Files
libreoffice-translations-we…/source/ru/svx/source/engine3d.po
Christian Lohmaier 781673fea7 update translations for 4.4.0.0alpha1
(based on the 4.3 translations)
and force-fix errors using pocheck

Change-Id: I64547fd1d137a0bfa7bd4a55e8a547a7845faf96
2014-10-17 20:12:44 +02:00

942 lines
17 KiB
Plaintext

#. extracted from svx/source/engine3d
msgid ""
msgstr ""
"Project-Id-Version: engine3d\n"
"Report-Msgid-Bugs-To: https://bugs.libreoffice.org/enter_bug.cgi?product=LibreOffice&bug_status=UNCONFIRMED&component=UI\n"
"POT-Creation-Date: 2014-05-30 13:09+0200\n"
"PO-Revision-Date: 2013-06-21 22:12+0600\n"
"Last-Translator: Helen <helenrussian@gmail.com>\n"
"Language-Team: Russian <l10n@ru.libreoffice.org>\n"
"Language: ru\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
"X-Generator: LibreOffice\n"
"X-Accelerator-Marker: ~\n"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_GEO\n"
"imagebutton.quickhelptext"
msgid "Geometry"
msgstr "Геометрия"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_REPRESENTATION\n"
"imagebutton.quickhelptext"
msgid "Shading"
msgstr "Затенение"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT\n"
"imagebutton.quickhelptext"
msgid "Illumination"
msgstr "Освещение"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEXTURE\n"
"imagebutton.quickhelptext"
msgid "Textures"
msgstr "Текстуры"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_MATERIAL\n"
"imagebutton.quickhelptext"
msgid "Material"
msgstr "Материал"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_UPDATE\n"
"imagebutton.quickhelptext"
msgid "Update"
msgstr "Обновить"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_ASSIGN\n"
"imagebutton.quickhelptext"
msgid "Assign"
msgstr "Применить"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_CHANGE_TO_3D\n"
"imagebutton.quickhelptext"
msgid "Convert to 3D"
msgstr "Преобразовать в 3D"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LATHE_OBJ\n"
"imagebutton.quickhelptext"
msgid "Convert to Lathe Object"
msgstr "Преобразовать в тело вращения"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_PERSPECTIVE\n"
"imagebutton.quickhelptext"
msgid "Perspective On/Off"
msgstr "Вкл./выкл. перспективу"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_GEOMETRIE\n"
"fixedline.text"
msgid "Geometry"
msgstr "Геометрия"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_PERCENT_DIAGONAL\n"
"fixedtext.text"
msgid "R~ounded edges"
msgstr "Скруглённые края"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_BACKSCALE\n"
"fixedtext.text"
msgid "~Scaled depth"
msgstr "Масштаб глубины"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_END_ANGLE\n"
"fixedtext.text"
msgid "~Rotation angle"
msgstr "Угол поворота"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"MTR_END_ANGLE\n"
"metricfield.text"
msgid " degree(s)"
msgstr " градусов"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_DEPTH\n"
"fixedtext.text"
msgid "~Depth"
msgstr "Глубина"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_SEGMENTS\n"
"fixedline.text"
msgid "Segments"
msgstr "Сегменты"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_HORIZONTAL\n"
"fixedtext.text"
msgid "~Horizontal"
msgstr "Горизонтально"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_VERTICAL\n"
"fixedtext.text"
msgid "~Vertical"
msgstr "Вертикально"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_NORMALS\n"
"fixedline.text"
msgid "Normals"
msgstr "Нормали"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_NORMALS_OBJ\n"
"imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "По объекту"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_NORMALS_FLAT\n"
"imagebutton.quickhelptext"
msgid "Flat"
msgstr "Плоский"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_NORMALS_SPHERE\n"
"imagebutton.quickhelptext"
msgid "Spherical"
msgstr "Сферический"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_NORMALS_INVERT\n"
"imagebutton.quickhelptext"
msgid "Invert Normals"
msgstr "Инвертировать нормали"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TWO_SIDED_LIGHTING\n"
"imagebutton.quickhelptext"
msgid "Double-Sided Illumination"
msgstr "Двустороннее освещение"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_DOUBLE_SIDED\n"
"imagebutton.quickhelptext"
msgid "Double-Sided"
msgstr "Двусторонний"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_SHADEMODE\n"
"fixedtext.text"
msgid "~Mode"
msgstr "Режим"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
"Flat\n"
"stringlist.text"
msgid "Flat"
msgstr "Плоский"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
"Phong\n"
"stringlist.text"
msgid "Phong"
msgstr "Фонг"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
"Gouraud\n"
"stringlist.text"
msgid "Gouraud"
msgstr "Гуро"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_SHADOW\n"
