942 lines
15 KiB
Plaintext
942 lines
15 KiB
Plaintext
#. extracted from svx/source/engine3d
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: https://bugs.freedesktop.org/enter_bug.cgi?product=LibreOffice&bug_status=UNCONFIRMED&component=UI\n"
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"POT-Creation-Date: 2013-05-23 12:06+0200\n"
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"PO-Revision-Date: 2011-05-24 00:35+0200\n"
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"Last-Translator: Zeki <zeki@ozgurlukicin.com>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: tr\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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"X-Generator: LibreOffice\n"
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"X-Accelerator-Marker: ~\n"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_GEO\n"
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"imagebutton.quickhelptext"
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msgid "Geometry"
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msgstr "Geometrie"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_REPRESENTATION\n"
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"imagebutton.quickhelptext"
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msgid "Shading"
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msgstr "Darstellung"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT\n"
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"imagebutton.quickhelptext"
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msgid "Illumination"
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msgstr "Beleuchtung"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_TEXTURE\n"
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"imagebutton.quickhelptext"
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msgid "Textures"
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msgstr "Texturen"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_MATERIAL\n"
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"imagebutton.quickhelptext"
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msgid "Material"
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msgstr "Material"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_UPDATE\n"
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"imagebutton.quickhelptext"
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msgid "Update"
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msgstr "Aktualisieren"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_ASSIGN\n"
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"imagebutton.quickhelptext"
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msgid "Assign"
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msgstr "Zuweisen"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_CHANGE_TO_3D\n"
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"imagebutton.quickhelptext"
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msgid "Convert to 3D"
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msgstr "Umwandeln in 3D"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LATHE_OBJ\n"
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"imagebutton.quickhelptext"
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msgid "Convert to Lathe Object"
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msgstr "Umwandeln in Rotationskörper"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_PERSPECTIVE\n"
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"imagebutton.quickhelptext"
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msgid "Perspective On/Off"
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msgstr "Perspektive ein-/ausschalten"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_GEOMETRIE\n"
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"fixedline.text"
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msgid "Geometry"
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msgstr "Geometrie"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_PERCENT_DIAGONAL\n"
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"fixedtext.text"
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msgid "R~ounded edges"
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msgstr "~Yuvarlanmış köşeler"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_BACKSCALE\n"
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"fixedtext.text"
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msgid "~Scaled depth"
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msgstr "~Ölçeklenmiş derinlik"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_END_ANGLE\n"
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"fixedtext.text"
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msgid "~Rotation angle"
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msgstr "~Dönüş açısı"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"MTR_END_ANGLE\n"
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"metricfield.text"
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msgid " degree(s)"
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msgstr " derece(ler)"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_DEPTH\n"
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"fixedtext.text"
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msgid "~Depth"
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msgstr "~Derinlik"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_SEGMENTS\n"
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"fixedline.text"
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msgid "Segments"
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msgstr "Kesimler"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_HORIZONTAL\n"
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"fixedtext.text"
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msgid "~Horizontal"
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msgstr "~Yatay"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_VERTICAL\n"
