Source*/ )
throw (::com::sun::star::uno::RuntimeException)
{
removeMeFromBroadcaster();
RemoveMeFromBroadcaster();
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
@@ -53,13 +53,13 @@ throw (::com::sun::star::uno::RuntimeException)
switch (aEvent.EventId)
{
case AccessibleEventId::CHILD:
handleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::VISIBLE_DATA_CHANGED:
handleVisibleDataChangedEvent();
HandleVisibleDataChangedEvent();
break;
case AccessibleEventId::BOUNDRECT_CHANGED:
handleBoundrectChangedEvent();
HandleBoundrectChangedEvent();
break;
default:
AccEventListener::notifyEvent(aEvent);
@@ -70,17 +70,17 @@ throw (::com::sun::star::uno::RuntimeException)
/**
* handle the VISIBLE_DATA_CHANGED event
*/
void AccFrameEventListener::handleVisibleDataChangedEvent()
void AccFrameEventListener::HandleVisibleDataChangedEvent()
{
AccEventListener::handleVisibleDataChangedEvent();
AccEventListener::HandleVisibleDataChangedEvent();
}
/**
* handle the BOUNDRECT_CHANGED event
*/
void AccFrameEventListener::handleBoundrectChangedEvent()
void AccFrameEventListener::HandleBoundrectChangedEvent()
{
AccEventListener::handleBoundrectChangedEvent();
AccEventListener::HandleBoundrectChangedEvent();
}
/**
@@ -88,7 +88,7 @@ void AccFrameEventListener::handleBoundrectChangedEvent()
* @param oldValue the child to be deleted
* @param newValue the child to be added
*/
void AccFrameEventListener::handleChildChangedEvent(Any oldValue, Any newValue)
void AccFrameEventListener::HandleChildChangedEvent(Any oldValue, Any newValue)
{
Reference< XAccessible > xChild;
if( newValue >>= xChild)
@@ -135,7 +135,7 @@ void AccFrameEventListener::handleChildChangedEvent(Any oldValue, Any newValue)
* @param state new state id
* @param enable true if state is set, false if state is unset
*/
void AccFrameEventListener::setComponentState(short state, bool enable )
void AccFrameEventListener::SetComponentState(short state, bool enable )
{
// only the following state can be fired state event.
switch (state)
@@ -49,7 +49,7 @@ void AccListEventListener::notifyEvent( const ::com::sun::star::accessibility::
switch (aEvent.EventId)
{
case AccessibleEventId::ACTIVE_DESCENDANT_CHANGED:
handleActiveDescendantChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleActiveDescendantChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::INVALIDATE_ALL_CHILDREN:
// Since List items a transient a child events are mostly used
@@ -57,7 +57,7 @@ void AccListEventListener::notifyEvent( const ::com::sun::star::accessibility::
//TODO: investigate again
break;
case AccessibleEventId::VALUE_CHANGED:
handleValueChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleValueChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
default:
AccDescendantManagerEventListener::notifyEvent(aEvent);
@@ -70,7 +70,7 @@ void AccListEventListener::notifyEvent( const ::com::sun::star::accessibility::
* @param oldValue the child to lose active
* @param newValue the child to get active
*/
void AccListEventListener::handleActiveDescendantChangedEvent(Any oldValue, Any newValue)
void AccListEventListener::HandleActiveDescendantChangedEvent(Any oldValue, Any newValue)
{
Reference< XAccessible > xChild;
@@ -109,10 +109,10 @@ void AccListEventListener::handleActiveDescendantChangedEvent(Any oldValue, Any
* @param oldValue the old value of the source of event
* @param newValue the new value of the source of event
*/
void AccListEventListener::handleValueChangedEvent(Any oldValue, Any newValue)
void AccListEventListener::HandleValueChangedEvent(Any oldValue, Any newValue)
{
//to enable value changed event
if(getParentRole() == AccessibleRole::COMBO_BOX)
if (GetParentRole() == AccessibleRole::COMBO_BOX)
{
XAccessible* pParentAcc = pAgent->GetParentXAccessible(pAccessible);
