diff --git a/include/svx/svdoedge.hxx b/include/svx/svdoedge.hxx index 3b0cf917a100..f5c6361b6a48 100644 --- a/include/svx/svdoedge.hxx +++ b/include/svx/svdoedge.hxx @@ -182,7 +182,7 @@ private: SAL_DLLPRIVATE XPolygon ImpCalcEdgeTrack(const XPolygon& rTrack0, SdrObjConnection& rCon1, SdrObjConnection& rCon2, SdrEdgeInfoRec* pInfo) const; SAL_DLLPRIVATE XPolygon ImpCalcEdgeTrack(const Point& rPt1, tools::Long nAngle1, const tools::Rectangle& rBoundRect1, const tools::Rectangle& rBewareRect1, const Point& rPt2, tools::Long nAngle2, const tools::Rectangle& rBoundRect2, const tools::Rectangle& rBewareRect2, - sal_uIntPtr* pnQuality, SdrEdgeInfoRec* pInfo) const; + sal_uInt64* pnQuality, SdrEdgeInfoRec* pInfo) const; SAL_DLLPRIVATE static bool ImpFindConnector(const Point& rPt, const SdrPageView& rPV, SdrObjConnection& rCon, const SdrEdgeObj* pThis, OutputDevice* pOut=nullptr, SdrDragStat* pDragStat = nullptr); SAL_DLLPRIVATE static SdrEscapeDirection ImpCalcEscAngle(SdrObject const * pObj, const Point& aPt2); SAL_DLLPRIVATE void ImpSetTailPoint(bool bTail1, const Point& rPt); @@ -319,7 +319,7 @@ public: // true -> when determining the connector exit angle, angle for // object rotation is taken as an offset. // - // sal_uIntPtr EdgeFlowDefDist default 0, min 0, max ? + // sal_uInt64 EdgeFlowDefDist default 0, min 0, max ? // This is the default minimum distance on calculation of the // connection Line to the docked objects is in logical units. // This distance is overridden within the object, as soon as the diff --git a/svx/source/svdraw/svdoedge.cxx b/svx/source/svdraw/svdoedge.cxx index dc253e837952..84ca803ad8e3 100644 --- a/svx/source/svdraw/svdoedge.cxx +++ b/svx/source/svdraw/svdoedge.cxx @@ -815,7 +815,7 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const XPolygon& rTrack0, SdrObjConnection& } XPolygon aBestXP; - sal_uIntPtr nBestQual=0xFFFFFFFF; + sal_uInt64 nBestQual=0xFFFFFFFF; SdrEdgeInfoRec aBestInfo; bool bAuto1=bCon1 && rCon1.m_bBestVertex; bool bAuto2=bCon2 && rCon2.m_bBestVertex; @@ -852,7 +852,7 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const XPolygon& rTrack0, SdrObjConnection& SdrEscapeDirection nE2 = nA2==0 ? SdrEscapeDirection::RIGHT : nA2==9000 ? SdrEscapeDirection::TOP : nA2==18000 ? SdrEscapeDirection::LEFT : nA2==27000 ? SdrEscapeDirection::BOTTOM : SdrEscapeDirection::SMART; if ((nEsc1&nE1) && (nEsc2&nE2)) { - sal_uIntPtr nQual=0; + sal_uInt64 nQual=0; SdrEdgeInfoRec aInfo; if (pInfo!=nullptr) aInfo=*pInfo; XPolygon aXP(ImpCalcEdgeTrack(aPt1,nA1,aBoundRect1,aBewareRect1,aPt2,nA2,aBoundRect2,aBewareRect2,&nQual,&aInfo)); @@ -877,7 +877,7 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const XPolygon& rTrack0, SdrObjConnection& XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, tools::Long nAngle1, const tools::Rectangle& rBoundRect1, const tools::Rectangle& rBewareRect1, const Point& rPt2, tools::Long nAngle2, const tools::Rectangle& rBoundRect2, const tools::Rectangle& rBewareRect2, - sal_uIntPtr* pnQuality, SdrEdgeInfoRec* pInfo) const + sal_uInt64* pnQuality, SdrEdgeInfoRec* pInfo) const { SdrEdgeKind eKind=GetObjectItem(SDRATTR_EDGEKIND).GetValue(); bool bRts1=nAngle1==0; @@ -1363,8 +1363,8 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, tools::Long nAngle1, co cForm = 0; } if (pnQuality!=nullptr) { - sal_uIntPtr nQual=0; - sal_uIntPtr nQual0=nQual; // prevent overruns + sal_uInt64 nQual=0; + sal_uInt64 nQual0=nQual; // prevent overruns bool bOverflow = false; Point aPt0(aXP1[0]); for (sal_uInt16 nPntNum=1; nPntNum=n2) nBesser=6; @@ -1393,7 +1393,7 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, tools::Long nAngle1, co } if (nTmp>=3) { nQual0=nQual; - nQual+=static_cast(nTmp)*0x01000000; + nQual+=static_cast(nTmp)*0x01000000; if (nQual15) bOverflow = true; } if (nPointCount>=2) { // check exit angle again @@ -1450,7 +1450,7 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, tools::Long nAngle1, co } if (nPointCount<=1) nIntersections++; nQual0=nQual; - nQual+=static_cast(nIntersections)*0x10000000; + nQual+=static_cast(nIntersections)*0x10000000; if (nQual15) bOverflow = true; if (bOverflow || nQual==0xFFFFFFFF) nQual=0xFFFFFFFE;