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"fixedtext.text"
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msgid "~Vertical"
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msgstr "~Dikey"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_NORMALS\n"
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"fixedline.text"
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msgid "Normals"
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msgstr "Normaller"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_NORMALS_OBJ\n"
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"imagebutton.quickhelptext"
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msgid "Object-Specific"
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msgstr "Objektspezifisch"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_NORMALS_FLAT\n"
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"imagebutton.quickhelptext"
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msgid "Flat"
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msgstr "Flach"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_NORMALS_SPHERE\n"
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"imagebutton.quickhelptext"
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msgid "Spherical"
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msgstr "Kugelförmig"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_NORMALS_INVERT\n"
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"imagebutton.quickhelptext"
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msgid "Invert Normals"
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msgstr "Normalen umkehren"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_TWO_SIDED_LIGHTING\n"
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"imagebutton.quickhelptext"
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msgid "Double-Sided Illumination"
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msgstr "2-seitige Beleuchtung"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_DOUBLE_SIDED\n"
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"imagebutton.quickhelptext"
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msgid "Double-Sided"
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msgstr "Doppelseitig"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_SHADEMODE\n"
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"fixedtext.text"
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msgid "~Mode"
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msgstr "~Kip"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
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"1\n"
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"stringlist.text"
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msgid "Flat"
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msgstr "Flach"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
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"2\n"
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"stringlist.text"
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msgid "Phong"
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msgstr "Phong"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D.LB_SHADEMODE\n"
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"3\n"
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"stringlist.text"
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msgid "Gouraud"
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msgstr "Gouraud"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_SHADOW\n"
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"fixedline.text"
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msgid "Shadow"
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msgstr "Gölge"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_SHADOW_3D\n"
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"imagebutton.quickhelptext"
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msgid "3D Shadowing On/Off"
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msgstr "3D-Schatten ein/-ausschalten"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_SLANT\n"
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"fixedtext.text"
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msgid "S~urface angle"
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msgstr "~Yüzey açısı"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"MTR_SLANT\n"
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"metricfield.text"
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msgid " degree(s)"
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msgstr " derece(ler)"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_CAMERA\n"
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"fixedline.text"
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msgid "Camera"
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msgstr "Kamera"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_DISTANCE\n"
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"fixedtext.text"
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msgid "~Distance"
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msgstr "~Uzaklık"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_FOCAL_LENGTH\n"
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"fixedtext.text"
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msgid "~Focal length"
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msgstr "~Odak uzaklığı"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FL_REPRESENTATION\n"
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"fixedline.text"
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msgid "Shading"
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msgstr "Darstellung"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"FT_LIGHTSOURCE\n"
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"fixedtext.text"
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msgid "~Light source"