pAgent->UpdateValue(pParentAcc);
@@ -47,7 +47,7 @@ throw (::com::sun::star::uno::RuntimeException)
switch (aEvent.EventId)
{
case AccessibleEventId::CHILD:
handleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::SELECTION_CHANGED:
//don't need to process anything,just same as word behavior
@@ -64,7 +64,7 @@ throw (::com::sun::star::uno::RuntimeException)
* @param oldValue the child to be deleted
* @param newValue the child to be added
*/
void AccMenuEventListener::handleChildChangedEvent(Any oldValue, Any newValue)
void AccMenuEventListener::HandleChildChangedEvent(Any oldValue, Any newValue)
{
Reference< XAccessible > xChild;
@@ -104,7 +104,7 @@ void AccMenuEventListener::handleChildChangedEvent(Any oldValue, Any newValue)
/**
* handle the SELECTION_CHANGED event
*/
void AccMenuEventListener::handleSelectionChangedEvent()
void AccMenuEventListener::HandleSelectionChangedEventNoArgs()
{
pAgent->NotifyAccEvent(UM_EVENT_SELECTION_CHANGED, pAccessible);
}
@@ -112,7 +112,7 @@ void AccMenuEventListener::handleSelectionChangedEvent()
/**
* handle the Menu_popup event
*/
void AccMenuEventListener::fireStatePropertyChange(short state, bool set)
void AccMenuEventListener::FireStatePropertyChange(short state, bool set)
{
if( set )
{
@@ -126,8 +126,7 @@ void AccMenuEventListener::fireStatePropertyChange(short state, bool set)
pAgent->UpdateChildState(pAccessible);
break;
default:
AccComponentEventListener::fireStatePropertyChange(state, set
);
AccComponentEventListener::FireStatePropertyChange(state, set);
break;
}
}
@@ -141,8 +140,7 @@ void AccMenuEventListener::fireStatePropertyChange(short state, bool set)
break;
default:
AccComponentEventListener::fireStatePropertyChange(state, set
);
AccComponentEventListener::FireStatePropertyChange(state, set);
break;
}
}
@@ -44,7 +44,7 @@ AccObjectContainerEventListener::~AccObjectContainerEventListener()
/**
* handle the STATE_CHANGED event
*/
void AccObjectContainerEventListener::handleStateChangedEvent(Any oldValue, Any newValue)
void AccObjectContainerEventListener::HandleStateChangedEvent(Any oldValue, Any newValue)
{
//set the accessible name before process for there is no NAME_CHANGED event when change
//the text in drawing objects.
@@ -58,15 +58,15 @@ void AccObjectContainerEventListener::handleStateChangedEvent(Any oldValue, Any
pAgent->UpdateDescription(pAccessible);
}
}
AccContainerEventListener::handleStateChangedEvent(oldValue, newValue);
AccContainerEventListener::HandleStateChangedEvent(oldValue, newValue);
}
/**
* handle the VISIBLE_DATA_CHANGED event
* For SHAPES, the visiable_data_changed event should be mapped to LOCATION_CHANGED event
*/
void AccObjectContainerEventListener::handleVisibleDataChangedEvent()
void AccObjectContainerEventListener::HandleVisibleDataChangedEvent()
{
AccContainerEventListener::handleBoundrectChangedEvent();
AccContainerEventListener::HandleBoundrectChangedEvent();
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
@@ -628,7 +628,7 @@ void AccObjectWinManager::DeleteAccListener( AccObject* pAccObj )
AccEventListener* listener = pAccObj->getListener();
if( listener==NULL )
return;
listener->removeMeFromBroadcaster();
listener->RemoveMeFromBroadcaster();
pAccObj->SetListener(NULL);
}
@@ -47,13 +47,13 @@ throw (::com::sun::star::uno::RuntimeException)
switch (aEvent.EventId)
{
case AccessibleEventId::CARET_CHANGED:
handleCaretChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleCaretChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::VISIBLE_DATA_CHANGED:
handleVisibleDataChangedEvent();
HandleVisibleDataChangedEvent();
break;
case AccessibleEventId::BOUNDRECT_CHANGED:
handleBoundrectChangedEvent();
HandleBoundrectChangedEvent();
break;
//Added for paragraph selected state.
