instead of returning a Primitive2DContainer from each method which we
are then going to immediately append to another container, pass down a
single container by reference which we can append to
Change-Id: I0f28a499d2ec54f7111a7044c30099767aa079e1
Reviewed-on: https://gerrit.libreoffice.org/30258
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
The issue of 362d4f0cd4 "Explicitly mark
overriding destructors as 'virtual'" appears to no longer be a problem with
MSVC 2013.
(The little change in the rewriting code of compilerplugins/clang/override.cxx
was necessary to prevent an endless loop when adding "override" to
OOO_DLLPUBLIC_CHARTTOOLS virtual ~CloseableLifeTimeManager();
in chart2/source/inc/LifeTime.hxx, getting stuck in the leading
OOO_DLLPUBLIC_CHARTTOOLS macro. Can't remember what that
isAtEndOfImmediateMacroExpansion thing was originally necessary for, anyway.)
Change-Id: I534c634504d7216b9bb632c2775c04eaf27e927e
A ridiculously fast way of doing this is:
for i in $(pcregrep -l -M -r --include='.*[hc]xx$' \
--exclude-dir=workdir --exclude-dir=instdir '^
{3,}' .)
do
perl -0777 -i -pe 's/^
{3,}/
/gm' $i
done
Change-Id: Iebb93eccbee9e4fc5c4380474ba595858a27ac2c
Reviewed-on: https://gerrit.libreoffice.org/22224
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Chris Sherlock <chris.sherlock79@gmail.com>
when used as a mutable data-structure. Plain std::vector halves the time
taken to display the chart dialog
Create a class to represent the std::vector we are going to be passing
around, and move some of the utility methods into it to make the code
prettier.
Also create an optimised append(&&) method for the common case of
appending small temporaries.
Change-Id: I7f5b43fb4a8a84e40e6a52fcb7e9f974091b4485
includes should be able to be included on their own
fix some of the ones that do not respect
that rule.
Change-Id: Id161224a1978461d3cea43252f232f18888a4f61
Reviewed-on: https://gerrit.libreoffice.org/19612
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Norbert Thiebaud <nthiebaud@gmail.com>
Bin pointless '// predeclarations' or '// forward declarations' comments. If
a programmer doesn't know what a forward declaration is, well, why read C++
source code?
Also bin some pointless '// end of namespace foo' comments after namespace
blocks just a handful of lines long, and some superfluous vertical whitespace.
Change-Id: I2a31c5d73d9b4de8825fb8eb9e7559dbd7303ef9
... candidate when tiled rendering. Tiled rendering works entirely in
twips, so pixel sizes are not relevant. One step closer to working image
resizing in the tiled rendering case.
Change-Id: I1d5e33071a383b333e0fdb9d30ea09fcea23a8fc
Where we can prove that the virtual method is never overriden.
In the case of pure-virtual methods, we remove the method entirely.
Sometimes this leads to entire methods and fields being
eliminated.
Change-Id: I138ef81c95f115dbd8c023a83cfc7e9d5d6d14ae
Put the TOOLS PolyPolygon class in the tools namespace. Avoids clash with the Windows
PolyPolygon typedef.
Change-Id: I811ecbb3d55ba4ce66e4555a8586f60fcd57fb66
...mostly done with a rewriting Clang plugin, with just some manual tweaking
necessary to fix poor macro usage.
Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
(cherry picked from commit f371f92c89d296207ef9a219518ba8caa481bcfe)
Conflicts:
drawinglayer/Library_drawinglayer.mk
drawinglayer/Package_inc.mk
drawinglayer/inc/drawinglayer/processor2d/vclmetafileprocessor2d.hxx
drawinglayer/inc/drawinglayer/processor2d/vclpixelprocessor2d.hxx
drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx
drawinglayer/inc/drawinglayer/processor3d/defaultprocessor3d.hxx
drawinglayer/inc/drawinglayer/processor3d/zbufferprocessor3d.hxx
drawinglayer/source/processor2d/processor2dtools.cxx
svx/Package_inc.mk
svx/source/sdr/contact/objectcontactofobjlistpainter.cxx
svx/source/sdr/contact/objectcontactofpageview.cxx
svx/source/sdr/overlay/overlaymanager.cxx
svx/source/sdr/overlay/overlayprimitive2dsequenceobject.cxx
svx/source/svdraw/svdedxv.cxx
sw/source/core/doc/notxtfrm.cxx
Change-Id: Iea4a79133f4375cb0625b187eeb3d727b50ff0fe
Related: #i121532# missing defaultprocessor3d.hxx breaks build
Revision 1440387 changed defaultprocessor3d.hxx to be no longer "delivered".
It is needed in svx by being included indirectly via cutfindprocessor3d.hxx.
Fixing the build breaker by "delivering" the missing header file again.
(cherry picked from commit 3bd3ea81c8d54109950b435225c3aac011d56c3d)
Conflicts:
drawinglayer/Package_inc.mk
Change-Id: If0dcea79cfff4cf20a1ca1af3d0a34f86eb2e24e
Related: #i121532# removed include to no longer existing file
(cherry picked from commit a4c602d9b5b17e220dbaa4dec2cef91d39945154)
Conflicts:
sw/source/core/doc/notxtfrm.cxx
Change-Id: I7dc2f99684fa285225dfdcfc7add553695b8412e
see https://gerrit.libreoffice.org/#/c/3367/
and Change-Id: I00c96fa77d04b33a6f8c8cd3490dfcd9bdc9e84a for details
Change-Id: I199a75bc4042af20817265d5ef85b1134a96ff5a