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msgstr "~Işık kaynağı"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_1\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 1"
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msgstr "Lichtquelle 1"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_2\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 2"
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msgstr "Lichtquelle 2"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_3\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 3"
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msgstr "Lichtquelle 3"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_4\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 4"
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msgstr "Lichtquelle 4"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_5\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 5"
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msgstr "Lichtquelle 5"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_6\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 6"
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msgstr "Lichtquelle 6"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_7\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 7"
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msgstr "Lichtquelle 7"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
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"BTN_LIGHT_8\n"
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"imagebutton.quickhelptext"
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msgid "Light Source 8"
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msgstr "Lichtquelle 8"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
|
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"BTN_LIGHT_COLOR\n"
|
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"imagebutton.quickhelptext"
|
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msgid "Colors Dialog"
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msgstr "Rengi, renk penceresinde seç"
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
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"RID_SVXFLOAT_3D\n"
|
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"FT_AMBIENTLIGHT\n"
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"fixedtext.text"
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msgid "~Ambient light"
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msgstr "~Çevre ışığı"
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||
|
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#: float3d.src
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msgctxt ""
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"float3d.src\n"
|
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"RID_SVXFLOAT_3D\n"
|
||
"BTN_AMBIENT_COLOR\n"
|
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"imagebutton.quickhelptext"
|
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msgid "Colors Dialog"
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msgstr "Rengi, renk penceresinde seç"
|
||
|
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#: float3d.src
|
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msgctxt ""
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||
"float3d.src\n"
|
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"RID_SVXFLOAT_3D\n"
|
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"FL_LIGHT\n"
|
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"fixedline.text"
|
||
msgid "Illumination"
|
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msgstr "Beleuchtung"
|
||
|
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#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FT_TEX_KIND\n"
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||
"fixedtext.text"
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||
msgid "~Type"
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msgstr "~Tür"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_LUMINANCE\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Black & White"
|
||
msgstr "Schwarzweiß"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_COLOR\n"
|
||
"imagebutton.quickhelptext"
|
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msgid "Color"
|
||
msgstr "Farbe"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FT_TEX_MODE\n"
|
||
"fixedtext.text"
|
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msgid "~Mode"
|
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msgstr "~Kip"
|
||
|
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#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_REPLACE\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Only Texture"
|
||
msgstr "Nur Textur"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_MODULATE\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Texture and Shading"
|
||
msgstr "Textur und Schattierung"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_BLEND\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Texture, Shadow and Color"
|
||
msgstr "Textur, Schattierung und Farbe"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FT_TEX_PROJECTION_X\n"
|
||
"fixedtext.text"
|
||
msgid "~Projection X"
|
||
msgstr "X ~Gösterimi"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_OBJECT_X\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Object-Specific"
|
||
msgstr "Objektspezifisch"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_PARALLEL_X\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Parallel"
|
||
msgstr "Parallel"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_CIRCLE_X\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Circular"
|
||
msgstr "Kreisförmig"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FT_TEX_PROJECTION_Y\n"
|
||
"fixedtext.text"
|
||
msgid "P~rojection Y"
|
||
msgstr "Y Gös~terimi"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_OBJECT_Y\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Object-Specific"
|
||
msgstr "Objektspezifisch"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_PARALLEL_Y\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Parallel"
