Files
odfstudio/slideshow
Noel Grandin db17d3c17c new loplugin: memoryvar
detect when we can convert a new/delete sequence on a local variable to
use std::unique_ptr

Change-Id: Iecae4e4197eccdfacfce2eed39aa4a69e4a660bc
Reviewed-on: https://gerrit.libreoffice.org/19884
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
2015-11-11 07:16:20 +00:00
..
2015-11-10 10:51:39 +02:00
2015-08-11 03:31:47 +00:00
2015-11-11 07:16:20 +00:00
…
2015-11-06 01:01:44 +02:00
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The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.