The caller of Application::CreateMessageDialog owns the returned message dialog. So far, it was returned by a plain weld::MessageDialog*. Return a unique_ptr instead, to make clear the ownership semantics. (Also adjust SalInstance::CreateMessageDialog accordingly, which is called by Application::CreateMessageDialog and implements the actual logic to create a message dialog.) Adjust callers where needed. Most callers were already using a smart pointer for the returned message dialog anyway. Change-Id: I7c06bb24b611bd67f5af89800adb13bf22dcc6fa Reviewed-on: https://gerrit.libreoffice.org/c/core/+/211013 Reviewed-by: Michael Weghorn <m.weghorn@posteo.de> Tested-by: Jenkins
251 lines
10 KiB
C++
251 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <sal/types.h>
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#include <rtl/ref.hxx>
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#include <vcl/ColorDialog.hxx>
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#include <vcl/Platform.hxx>
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#include <vcl/Toolkit.hxx>
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#include <vcl/dllapi.h>
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#include <vcl/salgtype.hxx>
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#include <vcl/svmain.hxx>
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#include <vcl/vclenum.hxx>
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#include <vcl/weld/ColorChooserDialog.hxx>
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#include "ClipboardSelectionType.hxx"
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#include <com/sun/star/datatransfer/clipboard/XClipboard.hpp>
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#include <com/sun/star/datatransfer/dnd/XDragSource.hpp>
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#include <com/sun/star/datatransfer/dnd/XDropTarget.hpp>
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#include <com/sun/star/uno/XComponentContext.hpp>
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#include <com/sun/star/ui/dialogs/XFilePicker2.hpp>
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#include <com/sun/star/ui/dialogs/XFolderPicker2.hpp>
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#include <memory>
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namespace com::sun::star::awt {
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class XWindow;
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}
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namespace comphelper { class SolarMutex; }
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namespace vcl { class Window; }
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namespace weld {
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class Builder;
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class MessageDialog;
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class Widget;
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class Window;
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}
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class SystemChildWindow;
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struct SystemParentData;
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struct SalPrinterQueueInfo;
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class ImplJobSetup;
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class OpenGLContext;
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class SalData;
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class SalGraphics;
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class SalFrame;
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class SalObject;
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class SalMenu;
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class SalMenuItem;
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class SalVirtualDevice;
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class SalInfoPrinter;
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class SalPrinter;
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class SalTimer;
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class ImplPrnQueueList;
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class SalSystem;
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class SalBitmap;
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struct SalItemParams;
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class SalSession;
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struct SystemEnvData;
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struct SystemGraphicsData;
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struct SystemWindowData;
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class Menu;
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enum class DesktopType;
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enum class VclInputFlags;
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enum class SalFrameStyleFlags;
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typedef struct _cairo_font_options cairo_font_options_t;
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class VCL_DLLPUBLIC SalInstance
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{
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private:
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const std::unique_ptr<comphelper::SolarMutex> m_pYieldMutex;
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css::uno::Reference<css::datatransfer::clipboard::XClipboard> m_clipboard;
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protected:
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bool m_bSupportsOpenGL = false;
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#ifdef MACOSX
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static void MacStartupWorkarounds();
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#endif
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public:
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SalInstance(std::unique_ptr<comphelper::SolarMutex> pMutex, SalData* pSalData);
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virtual ~SalInstance();
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bool supportsOpenGL() const { return m_bSupportsOpenGL; }
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//called directly after Application::Init
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virtual void AfterAppInit() {}
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// run main application and cleanup; VCL plugin can override
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// to implement platform-specific application lifecycle
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virtual int SVMainRun() { return ImplSVMainRun(); };
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// Frame
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// DisplayName for Unix ???
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virtual SalFrame* CreateChildFrame( SystemParentData* pParent, SalFrameStyleFlags nStyle ) = 0;
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virtual SalFrame* CreateFrame( SalFrame* pParent, SalFrameStyleFlags nStyle ) = 0;
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virtual void DestroyFrame( SalFrame* pFrame ) = 0;
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// Object (System Child Window)
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virtual SalObject* CreateObject( SalFrame* pParent, SystemWindowData* pWindowData, bool bShow ) = 0;
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virtual void DestroyObject( SalObject* pObject ) = 0;
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// VirtualDevice
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// nDX and nDY in pixels
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// pData allows for using a system dependent graphics or device context,
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// if a system context is passed in nDX and nDY are updated to reflect
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// its size; otherwise these remain unchanged.
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virtual std::unique_ptr<SalVirtualDevice>
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CreateVirtualDevice( SalGraphics& rGraphics,
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tools::Long nDX, tools::Long nDY,
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DeviceFormat eFormat,
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bool bAlphaMaskTransparent = false ) = 0;
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// VirtualDevice
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// nDX and nDY in pixels
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// pData allows for using a system dependent graphics or device context,
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// nDX and nDY are updated to reflect its size; otherwise these remain unchanged.