|
||
msgstr "Parallel"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_CIRCLE_Y\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Circular"
|
||
msgstr "Kreisförmig"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FT_TEX_FILTER\n"
|
||
"fixedtext.text"
|
||
msgid "~Filtering"
|
||
msgstr "~Süzgeçleme"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_TEX_FILTER\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Filtering On/Off"
|
||
msgstr "Filtern ein/aus"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FL_TEXTURE\n"
|
||
"fixedline.text"
|
||
msgid "Textures"
|
||
msgstr "Texturen"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FT_MAT_FAVORITES\n"
|
||
"fixedtext.text"
|
||
msgid "~Favorites"
|
||
msgstr "~Favoriler"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
||
"1\n"
|
||
"stringlist.text"
|
||
msgid "User-defined"
|
||
msgstr "Kullanıcı tanımlı"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
||
"2\n"
|
||
"stringlist.text"
|
||
msgid "Metal"
|
||
msgstr "Metal"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
||
"3\n"
|
||
"stringlist.text"
|
||
msgid "Gold"
|
||
msgstr "Altın"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
||
"4\n"
|
||
"stringlist.text"
|
||
msgid "Chrome"
|
||
msgstr "Krom"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
||
"5\n"
|
||
"stringlist.text"
|
||
msgid "Plastic"
|
||
msgstr "Plastik"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D.LB_MAT_FAVORITES\n"
|
||
"6\n"
|
||
"stringlist.text"
|
||
msgid "Wood"
|
||
msgstr "Ahşap"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FT_MAT_COLOR\n"
|
||
"fixedtext.text"
|
||
msgid "~Object color"
|
||
msgstr "~Nesne rengi"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_MAT_COLOR\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Colors Dialog"
|
||
msgstr "Rengi, renk penceresinde seç"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FT_MAT_EMISSION\n"
|
||
"fixedtext.text"
|
||
msgid "~Illumination color"
|
||
msgstr "~Aydınlatma rengi"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_EMISSION_COLOR\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Colors Dialog"
|
||
msgstr "Rengi, renk penceresinde seç"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FL_MAT_SPECULAR\n"
|
||
"fixedline.text"
|
||
msgid "Specular"
|
||
msgstr "Aynasal"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FT_MAT_SPECULAR\n"
|
||
"fixedtext.text"
|
||
msgid "~Color"
|
||
msgstr "~Renk"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"BTN_SPECULAR_COLOR\n"
|
||
"imagebutton.quickhelptext"
|
||
msgid "Colors Dialog"
|
||
msgstr "Rengi, renk penceresinde seç"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FT_MAT_SPECULAR_INTENSITY\n"
|
||
"fixedtext.text"
|
||
msgid "I~ntensity"
|
||
msgstr "~Yoğunluk"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"FL_MATERIAL\n"
|
||
"fixedline.text"
|
||
msgid "Material"
|
||
msgstr "Material"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT_3D\n"
|
||
"dockingwindow.text"
|
||
msgid "3D Effects"
|
||
msgstr "3B Efektler"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT3D_FAVORITE\n"
|
||
"string.text"
|
||
msgid "Favorite"
|
||
msgstr "Sık kullanılan"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT3D_FIX_X\n"
|
||
"string.text"
|
||
msgid "X"
|
||
msgstr ""
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT3D_FIX_Y\n"
|
||
"string.text"
|
||
msgid "Y"
|
||
msgstr ""
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT3D_FIX_Z\n"
|
||
"string.text"
|
||
msgid "Z"
|
||
msgstr ""
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT3D_FIX_R\n"
|
||
"string.text"
|
||
msgid "R:"
|
||
msgstr "R:"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT3D_FIX_G\n"
|
||
"string.text"
|
||
msgid "G:"
|
||
msgstr "G:"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT3D_FIX_B\n"
|
||
"string.text"
|
||
msgid "B:"
|
||
msgstr "B:"
|
||
|
||
#: float3d.src
|
||
msgctxt ""
|
||
"float3d.src\n"
|
||
"RID_SVXFLOAT3D_COLOR_LIGHT_PRE\n"
|
||
"string.text"
|
||
msgid "Color Light Preview"
|
||
msgstr "Açık Renk Önizleme"
|
||
|
||
#: string3d.src
|
||
msgctxt ""
|
||
"string3d.src\n"
|
||
"RID_SVX_3D_CREATE_LATHE\n"
|
||
"string.text"
|
||
msgid "Create 3D rotation object"
|
||
msgstr "3B döner nesne oluştur"
|
||
|
||
#: string3d.src
|
||
msgctxt ""
|
||
"string3d.src\n"
|
||
"RID_SVX_3D_UNDO_EXCHANGE_PASTE\n"
|
||
"string.text"
|
||
msgid "Insert object(s)"
|
||
msgstr "Nesne ekle"
|
||
|
||
#: string3d.src
|
||
msgctxt ""
|
||
"string3d.src\n"
|
||
"RID_SVX_3D_UNDO_SEGMENTS\n"
|
||
"string.text"
|
||
msgid "Number of segments"
|
||
msgstr "Parça sayısı"
|
||
|
||
#: string3d.src
|
||
msgctxt ""
|
||
"string3d.src\n"
|
||
"RID_SVX_3D_UNDO_DEEPTH\n"
|
||
"string.text"
|
||
msgid "Object depth"
|
||
msgstr "Nesne derinliği"
|
||
|
||
#: string3d.src
|
||
msgctxt ""
|
||
"string3d.src\n"
|
||
"RID_SVX_3D_UNDO_FOCAL\n"
|
||
"string.text"
|
||
msgid "Focal length"
|
||
msgstr "Kamera odak uzaklığı"
|
||
|
||
#: string3d.src
|
||
msgctxt ""
|
||
"string3d.src\n"
|
||
"RID_SVX_3D_UNDO_CAMPOS\n"
|
||
"string.text"
|
||
msgid "Camera position"
|
||
msgstr "Kamera konumu"
|
||
|
||
#: string3d.src
|
||
msgctxt ""
|
||
"string3d.src\n"
|
||
"RID_SVX_3D_UNDO_ROTATE\n"
|
||
"string.text"
|
||
msgid "Rotate 3D object"
|
||
msgstr "3B nesneyi döndür"
|
||
|
||
#: string3d.src
|
||
msgctxt ""
|
||
"string3d.src\n"
|
||
"RID_SVX_3D_UNDO_EXTRUDE\n"
|
||
"string.text"
|
||
msgid "Create extrusion object"
|
||
msgstr "Kalıp nesne oluştur"
|
||
|
||
#: string3d.src
|
||
msgctxt ""
|
||
"string3d.src\n"
|
||
"RID_SVX_3D_UNDO_LATHE\n"
|
||
"string.text"
|
||
msgid "Create rotation object"
|
||
msgstr "Döner nesne oluştur"
|
||
|
||
#: string3d.src
|
||
msgctxt ""
|
||
"string3d.src\n"
|
||
"RID_SVX_3D_UNDO_BREAK_LATHE\n"
|
||
"string.text"
|
||
msgid "Split 3D object"
|
||
msgstr "3B nesneyi ayır"
|
||
|
||
#: string3d.src
|
||
msgctxt ""
|
||
"string3d.src\n"
|
||
"RID_SVX_3D_UNDO_ATTRIBUTES\n"
|
||
"string.text"
|
||
msgid "3D Attributes"
|
||
msgstr "3B Öznitelikleri"
|