case AccessibleEventId::STATE_CHANGED:
@@ -75,7 +75,7 @@ throw (::com::sun::star::uno::RuntimeException)
}
case AccessibleEventId::TEXT_SELECTION_CHANGED:
handleTextSelectionChangedEvent();
HandleTextSelectionChangedEvent();
break;
default:
@@ -89,7 +89,7 @@ throw (::com::sun::star::uno::RuntimeException)
* @param oldValue in UNO, this parameter is always NULL
* @param newValue in UNO, this parameter is always NULL
*/
void AccParagraphEventListener::handleCaretChangedEvent(Any oldValue, Any newValue)
void AccParagraphEventListener::HandleCaretChangedEvent(Any oldValue, Any newValue)
{
pAgent->UpdateLocation(pAccessible);
pAgent->NotifyAccEvent(UM_EVENT_OBJECT_CARETCHANGE, pAccessible);
@@ -98,17 +98,17 @@ void AccParagraphEventListener::handleCaretChangedEvent(Any oldValue, Any newVal
/**
* handle the VISIBLE_DATA_CHANGED event
*/
void AccParagraphEventListener::handleVisibleDataChangedEvent()
void AccParagraphEventListener::HandleVisibleDataChangedEvent()
{
AccEventListener::handleVisibleDataChangedEvent();
AccEventListener::HandleVisibleDataChangedEvent();
}
/**
* handle the BOUNDRECT_CHANGED event
*/
void AccParagraphEventListener::handleBoundrectChangedEvent()
void AccParagraphEventListener::HandleBoundrectChangedEvent()
{
AccEventListener::handleBoundrectChangedEvent();
AccEventListener::HandleBoundrectChangedEvent();
}
/**
@@ -116,7 +116,7 @@ void AccParagraphEventListener::handleBoundrectChangedEvent()
* @param state new state id
* @param enable true if state is set, false if state is unset
*/
void AccParagraphEventListener::setComponentState(short state, bool enable )
void AccParagraphEventListener::SetComponentState(short state, bool enable )
{
// only the following state can be fired state event.
switch (state)
@@ -131,12 +131,12 @@ void AccParagraphEventListener::setComponentState(short state, bool enable )
// no msaa state mapping
break;
default:
AccContainerEventListener::setComponentState(state, enable);
AccContainerEventListener::SetComponentState(state, enable);
break;
}
}
void AccParagraphEventListener::handleTextSelectionChangedEvent()
void AccParagraphEventListener::HandleTextSelectionChangedEvent()
{
pAgent->NotifyAccEvent(UM_EVENT_TEXT_SELECTION_CHANGED, pAccessible);
}
@@ -48,7 +48,7 @@ throw (::com::sun::star::uno::RuntimeException)
switch (aEvent.EventId)
{
case AccessibleEventId::ACTIVE_DESCENDANT_CHANGED:
handleActiveDescendantChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleActiveDescendantChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::TABLE_CAPTION_CHANGED:
@@ -78,7 +78,7 @@ throw (::com::sun::star::uno::RuntimeException)
case AccessibleEventId::TABLE_MODEL_CHANGED:
{
handleTableModelChangeEvent(aEvent.NewValue);
HandleTableModelChangeEvent(aEvent.NewValue);
break;
}
case AccessibleEventId::TABLE_SUMMARY_CHANGED:
@@ -104,7 +104,7 @@ throw (::com::sun::star::uno::RuntimeException)
* @param oldValue the child to lose active
* @param newValue the child to get active
*/
void AccTableEventListener::handleActiveDescendantChangedEvent(Any oldValue, Any newValue)
void AccTableEventListener::HandleActiveDescendantChangedEvent(Any oldValue, Any newValue)
{
Reference< XAccessible > xChild;
if(newValue >>= xChild )
@@ -127,7 +127,7 @@ void AccTableEventListener::handleActiveDescendantChangedEvent(Any oldValue, Any
}
}
void AccTableEventListener::handleTableModelChangeEvent(Any newValue)
void AccTableEventListener::HandleTableModelChangeEvent(Any newValue)
{
AccessibleTableModelChange aModelChange;
if (newValue >>= aModelChange)
@@ -42,7 +42,7 @@ AccTextComponentEventListener::~AccTextComponentEventListener()
* @param state new state id
* @param enable true if state is set, false if state is unset
*/
void AccTextComponentEventListener::setComponentState(short state, bool enable )
void AccTextComponentEventListener::SetComponentState(short state, bool enable )
{
// only the following state can be fired state event.
switch (state)
@@ -57,7 +57,7 @@ void AccTextComponentEventListener::setComponentState(short state, bool enable )
// no msaa state mapping
break;
default:
AccComponentEventListener::setComponentState(state, enable);
AccComponentEventListener::SetComponentState(state, enable);
break;
}
}
@@ -61,7 +61,7 @@ void FreeTopWindowListener()
void handleWindowOpened_impl(long pAcc)
{
if( g_pTop && pAcc != 0 )
g_pTop->handleWindowOpened( (com::sun::star::accessibility::XAccessible*)((void*)pAcc) );
g_pTop->HandleWindowOpened( (com::sun::star::accessibility::XAccessible*)((void*)pAcc) );
}
/**
@@ -69,7 +69,7 @@ void handleWindowOpened_impl(long pAcc)
* accessible listener to monitor all these objects.
