Change-Id: I89ff6d31662824d83961d6457b82db8d8031168c Reviewed-on: https://gerrit.libreoffice.org/18977 Reviewed-by: Samuel Mehrbrodt <Samuel.Mehrbrodt@cib.de> Tested-by: Samuel Mehrbrodt <Samuel.Mehrbrodt@cib.de>
The Impress slideshow engine == 3D transitions == The 3D transitions are slideshow transition engine using OpenGL and are located in slideshow/source/engine/OGLTrans/. They were initially written by GSOC student Shane.M.Mathews. Radek has later polished the code a bit, added few new 3D transitions, added infrastructure for vertex and fragment shaders. Wrote few transitions with fragment shader too.