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virtual std::unique_ptr<SalVirtualDevice>
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CreateVirtualDevice( SalGraphics& rGraphics,
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tools::Long &rDX, tools::Long &rDY,
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DeviceFormat eFormat, const SystemGraphicsData& rData ) = 0;
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// Printer
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// pSetupData->mpDriverData can be 0
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// pSetupData must be updated with the current
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// JobSetup
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virtual SalInfoPrinter* CreateInfoPrinter(SalPrinterQueueInfo& rQueueInfo,
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ImplJobSetup& rSetupData) = 0;
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virtual void DestroyInfoPrinter(SalInfoPrinter* pPrinter);
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virtual std::unique_ptr<SalPrinter> CreatePrinter( SalInfoPrinter* pInfoPrinter ) = 0;
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virtual void GetPrinterQueueInfo(ImplPrnQueueList& rList) = 0;
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virtual void GetPrinterQueueState(SalPrinterQueueInfo* pInfo);
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virtual OUString GetDefaultPrinter() = 0;
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// SalTimer
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virtual SalTimer* CreateSalTimer() = 0;
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// SalSystem
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virtual SalSystem* CreateSalSystem() = 0;
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// SalBitmap
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virtual std::shared_ptr<SalBitmap> CreateSalBitmap() = 0;
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// YieldMutex
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comphelper::SolarMutex* GetYieldMutex();
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sal_uInt32 ReleaseYieldMutex(bool all);
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void AcquireYieldMutex(sal_uInt32 nCount = 1);
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// return true, if the current thread is the main thread
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virtual bool IsMainThread() const = 0;
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/**
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* Wait for the next event (if bWait) and dispatch it,
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* includes posted events, and timers.
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* If bHandleAllCurrentEvents - dispatch multiple posted
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* user events. Returns true if events were processed.
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*/
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virtual bool DoYield(bool bWait, bool bHandleAllCurrentEvents) = 0;
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virtual bool AnyInput( VclInputFlags nType ) = 0;
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// menus
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virtual std::unique_ptr<SalMenu> CreateMenu( bool bMenuBar, Menu* pMenu );
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virtual std::unique_ptr<SalMenuItem> CreateMenuItem( const SalItemParams& pItemData );
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// may return NULL to disable session management, only used by X11 backend
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virtual std::unique_ptr<SalSession> CreateSalSession();
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// also needs to set m_bSupportsOpenGL = true in your SalInstance implementation!
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virtual OpenGLContext* CreateOpenGLContext();
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virtual std::unique_ptr<weld::Builder> CreateBuilder(weld::Widget* pParent, const OUString& rUIRoot, const OUString& rUIFile);
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virtual std::unique_ptr<weld::Builder> CreateInterimBuilder(vcl::Window* pParent,
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const OUString& rUIRoot,
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const OUString& rUIFile,
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bool bAllowCycleFocusOut);
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virtual std::unique_ptr<weld::MessageDialog>
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CreateMessageDialog(weld::Widget* pParent, VclMessageType eMessageType,
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VclButtonsType eButtonType, const OUString& rPrimaryMessage);
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virtual std::unique_ptr<weld::ColorChooserDialog>
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CreateColorChooserDialog(weld::Window* pParent, vcl::ColorPickerMode eMode);
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virtual weld::Window* GetFrameWeld(const css::uno::Reference<css::awt::XWindow>& rWindow);
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// dtrans implementation
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virtual css::uno::Reference<css::datatransfer::clipboard::XClipboard>
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CreateClipboard(ClipboardSelectionType eSelection);
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virtual css::uno::Reference<css::datatransfer::dnd::XDragSource>
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ImplCreateDragSource(const SystemEnvData& rSysEnv);
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virtual css::uno::Reference<css::datatransfer::dnd::XDropTarget>
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ImplCreateDropTarget(const SystemEnvData& rSysEnv);
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css::uno::Reference<css::datatransfer::dnd::XDragSource>
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CreateDragSource(const SystemEnvData& rSysEnv);
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css::uno::Reference<css::datatransfer::dnd::XDropTarget>
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CreateDropTarget(const SystemEnvData& rSysEnv);
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virtual void AddToRecentDocumentList(const OUString& rFileUrl, const OUString& rMimeType, const OUString& rDocumentService) = 0;
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virtual bool hasNativeColorChooserDialog() const { return false; }
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virtual bool hasNativeFileSelection() const { return false; }
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// if you override this, make sure to override hasNativeFileSelection too.
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virtual css::uno::Reference< css::ui::dialogs::XFilePicker2 > createFilePicker( const css::uno::Reference< css::uno::XComponentContext >& )
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{ return css::uno::Reference< css::ui::dialogs::XFilePicker2 >(); }
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virtual css::uno::Reference< css::ui::dialogs::XFolderPicker2 > createFolderPicker( const css::uno::Reference< css::uno::XComponentContext >& )
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{ return css::uno::Reference< css::ui::dialogs::XFolderPicker2 >(); }
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/// Set the app's (somewhat) magic/main-thread to this one.
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virtual void updateMainThread() {}
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/// Disconnect that - good for detaching from the JavaVM on Android.
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virtual void releaseMainThread() {}
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/// get information about underlying versions
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virtual OUString getOSVersion() { return u"-"_ustr; }
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virtual Platform GetPlatform() const { return Platform::Other; }
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virtual Toolkit GetToolkit() const { return Toolkit::Invalid; }
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virtual OUString GetToolkitName() const { return u""_ustr; };
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virtual const cairo_font_options_t* GetCairoFontOptions() { return nullptr; }
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virtual void* CreateGStreamerSink(const SystemChildWindow*) { return nullptr; }
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virtual void BeforeAbort() {}
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// both must be implemented, if the VCL plugin needs to run via system event loop
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virtual bool DoExecute();
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virtual void DoQuit();
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};
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// called from SVMain
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SalInstance* CreateSalInstance();
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void DestroySalInstance( SalInstance* pInst );
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void SalAbort( const OUString& rErrorText, bool bDumpCore );
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DesktopType SalGetDesktopEnvironment();
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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