Files
odfstudio/svx
László Németh 3e02ffb76c tdf#i165354 sw offapi DOCX: implement HyphenationKeepLine – part 1
ODF 1.0 feature hyphenation-keep, i.e. disabling hyphenation across
page etc. was implemented by shifting the full hyphenated line
(fixing also the DOCX layout interoperability, when value of the
useWord2013TrackBottomHyphenation MSO DOCX compatibility option is
true). To shift only the last word, add UNO paragraph property

com::sun::star::text::ParagraphHyphenationKeepLine

and the associated layout in Writer core, i.e. disabling
the hyphenation in the last line, instead of line shifting,
if the value of ParagraphHyphenationKeepLine is true.

Fix missing DOCX layout interoperability by mapping the unhandled
useWord2013TrackBottomHyphenation = false case to the new layout.

Note: shifting lines may be better for languages with long
words, but only with 1) typesetting with line-level (greedy)
line breaking instead of the desirable paragraph-level, 2) and
with missing optimized hyphenation at boundaries of compound word
constituents, and 3) forgotting the following: Shifting only words
or word constituents are better for 1) equal line count on pages
and spreads (very basic typographical requirement), 2) disabling
hyphenation really (shifting doesn't guarantee this, because
shifting is limited in a single line, but the previous line can be
hyphenated, too) and 3) more compact typesetting.
Both hyphenation-keep algorithms are important for interoperability,
but the new HyphenationKeepLine can create state-of-the-art automatic
typesetting with the planned improvements.

Follow-up to commit 9574a62add
"tdf#132599 cui offapi sw xmloff: implement hyphenate-keep".
and commit c8ee0e8f58
"tdf160518 DOCX: import hyphenation-keep to fix layout".

Change-Id: Iafa352ec91bbd5d1d227b8480337fa2b9acb5993
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/181954
Reviewed-by: László Németh <nemeth@numbertext.org>
Tested-by: Jenkins
2025-02-21 08:52:21 +01:00
..
…
2025-02-07 12:53:35 +01:00
…
…
2024-09-01 10:59:49 +02:00

Graphics Related Helper Code

Contains graphics related helper code. Lots of the draw and impress code is in this shared library.

  • xoutdev

    this is where a lot of the work would happen to move to the canvas. (what does that mean?)

  • svdraw

    transparent gradient stuff. [seriously? surely much more, too]

SdrObject

The shapes you can see in LibreOffice (like rectangle, etc.) are SdrObjects. They are declared as a hierarchy:

SdrObject <- SdrAttrObj <- E3dObject <- E3dCompoundObject <- E3dCubeObj
    ^ ^ ^             ^            ^              | | ^ ^
    | | |             |            |              | | | +--- E3dExtrudeObj
    | | |             |            |              | | +----- E3dLatheObj
    | | |             |            |              | +------- E3dPolygonObj
    | | |             |            |              +--------- E3dSphereObj
    | | |             |            +--- E3dScene...
    | | |             |
    | | |             +--- SdrTextObj <- SdrObjCustomShape...
    | | |                   ^ ^ ^ ^ ^
    | | |                   | | | | +--- SdrEdgeObj...
    | | |                   | | | +----- SdrMeasureObj...
    | | |                   | | +------- SdrPathObj...
    | | |                   | +--------- SdrRectObj...
    | | |                   +----------- SdrTableObj...
    | | +--- SdrObjGroup...
    | + ---- SdrPageObj...
    +------- SdrVirtObj...

The above is incomplete of course.

SdrModel / SdrView

Copied from svdview.hxx:

First of all the app creates a SdrModel. Then it opens a Win and creates a SdrView. ShowSdrPage() announces a page at SdrView. It's possible to show SdrView in any Wins at once.

SdrView can show as many Wins as it wants at once. Pages are announced or checked out with the help of ShowSdrPage()/HideSdrPage(). For every announced page there is a SdrPageView instance in container aPages. If more than one page is showed, you have to pay attention that the offset parameter of ShowSdrPage() is conformed to the size of the page (to prevent overlapping of two pages).

SdrView itself is inherited from many objects in a chain of inheritance (all that starts with SdrPaintView - that is itself inherited from few classes too):

SdrPaintView <- SdrSnapView <- SdrMarkView <- SdrEditView <- SdrPolyEditView
                                                                 ^
+----------------------------------------------------------------+
|
SdrGlueEditView <- SdrObjEditView <- SdrExchangeView <- SdrDragView
                                                                 ^
+----------------------------------------------------------------+
|
SdrCreateView <- SdrView

From SdrView on, it is not flat, but a real hierarchy again.

Drawing Layer / SdrObject(s)

See drawinglayer/README.md for general information about drawinglayer.

Below is the class diagram that comes from https://web.archive.org/web/20160827020830if_/http://www.openoffice.org:80/marketing/ooocon2006/presentations/wednesday_g11.odp slide number 6.

.------- Model --------------.      .------- View -----------------------------------------.
| SdrObject - ViewContact    | 1..* | ViewObjectContact                                    |
|              getChild()    |------|    getPrimitiveList()  -----> Object(s) ---> SdrView |
|              getVOC()      |      |    getRecPrimitiveList()      Contact                |
|              getViewInd... |      |________|_____________________________________________|
| ...ependentPrimitiveList() |               |
|____________________________|            generates
                                             |           ______
                                             V          /      |
                                   .----------------------.    |
                                   | basePrimitive        |    |
                                   |   getRange()         |<---'
                                   |   getDecomposition() |
                                   |______________________|

For SdrObjects, there are own DrawingLayer primitives in svx/source/sdr/primitive2d

The ViewContact / ViewObject / ViewObjectContact are in svx/source/sdr/contact Decomposes the SdrObjects, and does all sort of operations on them.

If the number of visualizable objects (e.g. SdrObjects) is X, and the number of SdrViews is Y, then:

  • there are X ViewContact instances (1:1 relation with a visualizable object)
  • there are Y ObjectContact instances (1:1 relation with an SdrView)
  • there are X*Y ViewObjectContact instances (1:N relation to both visualizable objects and SdrViews)