Files
libreoffice-translations-we…/translations/source/nb/svx/source/engine3d.po
2011-03-30 00:03:18 +02:00

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20 KiB
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#. extracted from svx/source/engine3d.oo
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://qa.openoffice.org/issues/enter_bug.cgi?comment=&component=l10n&form_name=enter_issue&short_desc=Localization+issue+in+file%3A+svx%2Fsource%2Fengine3d.oo&subcomponent=ui\n"
"POT-Creation-Date: 2011-03-29 20:41+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: nb\n"
"X-Generator: Translate Toolkit 1.8.1\n"
"X-Accelerator-Marker: ~\n"
#: string3d.src#RID_SVX_3D_CREATE_LATHE.string.text
msgid "Create 3D rotation object"
msgstr "Lag 3D-dreieobjekt"
#: string3d.src#RID_SVX_3D_UNDO_EXCHANGE_PASTE.string.text
msgid "Insert object(s)"
msgstr "Sett inn objekt(er)"
#: string3d.src#RID_SVX_3D_UNDO_SEGMENTS.string.text
msgid "Number of segments"
msgstr "Antall segmenter"
#: string3d.src#RID_SVX_3D_UNDO_DEEPTH.string.text
msgid "Object depth"
msgstr "Objektdybde"
#: string3d.src#RID_SVX_3D_UNDO_FOCAL.string.text
msgid "Focal length"
msgstr "Brennvidde"
#: string3d.src#RID_SVX_3D_UNDO_CAMPOS.string.text
msgid "Camera position"
msgstr "Kameraposisjon"
#: string3d.src#RID_SVX_3D_UNDO_ROTATE.string.text
msgid "Rotate 3D object"
msgstr "Roter 3D-objekt"
#: string3d.src#RID_SVX_3D_UNDO_EXTRUDE.string.text
msgid "Create extrusion object"
msgstr "Lag et objekt som kan være i 2D eller i 3D"
#: string3d.src#RID_SVX_3D_UNDO_LATHE.string.text
msgid "Create rotation object"
msgstr "Lag dreieobjekt"
#: string3d.src#RID_SVX_3D_UNDO_BREAK_LATHE.string.text
msgid "Split 3D object"
msgstr "Del 3D-objekt"
#: string3d.src#RID_SVX_3D_UNDO_ATTRIBUTES.string.text
msgid "3D Attributes"
msgstr "3D-egenskaper"
#: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext"
msgid "Geometry"
msgstr "Geometri"
#: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext"
msgid "Shading"
msgstr "Skyggelegging"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext"
msgid "Illumination"
msgstr "Belysning"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext"
msgid "Textures"
msgstr "Teksturer"
#: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext"
msgid "Material"
msgstr "Materiale"
#: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.quickhelptext
msgid "Update"
msgstr "Oppdater"
#: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.quickhelptext
msgid "Assign"
msgstr "Tildel"
#: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.quickhelptext
msgid "Convert to 3D"
msgstr "Gjør om til 3D"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.quickhelptext
msgid "Convert to Lathe Object"
msgstr "Gjør om til dreieobjekt"
#: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.quickhelptext
msgid "Perspective On/Off"
msgstr "Perspektiv på/av"
#: float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text"
msgid "Geometry"
msgstr "Geometri"
#: float3d.src#RID_SVXFLOAT_3D.FT_PERCENT_DIAGONAL.fixedtext.text
msgid "R~ounded edges"
msgstr "Av~rundede kanter"
#: float3d.src#RID_SVXFLOAT_3D.FT_BACKSCALE.fixedtext.text
msgid "~Scaled depth"
msgstr "~Skalert dybde"
#: float3d.src#RID_SVXFLOAT_3D.FT_END_ANGLE.fixedtext.text
msgid "~Rotation angle"
msgstr "~Roteringsvinkel"
#: float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text"
msgid " degree(s)"
msgstr " grader"
#: float3d.src#RID_SVXFLOAT_3D.FT_DEPTH.fixedtext.text
msgid "~Depth"
msgstr "~Dybde"
#: float3d.src#RID_SVXFLOAT_3D.FL_SEGMENTS.fixedline.text
msgid "Segments"
msgstr "Segmenter"
#: float3d.src#RID_SVXFLOAT_3D.FT_HORIZONTAL.fixedtext.text
msgid "~Horizontal"
msgstr "~Vannrett"
#: float3d.src#RID_SVXFLOAT_3D.FT_VERTICAL.fixedtext.text
msgid "~Vertical"
msgstr "~Loddrett"
#: float3d.src#RID_SVXFLOAT_3D.FL_NORMALS.fixedline.text
