It is neccessary to set a drawshape to invisible (i.e. remove the effect ) before the drawshape rewind, otherwise it remains at the original place. The timenode container will ask its child to remove the effect after all the child finished, before it start to repeat or it deactivate. Change-Id: Iaef1a8269b61afa0c37b03655e2ea169f1d3c453 Reviewed-on: https://gerrit.libreoffice.org/69543 Tested-by: Jenkins Reviewed-by: Mark Hung <marklh9@gmail.com>
The Impress slideshow engine == 3D transitions == The 3D transitions are slideshow transition engine using OpenGL and are located in slideshow/source/engine/OGLTrans/. They were initially written by GSOC student Shane.M.Mathews. Radek has later polished the code a bit, added few new 3D transitions, added infrastructure for vertex and fragment shaders. Wrote few transitions with fragment shader too.