Files
odfstudio/svx
Michael Weghorn d16199baa9 tdf#173695 svx: Set fixed height for ColorWindow's icon view
Following up to

    commit 6296615b8d (master-android)
    Author: Michael Weghorn <m.weghorn@posteo.de>
    Date:   Tue Sep 29 14:20:18 2026 +0200

        tdf#173695 svx: Ensure minimum height for ColorWindow

and

    commit 5c53840b57
    Author: Michael Weghorn <m.weghorn@posteo.de>
    Date:   Wed Sep 30 10:15:59 2026 +0200

        tdf#173695 svx: Increase min height for ColorWindow icon view to 250

, switch from using a minimum height of 250 to using
that as the fixed height.

The idea of using a minimum size was to still allow
using more space for the ColorWindow when a palette
with a lot of colors is initially selected.

However, the fact that the size of the popup differs
depending on what palette is initiallly selected is
considered confusing/as a bug, so instead use a fixed
height after all, see discussion in tdf#173695 for
more details/background.

A fixed height was also used when SvxColorValueSet
was still used in ColorWindow, i.e. before

    commit a4d5983b4e
    Author: Michael Weghorn <m.weghorn@posteo.de>
    Date:   Fri Jun 5 11:48:54 2026 +0200

        tdf#130857 Port ColorWindow from SvxColorValueSet to ColorIconView

By then, the size could more easily be optimized to
just fit the colors of the "Standard" palette. With
weld::IconView being used now, the exact spacing can
differ depending on what toolkit/theme/style is used, see
the above-mentioned 5c53840b57
for more details.

Which properties are evaluated in the .ui file
depends on the weld implementation.
While the GTK implementation evaluates
GtkScrolledWindow::min-content-height
and GtkScrolledWindow::max-content-height, the vcl one
doesn't do that. Also set GtkWidget::height-request so
the fixed height also applies for that one.

Change-Id: I7c49218872610bcf345b35849d664f85d29fdc47
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/211678
Tested-by: Jenkins
Reviewed-by: Michael Weghorn <m.weghorn@posteo.de>
2026-10-02 09:48:33 +02:00
..
…
…
…
2026-05-29 13:38:32 +02:00

Graphics Related Helper Code

Contains graphics related helper code. Lots of the draw and impress code is in this shared library.

  • xoutdev

    this is where a lot of the work would happen to move to the canvas. (what does that mean?)

  • svdraw

    transparent gradient stuff. [seriously? surely much more, too]

SdrObject

The shapes you can see in LibreOffice (like rectangle, etc.) are SdrObjects. They are declared as a hierarchy:

SdrObject <- SdrAttrObj <- E3dObject <- E3dCompoundObject <- E3dCubeObj
    ^ ^ ^             ^            ^              | | ^ ^
    | | |             |            |              | | | +--- E3dExtrudeObj
    | | |             |            |              | | +----- E3dLatheObj
    | | |             |            |              | +------- E3dPolygonObj
    | | |             |            |              +--------- E3dSphereObj
    | | |             |            +--- E3dScene...
    | | |             |
    | | |             +--- SdrTextObj <- SdrObjCustomShape...
    | | |                   ^ ^ ^ ^ ^
    | | |                   | | | | +--- SdrEdgeObj...
    | | |                   | | | +----- SdrMeasureObj...
    | | |                   | | +------- SdrPathObj...
    | | |                   | +--------- SdrRectObj...
    | | |                   +----------- SdrTableObj...
    | | +--- SdrObjGroup...
    | + ---- SdrPageObj...
    +------- SdrVirtObj...

The above is incomplete of course.

SdrModel / SdrView

Copied from svdview.hxx:

First of all the app creates a SdrModel. Then it opens a Win and creates a SdrView. ShowSdrPage() announces a page at SdrView. It's possible to show SdrView in any Wins at once.

SdrView can show as many Wins as it wants at once. Pages are announced or checked out with the help of ShowSdrPage()/HideSdrPage(). For every announced page there is a SdrPageView instance in container aPages. If more than one page is showed, you have to pay attention that the offset parameter of ShowSdrPage() is conformed to the size of the page (to prevent overlapping of two pages).

SdrView itself is inherited from many objects in a chain of inheritance (all that starts with SdrPaintView - that is itself inherited from few classes too):

SdrPaintView <- SdrSnapView <- SdrMarkView <- SdrEditView <- SdrPolyEditView
                                                                 ^
+----------------------------------------------------------------+
|
SdrGlueEditView <- SdrObjEditView <- SdrExchangeView <- SdrDragView
                                                                 ^
+----------------------------------------------------------------+
|
SdrCreateView <- SdrView

From SdrView on, it is not flat, but a real hierarchy again.

Drawing Layer / SdrObject(s)

See drawinglayer/README.md for general information about drawinglayer.

Below is the class diagram that comes from https://web.archive.org/web/20160827020830if_/http://www.openoffice.org:80/marketing/ooocon2006/presentations/wednesday_g11.odp slide number 6.

.------- Model --------------.      .------- View -----------------------------------------.
| SdrObject - ViewContact    | 1..* | ViewObjectContact                                    |
|              getChild()    |------|    getPrimitiveList()  -----> Object(s) ---> SdrView |
|              getVOC()      |      |    getRecPrimitiveList()      Contact                |
|              getViewInd... |      |________|_____________________________________________|
| ...ependentPrimitiveList() |               |
|____________________________|            generates
                                             |           ______
                                             V          /      |
                                   .----------------------.    |
                                   | basePrimitive        |    |
                                   |   getRange()         |<---'
                                   |   getDecomposition() |
                                   |______________________|

For SdrObjects, there are own DrawingLayer primitives in svx/source/sdr/primitive2d

The ViewContact / ViewObject / ViewObjectContact are in svx/source/sdr/contact Decomposes the SdrObjects, and does all sort of operations on them.

If the number of visualizable objects (e.g. SdrObjects) is X, and the number of SdrViews is Y, then:

  • there are X ViewContact instances (1:1 relation with a visualizable object)
  • there are Y ObjectContact instances (1:1 relation with an SdrView)
  • there are X*Y ViewObjectContact instances (1:N relation to both visualizable objects and SdrViews)