"fixedline.text"
msgid "Shadow"
msgstr "Тень"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_SHADOW_3D\n"
"imagebutton.quickhelptext"
msgid "3D Shadowing On/Off"
msgstr "Вкл./выкл. 3D-тень"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_SLANT\n"
"fixedtext.text"
msgid "S~urface angle"
msgstr "Наклон поверхности"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"MTR_SLANT\n"
"metricfield.text"
msgid " degree(s)"
msgstr " градусов"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_CAMERA\n"
"fixedline.text"
msgid "Camera"
msgstr "Камера"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_DISTANCE\n"
"fixedtext.text"
msgid "~Distance"
msgstr "Расстояние"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_FOCAL_LENGTH\n"
"fixedtext.text"
msgid "~Focal length"
msgstr "Фокусное расстояние"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_REPRESENTATION\n"
"fixedline.text"
msgid "Shading"
msgstr "Затенение"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_LIGHTSOURCE\n"
"fixedtext.text"
msgid "~Light source"
msgstr "Источник света"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_1\n"
"imagebutton.quickhelptext"
msgid "Light Source 1"
msgstr "Источник света 1"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_2\n"
"imagebutton.quickhelptext"
msgid "Light Source 2"
msgstr "Источник света 2"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_3\n"
"imagebutton.quickhelptext"
msgid "Light Source 3"
msgstr "Источник света 3"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_4\n"
"imagebutton.quickhelptext"
msgid "Light Source 4"
msgstr "Источник света 4"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_5\n"
"imagebutton.quickhelptext"
msgid "Light Source 5"
msgstr "Источник света 5"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_6\n"
"imagebutton.quickhelptext"
msgid "Light Source 6"
msgstr "Источник света 6"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_7\n"
"imagebutton.quickhelptext"
msgid "Light Source 7"
msgstr "Источник света 7"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_8\n"
"imagebutton.quickhelptext"
msgid "Light Source 8"
msgstr "Источник света 8"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_LIGHT_COLOR\n"
"imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Диалоговое окно цветов"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_AMBIENTLIGHT\n"
"fixedtext.text"
msgid "~Ambient light"
msgstr "Рассеянный свет"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_AMBIENT_COLOR\n"
"imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Диалоговое окно цветов"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_LIGHT\n"
"fixedline.text"
msgid "Illumination"
msgstr "Освещение"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_TEX_KIND\n"
"fixedtext.text"
msgid "~Type"
msgstr "Тип"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_LUMINANCE\n"
"imagebutton.quickhelptext"
msgid "Black & White"
msgstr "Чёрно-белое"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_COLOR\n"
"imagebutton.quickhelptext"
msgid "Color"
msgstr "Цвет"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_TEX_MODE\n"
"fixedtext.text"
msgid "~Mode"
msgstr "Режим"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_REPLACE\n"
"imagebutton.quickhelptext"
msgid "Only Texture"
msgstr "Только текстура"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_MODULATE\n"
"imagebutton.quickhelptext"
msgid "Texture and Shading"
msgstr "Текстура и тень"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_BLEND\n"
"imagebutton.quickhelptext"
msgid "Texture, Shadow and Color"
msgstr "Текстура, тень, цвет"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_TEX_PROJECTION_X\n"
"fixedtext.text"
msgid "~Projection X"
msgstr "Проекция X"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_OBJECT_X\n"
"imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "По объекту"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_PARALLEL_X\n"
"imagebutton.quickhelptext"
msgid "Parallel"
msgstr "Параллельно"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_CIRCLE_X\n"
"imagebutton.quickhelptext"
msgid "Circular"
msgstr "Кругообразный"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_TEX_PROJECTION_Y\n"
"fixedtext.text"
msgid "P~rojection Y"
msgstr "Проекция Y"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_OBJECT_Y\n"
"imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "По объекту"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_PARALLEL_Y\n"
"imagebutton.quickhelptext"
msgid "Parallel"
msgstr "Параллельно"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_CIRCLE_Y\n"
"imagebutton.quickhelptext"
msgid "Circular"
msgstr "Кругообразный"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_TEX_FILTER\n"
"fixedtext.text"