* @param pAccessible the accessible of the new opened window
*/
void AccTopWindowListener::handleWindowOpened( com::sun::star::accessibility::XAccessible* pAccessible )
void AccTopWindowListener::HandleWindowOpened( com::sun::star::accessibility::XAccessible* pAccessible )
{
//get SystemData from window
VCLXWindow* pvclwindow = (VCLXWindow*)pAccessible;
@@ -141,7 +141,7 @@ void AccTopWindowListener::windowOpened( const ::com::sun::star::lang::EventObje
if ( !pAccessible )
return;
handleWindowOpened( pAccessible );
HandleWindowOpened( pAccessible );
}
/**
@@ -46,7 +46,7 @@ void AccTreeEventListener::notifyEvent( const ::com::sun::star::accessibility::
switch (aEvent.EventId)
{
case AccessibleEventId::ACTIVE_DESCENDANT_CHANGED:
handleActiveDescendantChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleActiveDescendantChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
default:
AccDescendantManagerEventListener::notifyEvent(aEvent);
@@ -59,7 +59,7 @@ void AccTreeEventListener::notifyEvent( const ::com::sun::star::accessibility::
* @param oldValue the child to lose active
* @param newValue the child to get active
*/
void AccTreeEventListener::handleActiveDescendantChangedEvent(Any oldValue, Any newValue)
void AccTreeEventListener::HandleActiveDescendantChangedEvent(Any oldValue, Any newValue)
{
Reference< XAccessible > xChild;
if(newValue >>= xChild )
@@ -46,13 +46,13 @@ void AccWindowEventListener::notifyEvent( const ::com::sun::star::accessibility
switch (aEvent.EventId)
{
case AccessibleEventId::CHILD:
handleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
HandleChildChangedEvent(aEvent.OldValue, aEvent.NewValue);
break;
case AccessibleEventId::VISIBLE_DATA_CHANGED:
handleVisibleDataChangedEvent();
HandleVisibleDataChangedEvent();
break;
case AccessibleEventId::BOUNDRECT_CHANGED:
handleBoundrectChangedEvent();
HandleBoundrectChangedEvent();
break;
default:
AccEventListener::notifyEvent(aEvent);
@@ -63,17 +63,17 @@ void AccWindowEventListener::notifyEvent( const ::com::sun::star::accessibility
/**
* handle the VISIBLE_DATA_CHANGED event
*/
void AccWindowEventListener::handleVisibleDataChangedEvent()
void AccWindowEventListener::HandleVisibleDataChangedEvent()
{
AccEventListener::handleVisibleDataChangedEvent();
AccEventListener::HandleVisibleDataChangedEvent();
}
/**
* handle the BOUNDRECT_CHANGED event
*/
void AccWindowEventListener::handleBoundrectChangedEvent()
void AccWindowEventListener::HandleBoundrectChangedEvent()
{
AccEventListener::handleBoundrectChangedEvent();
AccEventListener::HandleBoundrectChangedEvent();
}
/**
@@ -81,7 +81,7 @@ void AccWindowEventListener::handleBoundrectChangedEvent()
* @param oldValue the child to be deleted
* @param newValue the child to be added
*/
void AccWindowEventListener::handleChildChangedEvent(Any oldValue, Any newValue)
void AccWindowEventListener::HandleChildChangedEvent(Any oldValue, Any newValue)
{
Reference< XAccessible > xChild;
if( newValue >>= xChild)
@@ -120,7 +120,7 @@ void AccWindowEventListener::handleChildChangedEvent(Any oldValue, Any newValue)
* @param state new state id
* @param enable true if state is set, false if state is unset
*/
void AccWindowEventListener::setComponentState(short state, bool enable )
void AccWindowEventListener::SetComponentState(short state, bool enable )
{
// only the following state can be fired state event.
switch (state)