Files
odfstudio/slideshow
Noel Grandin 2c1b7e8d6a clang-tidy readability-container-size-empty
Change-Id: I1df70b7dff5ebb6048f7fc618789faa15ca5d422
Reviewed-on: https://gerrit.libreoffice.org/61967
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2018-10-19 10:02:39 +02:00
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2018-03-02 09:18:19 +01:00
2018-05-24 08:19:45 +02:00
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2018-07-31 16:45:58 +02:00
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The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.