msgid "Normals"
msgstr "Normaler"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "Objektspesifikk"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext"
msgid "Flat"
msgstr "Flat"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.quickhelptext
msgid "Spherical"
msgstr "Kuleformet"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.quickhelptext
msgid "Invert Normals"
msgstr "Snu normalene"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.quickhelptext
msgid "Double-Sided Illumination"
msgstr "Tosidig belysning"
#: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.quickhelptext
msgid "Double-Sided"
msgstr "Tosidig"
#: float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text"
msgid "~Mode"
msgstr "~Modus"
#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text"
msgid "Flat"
msgstr "Flat"
#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.2.stringlist.text
msgid "Phong"
msgstr "Phong"
#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.3.stringlist.text
msgid "Gouraud"
msgstr "Gouraud"
#: float3d.src#RID_SVXFLOAT_3D.FL_SHADOW.fixedline.text
msgid "Shadow"
msgstr "Skygge"
#: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.quickhelptext
msgid "3D Shadowing On/Off"
msgstr "3D-skyggelegging på/av"
#: float3d.src#RID_SVXFLOAT_3D.FT_SLANT.fixedtext.text
msgid "S~urface angle"
msgstr "O~verflatevinkel"
#: float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text"
msgid " degree(s)"
msgstr " grader"
#: float3d.src#RID_SVXFLOAT_3D.FL_CAMERA.fixedline.text
msgid "Camera"
msgstr "Kamera"
#: float3d.src#RID_SVXFLOAT_3D.FT_DISTANCE.fixedtext.text
msgid "~Distance"
msgstr "~Avstand"
#: float3d.src#RID_SVXFLOAT_3D.FT_FOCAL_LENGTH.fixedtext.text
msgid "~Focal length"
msgstr "Brennvidde"
#: float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text"
msgid "Shading"
msgstr "Skyggelegging"
#: float3d.src#RID_SVXFLOAT_3D.FT_LIGHTSOURCE.fixedtext.text
msgid "~Light source"
msgstr "Lyskilde"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.quickhelptext
msgid "Light Source 1"
msgstr "Lyskilde 1"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.quickhelptext
msgid "Light Source 2"
msgstr "Lyskilde 2"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.quickhelptext
msgid "Light Source 3"
msgstr "Lyskilde 3"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.quickhelptext
msgid "Light Source 4"
msgstr "Lyskilde 4"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.quickhelptext
msgid "Light Source 5"
msgstr "Lyskilde 5"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.quickhelptext
msgid "Light Source 6"
msgstr "Lyskilde 6"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.quickhelptext
msgid "Light Source 7"
msgstr "Lyskilde 7"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.quickhelptext
msgid "Light Source 8"
msgstr "Lyskilde 8"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Fargevelger"
#: float3d.src#RID_SVXFLOAT_3D.FT_AMBIENTLIGHT.fixedtext.text
msgid "~Ambient light"
msgstr "B~akgrunnsbelysning"
#: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Fargevelger"
#: float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text"
msgid "Illumination"
msgstr "Belysning"
#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_KIND.fixedtext.text
msgid "~Type"
msgstr "~Type"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.quickhelptext
msgid "Black & White"
msgstr "Svart-hvitt"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.quickhelptext
msgid "Color"
msgstr "Farge"
#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text"
msgid "~Mode"
msgstr "~Modus"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.quickhelptext
msgid "Only Texture"
msgstr "Bare tekstur"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.quickhelptext
msgid "Texture and Shading"
