instead of old-school header guards Change-Id: I3aac6f970494de721735576c2a640d85fd61b7c2 Reviewed-on: https://gerrit.collaboraoffice.com/c/online/+/3029 Reviewed-by: Miklos Vajna <vmiklos@collabora.com> Tested-by: Jenkins CPCI <releng@collaboraoffice.com> (cherry picked from commit 9f5421d96d63d06f9b2c9478e45185409498b982) Reviewed-on: https://gerrit.libreoffice.org/c/core/+/206321 Tested-by: Jenkins Reviewed-by: Xisco Fauli <xiscofauli@libreoffice.org>
Language Code Generators for UNOIDL Entities
Generators for language-binding--specific representations of UNOIDL entities:
cppumakergenerates header (.hdland.hpp) files for the C++ UNO language bindingjavamakergenerates class files for the JVM language bindingnetmakergenerates C# code files for the .NET language bindingclimaker(the old codemaker for .NET Framework) is in modulecli_urepythonmakergenerates Python stub (pyi) files for the Python UNO language binding
Some of the code is re-used by the skeletonmakers in module unodevtools.
Note the different terminology used by cppumaker vs. gbuild for the three variants that can be generated by cppumaker for some of the inline functions:
cppumaker switch: -L; cpputype.cxx: light; gbuild: normal;
cppumaker switch: none; cpputype.cxx: normal; gbuild: bootstrap;
cppumaker switch: -C; cpputype.cxx: comprehensive; gbuild: comprehensive;
which can be a source of confusion.