msgid "~Filtering"
msgstr "Фильтрация"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_TEX_FILTER\n"
"imagebutton.quickhelptext"
msgid "Filtering On/Off"
msgstr "Вкл./выкл. фильтры"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_TEXTURE\n"
"fixedline.text"
msgid "Textures"
msgstr "Текстуры"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_MAT_FAVORITES\n"
"fixedtext.text"
msgid "~Favorites"
msgstr "Избранные"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"User-defined\n"
"stringlist.text"
msgid "User-defined"
msgstr "Пользовательский"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"Metal\n"
"stringlist.text"
msgid "Metal"
msgstr "Металл"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"Gold\n"
"stringlist.text"
msgid "Gold"
msgstr "Золото"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"Chrome\n"
"stringlist.text"
msgid "Chrome"
msgstr "Хром"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"Plastic\n"
"stringlist.text"
msgid "Plastic"
msgstr "Пластик"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
"Wood\n"
"stringlist.text"
msgid "Wood"
msgstr "Дерево"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_MAT_COLOR\n"
"fixedtext.text"
msgid "~Object color"
msgstr "Цвет объекта"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_MAT_COLOR\n"
"imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Диалоговое окно цветов"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_MAT_EMISSION\n"
"fixedtext.text"
msgid "~Illumination color"
msgstr "Цвет освещения"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_EMISSION_COLOR\n"
"imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Диалоговое окно цветов"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_MAT_SPECULAR\n"
"fixedline.text"
msgid "Specular"
msgstr "Блик"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_MAT_SPECULAR\n"
"fixedtext.text"
msgid "~Color"
msgstr "Цвет"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"BTN_SPECULAR_COLOR\n"
"imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Диалоговое окно цветов"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FT_MAT_SPECULAR_INTENSITY\n"
"fixedtext.text"
msgid "I~ntensity"
msgstr "Интенсивность"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"FL_MATERIAL\n"
"fixedline.text"
msgid "Material"
msgstr "Материал"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT_3D\n"
"dockingwindow.text"
msgid "3D Effects"
msgstr "Трёхмерные эффекты"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FAVORITE\n"
"string.text"
msgid "Favorite"
msgstr "Текстура"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_X\n"
"string.text"
msgid "X"
msgstr "X"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_Y\n"
"string.text"
msgid "Y"
msgstr "Y"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_Z\n"
"string.text"
msgid "Z"
msgstr "Z"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_R\n"
"string.text"
msgid "R:"
msgstr "R:"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_G\n"
"string.text"
msgid "G:"
msgstr "G:"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_FIX_B\n"
"string.text"
msgid "B:"
msgstr "B:"
#: float3d.src
msgctxt ""
"float3d.src\n"
"RID_SVXFLOAT3D_COLOR_LIGHT_PRE\n"
"string.text"
msgid "Color Light Preview"
msgstr "Цвет освещения"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_CREATE_LATHE\n"
"string.text"
msgid "Create 3D rotation object"
msgstr "Создать трёхмерный объект вращения"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_EXCHANGE_PASTE\n"
"string.text"
msgid "Insert object(s)"
msgstr "Вставить объект(ы)"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_SEGMENTS\n"
"string.text"
msgid "Number of segments"
msgstr "Количество сегментов"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_DEEPTH\n"
"string.text"
msgid "Object depth"
msgstr "Глубина объекта"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_FOCAL\n"
"string.text"
msgid "Focal length"
msgstr "Фокусное расстояние"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_CAMPOS\n"
"string.text"
msgid "Camera position"
msgstr "Положение камеры"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_ROTATE\n"
"string.text"
msgid "Rotate 3D object"
msgstr "Вращать трёхмерный объект"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_EXTRUDE\n"
"string.text"
msgid "Create extrusion object"
msgstr "Создать объект экструзии"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_LATHE\n"
"string.text"
msgid "Create rotation object"
msgstr "Создать объект вращения"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_BREAK_LATHE\n"
"string.text"
msgid "Split 3D object"
msgstr "Разбить трёхмерный объект"
#: string3d.src
msgctxt ""
"string3d.src\n"
"RID_SVX_3D_UNDO_ATTRIBUTES\n"
"string.text"
msgid "3D Attributes"
msgstr "Трёхмерные атрибуты"