I blindly replaced OSL_DEBUG_LEVEL > 1 conditionals to OSL_DEBUG_LEVEL > 0 as suggested in the easy hack Change-Id: Iac829aa648fd0bd5d170e92a72809a2078e1f020 Reviewed-on: https://gerrit.libreoffice.org/23066 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Björn Michaelsen <bjoern.michaelsen@canonical.com>
The Impress slideshow engine == 3D transitions == The 3D transitions are slideshow transition engine using OpenGL and are located in slideshow/source/engine/OGLTrans/. They were initially written by GSOC student Shane.M.Mathews. Radek has later polished the code a bit, added few new 3D transitions, added infrastructure for vertex and fragment shaders. Wrote few transitions with fragment shader too.