msgstr "Tekstur og skyggelegging"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.quickhelptext
msgid "Texture, Shadow and Color"
msgstr "Tekstur, skygge og farge"
#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_X.fixedtext.text
msgid "~Projection X"
msgstr "~Projeksjon X"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "Objektspesifikk"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext"
msgid "Parallel"
msgstr "Parallell"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext"
msgid "Circular"
msgstr "Sirkulær"
#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_Y.fixedtext.text
msgid "P~rojection Y"
msgstr "P~rojeksjon Y"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext"
msgid "Object-Specific"
msgstr "Objektspesifikk"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext"
msgid "Parallel"
msgstr "Parallell"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext"
msgid "Circular"
msgstr "Sirkulær"
#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_FILTER.fixedtext.text
msgid "~Filtering"
msgstr "~Filtrering"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.quickhelptext
msgid "Filtering On/Off"
msgstr "Filtrering på/av"
#: float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text"
msgid "Textures"
msgstr "Teksturer"
#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_FAVORITES.fixedtext.text
msgid "~Favorites"
msgstr "~Favoritter"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.1.stringlist.text
msgid "User-defined"
msgstr "Selvvalgt"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.2.stringlist.text
msgid "Metal"
msgstr "Metall"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.3.stringlist.text
msgid "Gold"
msgstr "Gull"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.4.stringlist.text
msgid "Chrome"
msgstr "Krom"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.5.stringlist.text
msgid "Plastic"
msgstr "Plast"
#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.6.stringlist.text
msgid "Wood"
msgstr "Tre"
#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_COLOR.fixedtext.text
msgid "~Object color"
msgstr "~Objektfarge"
#: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Fargevelger"
#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_EMISSION.fixedtext.text
msgid "~Illumination color"
msgstr "~Lysfarge"
#: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Fargevelger"
#: float3d.src#RID_SVXFLOAT_3D.FL_MAT_SPECULAR.fixedline.text
msgid "Specular"
msgstr "Speilglans"
#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR.fixedtext.text
msgid "~Color"
msgstr "~Farge"
#: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text"
msgid "-"
msgstr "-"
#: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext
msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext"
msgid "Colors Dialog"
msgstr "Fargevelger"
#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR_INTENSITY.fixedtext.text
msgid "I~ntensity"
msgstr "I~ntensitet"
#: float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text
msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text"
msgid "Material"
msgstr "Materiale"
#: float3d.src#RID_SVXFLOAT_3D.dockingwindow.text
msgid "3D Effects"
msgstr "3D-effekter"
#: float3d.src#RID_SVXFLOAT3D_FAVORITE.string.text
msgid "Favorite"
msgstr "Favoritt"
#: float3d.src#RID_SVXFLOAT3D_FIX_X.string.text
msgid "X"
msgstr "X"
#: float3d.src#RID_SVXFLOAT3D_FIX_Y.string.text
msgid "Y"
msgstr "Y"
#: float3d.src#RID_SVXFLOAT3D_FIX_Z.string.text
msgid "Z"
msgstr "Z"
#: float3d.src#RID_SVXFLOAT3D_FIX_R.string.text
msgid "R:"
msgstr "R:"
#: float3d.src#RID_SVXFLOAT3D_FIX_G.string.text
msgid "G:"
msgstr "G:"
#: float3d.src#RID_SVXFLOAT3D_FIX_B.string.text
msgid "B:"
msgstr "B:"
#: float3d.src#RID_SVXFLOAT3D_COLOR_LIGHT_PRE.string.text
msgid "Color Light Preview"
msgstr ""